Player Matchup

Atlas
Atlas
Besckar
Atlas
Level 68
God Stats
3W - 2L
1,493 SR
Queue Stats
19W - 26L
1,385 Elo+
Party 3
Pele
Pele
Georgey2004
Pele
Level 86
God Stats
2W - 0L
1,745 SR
Queue Stats
67W - 52L
1,464 Elo+
Party 2
Izanami
Izanami
Vv_Lala_67
Izanami
Level 66
God Stats
31W - 21L
1,523 SR
Queue Stats
47W - 40L
1,483 Elo+
Party 3
Poseidon
Poseidon
groovy_pete_
Poseidon
Level 147
God Stats
28W - 16L
1,698 SR
Queue Stats
143W - 147L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
jellevoet
Gilgamesh
Level 51
God Stats
3W - 6L
1,411 SR
Queue Stats
91W - 89L
1,383 Elo+
Party 2
Team Averages
Level 84
1,574 SR
1,430 Elo+

VS

Team Averages
Level 102
1,520 SR
1,454 Elo+
Hera
Hera
INS4NEM1ST
Hera
Level 102
God Stats
9W - 4L
1,659 SR
Queue Stats
273W - 249L
1,493 Elo+
Solo
Cerberus
Cerberus
M_A_R_Y2905
Cerberus
Level 97
God Stats
127W - 120L
1,567 SR
Queue Stats
270W - 298L
1,422 Elo+
Party 1
Apollo
Apollo
Sabishii-Kishi
Apollo
Level 100
God Stats
22W - 17L
1,499 SR
Queue Stats
61W - 53L
1,441 Elo+
Solo
Guan Yu
Guan Yu
TheSaVeStYle
Guan Yu
Level 101
God Stats
13W - 8L
1,500 SR
Queue Stats
357W - 360L
1,455 Elo+
Party 1
Bakasura
Bakasura
TyPe_MoVe-
Bakasura
Level 110
God Stats
3W - 5L
1,374 SR
Queue Stats
462W - 459L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Besckar
Atlas
12
0 / 2 / 4
8,447
402
4,244
12,493
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 7 / 3
10,743
512
13,877
20,421
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Vv_Lala_67
Izanami
18
5 / 0 / 4
11,846
564
15,133
15,278
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
groovy_pete_
Poseidon
20
2 / 0 / 5
12,240
583
16,345
17,118
7,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
jellevoet
Gilgamesh
16
4 / 5 / 1
10,615
505
10,752
16,808
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
10,675
508
12,782
12,904
5,823
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
M_A_R_Y2905
Cerberus
11
0 / 3 / 1
8,137
387
3,043
16,676
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 4 / 0
9,382
447
13,900
17,633
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
TheSaVeStYle
Guan Yu
17
4 / 2 / 4
10,886
518
17,057
19,858
15,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
TyPe_MoVe-
Bakasura
17
7 / 4 / 0
10,817
515
12,574
24,101
10,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
14
14
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
Besckar
Atlas
0
2
4
1
W
6
7
3
1.07
L
0
4
3
0.38
L
Cerberus
M_A_R_Y2905
Cerberus
0
3
1
0.17
L
3
4
0
0.75
L
Guan Yu
TheSaVeStYle
Guan Yu
4
2
4
3
L
Bakasura
TyPe_MoVe-
Bakasura
7
4
0
1.75
W
Izanami
Vv_Lala_67
Izanami
5
0
4
7
W
Poseidon
groovy_pete_
Poseidon
2
0
5
4.5
W
Gilgamesh
jellevoet
Gilgamesh
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,351
Damage
59,356
82,118
Taken
91,172
43,635
Mitigated
54,310
22,520
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Besckar
Atlas
4,244
1,748
0
2,797
12,493
12,228
35
2,090
9,563
18,619
0
W
13,877
1,791
0
3,581
20,421
7,759
0
3,769
16,541
0
80,601
L
12,782
3,734
0
1,090
12,904
5,823
52
4,269
8,213
114,844
0
L
Cerberus
M_A_R_Y2905
Cerberus
3,043
137
308
3,941
16,676
14,785
0
2,201
14,043
26,978
0
L
13,900
6,131
0
6,174
17,633
7,085
41
4,649
12,914
0
74,351
L
Guan Yu
TheSaVeStYle
Guan Yu
17,057
2,895
153
8,228
19,858
15,794
493
4,230
14,943
0
81,850
L
Bakasura
TyPe_MoVe-
Bakasura
12,574
8,218
0
4,038
24,101
10,823
0
5,443
18,216
0
94,087
W
Izanami
Vv_Lala_67
Izanami
15,133
12,250
0
7,149
15,278
6,024
283
2,593
12,685
0
113,169
W
Poseidon
groovy_pete_
Poseidon
16,345
1,015
389
5,782
17,118
7,692
363
5,979
10,852
135,910
0
W
Gilgamesh
jellevoet
Gilgamesh
10,752
3,804
0
2,822
16,808
9,932
31
1,394
15,004
0
63,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,891
Gold Earned
49,897
644
Minions Killed
642
0
Camps Cleared
0
1,863,843
Distance Traveled
2,054,171
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,447
402
8
0
0
201,177
1
W
Pele
10,743
512
101
5
0
428,266
1
L
Hera
10,675
508
192
9
0
378,260
2
L
Cerberus
8,137
387
41
2
0
380,765
4
L
Apollo
9,382
447
119
6
0
418,001
5
L
Guan Yu
10,886
518
135
6
0
422,152
2
L
Bakasura
10,817
515
155
7
0
454,993
4
W
Izanami
11,846
564
212
10
0
381,700
5
W
Poseidon
12,240
583
220
10
0
451,281
6
W
Gilgamesh
10,615
505
103
5
0
401,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role