Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Kiarestt
Merlin
Level 18
God Stats
3W - 3L
1,455 SR
Queue Stats
5W - 7L
1,298 Elo+
Party 2
Loki
Loki
PZK_STICKX
Loki
Level 41
God Stats
6W - 8L
1,578 SR
Queue Stats
26W - 44L
1,280 Elo+
Solo
Hachiman
Hachiman
Strafe22
Hachiman
Level 25
God Stats
3W - 4L
1,357 SR
Queue Stats
4W - 9L
1,263 Elo+
Party 2
Serqet
Serqet
ZronnyZ
Serqet
Level 125
God Stats
5W - 1L
1,541 SR
Queue Stats
31W - 37L
1,374 Elo+
Solo
Team Averages
Level 54
1,486 SR
1,343 Elo+

VS

Team Averages
Level 74
1,554 SR
1,395 Elo+
Mulan
Mulan
BARTLsKEET
Mulan
Level 68
God Stats
19W - 23L
1,439 SR
Queue Stats
97W - 98L
1,371 Elo+
Party 1
Ymir
Ymir
LackNCheeks
Ymir
Level 46
God Stats
24W - 26L
1,471 SR
Queue Stats
65W - 76L
1,404 Elo+
Party 1
Ra
Ra
PurpleAkuma
Ra
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 181L
1,311 Elo+
Solo
Ao Kuang
Ao Kuang
Smashybashy
Ao Kuang
Level 105
God Stats
8W - 3L
1,794 SR
Queue Stats
17W - 16L
1,492 Elo+
Solo
Charybdis
Charybdis
xMacRae
Charybdis
Level 93
God Stats
5W - 5L
1,563 SR
Queue Stats
95W - 98L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 6
7,536
502
5,621
10,489
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Kiarestt
Merlin
14
4 / 0 / 1
8,544
570
4,596
7,682
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 2
7,192
479
1,934
7,473
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Strafe22
Hachiman
13
5 / 1 / 2
7,899
527
7,404
7,123
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
ZronnyZ
Serqet
11
3 / 1 / 1
7,441
496
7,446
11,031
6,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 4 / 0
7,240
483
5,068
10,527
5,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 0 / 2
7,132
475
2,253
5,972
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 0
6,811
454
2,691
6,977
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Smashybashy
Ao Kuang
10
0 / 3 / 3
6,491
433
5,048
13,880
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
xMacRae
Charybdis
11
1 / 4 / 1
6,556
437
2,827
9,196
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
5
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
6
2
L
Mulan
1
4
0
0.25
W
Merlin
Kiarestt
Merlin
4
0
1
4.5
L
2
0
2
3
W
1
1
2
2
L
1
3
0
0.33
L
Ao Kuang
Smashybashy
Ao Kuang
0
3
3
0.5
W
Hachiman
Strafe22
Hachiman
5
1
2
6
W
Serqet
ZronnyZ
Serqet
3
1
1
3.5
L
Charybdis
xMacRae
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,001
Damage
17,887
43,798
Taken
46,552
25,343
Mitigated
20,568
15,474
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,621
1,793
0
1,628
10,489
9,756
390
1,792
8,697
36,819
0
L
Mulan
5,068
1,394
0
4,300
10,527
5,593
300
0
9,745
0
41,564
W
Merlin
Kiarestt
Merlin
4,596
254
0
3,067
7,682
3,397
71
3,126
4,556
66,954
0
L
2,253
345
364
1,564
5,972
4,382
0
2,089
3,883
28,784
0
W
1,934
751
0
4,251
7,473
2,596
0
536
6,937
0
50,785
L
2,691
545
358
1,885
6,977
2,876
0
1,900
5,077
46,005
0
L
Ao Kuang
Smashybashy
Ao Kuang
5,048
1,247
0
3,953
13,880
4,549
0
2,411
11,301
44,477
0
W
Hachiman
Strafe22
Hachiman
7,404
4,590
0
3,168
7,123
2,719
1,541
2,240
4,883
0
60,589
W
Serqet
ZronnyZ
Serqet
7,446
2,181
0
3,360
11,031
6,875
700
2,502
8,529
0
38,369
L
Charybdis
xMacRae
Charybdis
2,827
920
0
3,159
9,196
3,168
0
3,817
5,379
0
36,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
34,230
435
Minions Killed
335
0
Camps Cleared
0
1,430,960
Distance Traveled
1,249,506
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,536
502
57
4
0
261,903
6
L
Mulan
7,240
483
80
5
0
233,012
0
W
Merlin
8,544
570
125
8
0
304,537
0
L
Ymir
7,132
475
32
2
0
280,877
6
W
Loki
7,192
479
89
6
0
295,588
1
L
Ra
6,811
454
84
6
0
235,014
3
L
Ao Kuang
6,491
433
67
4
0
277,482
3
W
Hachiman
7,899
527
95
6
0
280,956
2
W
Serqet
7,441
496
69
5
0
287,976
0
L
Charybdis
6,556
437
72
5
0
223,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role