Player Matchup

Cliodhna
Cliodhna
FluxSol
Cliodhna
Level 119
God Stats
2W - 4L
1,421 SR
Queue Stats
34W - 39L
1,454 Elo+
Party 1
Bacchus
Bacchus
ItsPerspctiv
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,336 Elo+
Party 1
Hachiman
Hachiman
XxChifoxX
Hachiman
Level 147
God Stats
0W - 2L
1,300 SR
Queue Stats
102W - 149L
1,371 Elo+
Solo
Team Averages
Level 92
1,407 SR
1,387 Elo+

VS

Team Averages
Level 55
1,540 SR
1,408 Elo+
Cernunnos
Cernunnos
CAPI115RY
Cernunnos
Level 109
God Stats
1W - 0L
1,481 SR
Queue Stats
23W - 9L
1,609 Elo+
Solo
Ymir
Ymir
Killswitch6670
Ymir
Level 16
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 9L
1,287 Elo+
Party 2
Chang'e
Chang'e
musouexpress
Chang'e
Level 40
God Stats
8W - 7L
1,419 SR
Queue Stats
76W - 58L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FluxSol
Cliodhna
17
2 / 3 / 1
11,811
591
19,920
22,778
11,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
ItsPerspctiv
Bacchus
16
0 / 3 / 1
12,112
606
12,531
16,016
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
XxChifoxX
Hachiman
17
1 / 2 / 0
11,521
576
19,580
17,395
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CAPI115RY
Cernunnos
19
2 / 2 / 6
12,953
648
22,963
18,826
9,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 0 / 6
14,198
710
7,170
24,534
42,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
musouexpress
Chang'e
19
4 / 1 / 3
13,245
662
15,756
19,346
9,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
8
8
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CAPI115RY
Cernunnos
2
2
6
2.5
L
Cliodhna
FluxSol
Cliodhna
2
3
1
0.83
L
Bacchus
ItsPerspctiv
Bacchus
0
3
1
0.17
W
2
0
6
5
L
Hachiman
XxChifoxX
Hachiman
1
2
0
0.5
W
Chang'e
musouexpress
Chang'e
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,031
Damage
45,889
56,189
Taken
62,706
39,542
Mitigated
62,237
18,589
Healing
26,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CAPI115RY
Cernunnos
22,963
13,062
0
5,987
18,826
9,948
2,650
2,612
16,214
0
89,701
L
Cliodhna
FluxSol
Cliodhna
19,920
752
0
8,638
22,778
11,275
0
8,369
14,409
0
52,278
L
Bacchus
ItsPerspctiv
Bacchus
12,531
381
0
1,880
16,016
19,587
54
7,652
8,364
32,058
0
W
7,170
1,449
899
4,832
24,534
42,519
405
5,464
19,070
29,495
0
L
Hachiman
XxChifoxX
Hachiman
19,580
9,596
0
8,071
17,395
8,680
350
7,514
9,881
0
79,560
W
Chang'e
musouexpress
Chang'e
15,756
889
5,659
9,076
19,346
9,770
0
4,857
14,489
66,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
40,396
219
Minions Killed
267
7
Camps Cleared
12
1,033,165
Distance Traveled
1,067,592
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,953
648
114
6
5
345,133
5
L
Cliodhna
11,811
591
77
4
4
377,970
1
L
Bacchus
12,112
606
43
2
1
360,223
2
W
Ymir
14,198
710
43
2
1
329,759
1
L
Hachiman
11,521
576
99
5
2
294,972
6
W
Chang'e
13,245
662
110
6
6
392,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role