Player Matchup

Sobek
Sobek
BoJosh
Sobek
Level 129
God Stats
3W - 3L
1,275 SR
Queue Stats
40W - 40L
1,564 Elo+
Party 2
Charybdis
Charybdis
GLTStyles
Charybdis
Level 147
God Stats
1W - 0L
1,291 SR
Queue Stats
69W - 71L
1,544 Elo+
Party 2
Chang'e
Chang'e
Xaenora
Chang'e
Level 140
God Stats
2W - 3L
1,646 SR
Queue Stats
375W - 365L
1,539 Elo+
Solo
Mulan
Mulan
lArwenl
Mulan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 172L
1,494 Elo+
Party 4
Artio
Artio
zigaboo
Artio
Level 143
God Stats
1W - 4L
1,388 SR
Queue Stats
245W - 224L
1,524 Elo+
Party 4
Team Averages
Level 144
1,420 SR
1,533 Elo+

VS

Team Averages
Level 118
1,647 SR
1,565 Elo+
Susano
Susano
Arnisius
Susano
Level 160
God Stats
10W - 12L
1,643 SR
Queue Stats
669W - 660L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Karat13
Ah Muzen Cab
Level 88
God Stats
5W - 4L
1,609 SR
Queue Stats
136W - 143L
1,526 Elo+
Party 3
Chang'e
Chang'e
MrSave
Chang'e
Level 128
God Stats
2W - 1L
1,672 SR
Queue Stats
206W - 203L
1,496 Elo+
Party 3
Heimdallr
Heimdallr
NCCC88
Heimdallr
Level 108
God Stats
3W - 1L
1,794 SR
Queue Stats
333W - 299L
1,639 Elo+
Party 1
Xing Tian
Xing Tian
XanderZosky
Xing Tian
Level 108
God Stats
5W - 8L
1,518 SR
Queue Stats
430W - 411L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BoJosh
Sobek
18
4 / 3 / 12
11,564
826
13,728
26,783
37,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
GLTStyles
Charybdis
19
9 / 2 / 9
11,316
808
25,165
16,040
8,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Xaenora
Chang'e
16
1 / 3 / 11
9,521
680
9,973
17,455
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
lArwenl
Mulan
17
4 / 3 / 11
10,447
746
8,364
18,505
23,489
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
zigaboo
Artio
19
3 / 2 / 14
11,106
793
15,602
24,360
30,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arnisius
Susano
16
2 / 5 / 10
9,298
664
26,007
14,286
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Karat13
Ah Muzen Cab
19
6 / 3 / 6
10,565
755
22,242
11,573
6,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Chang'e
MrSave
Chang'e
17
1 / 3 / 10
9,352
668
12,102
13,619
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
NCCC88
Heimdallr
17
3 / 4 / 10
10,395
743
20,019
18,087
10,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
XanderZosky
Xing Tian
14
1 / 6 / 5
9,186
656
6,003
23,281
26,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
21
Kills
13
13
Deaths
21
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
Arnisius
Susano
2
5
10
1.4
W
Sobek
BoJosh
Sobek
4
3
12
3.33
W
Charybdis
GLTStyles
Charybdis
9
2
9
6.75
L
Ah Muzen Cab
Karat13
Ah Muzen Cab
6
3
6
3
L
Chang'e
MrSave
Chang'e
1
3
10
2
L
Heimdallr
NCCC88
Heimdallr
3
4
10
2
W
Chang'e
Xaenora
Chang'e
1
3
11
2.17
L
Xing Tian
XanderZosky
Xing Tian
1
6
5
0.58
W
Mulan
lArwenl
Mulan
4
3
11
3.17
W
Artio
zigaboo
Artio
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,832
Damage
86,373
103,143
Taken
80,846
108,538
Mitigated
58,604
51,652
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arnisius
Susano
26,007
1,934
1,865
971
14,286
7,997
0
7,066
7,220
0
35,025
W
Sobek
BoJosh
Sobek
13,728
564
1,249
5,833
26,783
37,125
454
5,727
21,056
28,600
0
W
Charybdis
GLTStyles
Charybdis
25,165
12,709
2,115
3,730
16,040
8,514
4,371
2,162
13,878
0
47,149
L
Ah Muzen Cab
Karat13
Ah Muzen Cab
22,242
7,205
680
2,234
11,573
6,758
452
6,850
4,723
0
44,383
L
Chang'e
MrSave
Chang'e
12,102
1,028
8,528
5,571
13,619
6,999
741
6,890
6,729
21,027
0
L
Heimdallr
NCCC88
Heimdallr
20,019
8,447
1,209
6,602
18,087
10,562
1,352
10,267
7,820
0
39,054
W
Chang'e
Xaenora
Chang'e
9,973
721
12,253
6,933
17,455
8,995
313
2,807
14,648
25,694
0
L
Xing Tian
XanderZosky
Xing Tian
6,003
665
387
1,244
23,281
26,288
0
8,762
14,519
11,877
0
W
Mulan
lArwenl
Mulan
8,364
859
1,477
2,616
18,505
23,489
638
2,753
15,752
532
13,696
W
Artio
zigaboo
Artio
15,602
281
7,580
7,866
24,360
30,415
270
4,656
19,704
27,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,954
Gold Earned
48,796
179
Minions Killed
133
0
Camps Cleared
0
1,484,026
Distance Traveled
1,287,996
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,298
664
16
1
0
279,716
1
W
Sobek
11,564
826
21
2
0
313,403
3
W
Charybdis
11,316
808
69
5
0
315,261
1
L
Ah Muzen Cab
10,565
755
47
3
0
237,598
5
L
Chang'e
9,352
668
25
2
0
267,518
0
L
Heimdallr
10,395
743
39
3
0
244,736
0
W
Chang'e
9,521
680
47
3
0
289,857
1
L
Xing Tian
9,186
656
6
0
0
258,428
2
W
Mulan
10,447
746
19
1
0
260,755
1
W
Artio
11,106
793
23
2
0
304,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role