Player Matchup

Ravana
Ravana
Byrd93BT
Ravana
Level 148
God Stats
13W - 9L
1,630 SR
Queue Stats
107W - 112L
1,371 Elo+
Solo
Merlin
Merlin
RIAS-GREMORY-DY
Merlin
Level 89
God Stats
4W - 7L
1,365 SR
Queue Stats
93W - 107L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShacalGD
Cu Chulainn
Level 26
God Stats
1W - 3L
1,572 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
Shini2000
Sun Wukong
Level 138
God Stats
1W - 2L
1,783 SR
Queue Stats
22W - 21L
1,467 Elo+
Party 2
Sol
Sol
SoLV EDDY
Sol
Level 142
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 2
Team Averages
Level 109
1,527 SR
1,488 Elo+

VS

Team Averages
Level 79
1,498 SR
1,302 Elo+
Morgan Le Fay
Morgan Le Fay
GoDz Sylyx18
Morgan Le Fay
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,317 Elo+
Party 3
Nemesis
Nemesis
Icy Speedyy
Nemesis
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,301 Elo+
Party 3
Lancelot
Lancelot
ItsLIGHTbruh
Lancelot
Level 86
God Stats
3W - 3L
1,468 SR
Queue Stats
249W - 295L
1,379 Elo+
Solo
Ganesha
Ganesha
Kozilek_Butcher
Ganesha
Level 100
God Stats
1W - 2L
1,537 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 1
Izanami
Izanami
molakaliki
Izanami
Level 29
God Stats
5W - 1L
1,483 SR
Queue Stats
5W - 11L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Byrd93BT
Ravana
11
1 / 3 / 0
8,986
374
1,690
7,229
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 8 / 1
10,765
449
14,949
15,921
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
ShacalGD
Cu Chulainn
18
2 / 5 / 1
11,453
477
16,815
26,254
27,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Shini2000
Sun Wukong
13
0 / 1 / 4
9,386
391
4,718
13,979
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 1
10,925
455
17,798
21,959
8,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoDz Sylyx18
Morgan Le Fay
19
8 / 2 / 1
12,180
508
15,657
16,851
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Icy Speedyy
Nemesis
19
3 / 0 / 5
12,479
520
17,684
22,223
17,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
ItsLIGHTbruh
Lancelot
20
4 / 1 / 8
13,030
543
8,929
19,808
10,739
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 10
11,846
494
9,201
21,729
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
molakaliki
Izanami
19
5 / 3 / 1
12,378
516
13,759
16,923
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
22
22
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
Byrd93BT
Ravana
1
3
0
0.33
W
Morgan Le Fay
GoDz Sylyx18
Morgan Le Fay
8
2
1
4.25
W
Nemesis
Icy Speedyy
Nemesis
3
0
5
5.5
W
Lancelot
ItsLIGHTbruh
Lancelot
4
1
8
8
W
2
2
10
3.5
L
1
8
1
0.19
L
Cu Chulainn
ShacalGD
Cu Chulainn
2
5
1
0.5
L
Sun Wukong
Shini2000
Sun Wukong
0
1
4
2
L
4
5
1
0.9
W
Izanami
molakaliki
Izanami
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,970
Damage
65,230
85,342
Taken
97,534
59,962
Mitigated
70,102
20,398
Healing
29,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Byrd93BT
Ravana
1,690
718
0
1,516
7,229
3,695
0
2,581
4,648
0
39,574
W
Morgan Le Fay
GoDz Sylyx18
Morgan Le Fay
15,657
489
316
5,209
16,851
9,464
1,799
7,638
9,116
91,266
0
W
Nemesis
Icy Speedyy
Nemesis
17,684
8,173
0
6,933
22,223
17,192
1,820
4,095
18,050
0
109,368
W
Lancelot
ItsLIGHTbruh
Lancelot
8,929
3,537
0
10,654
19,808
10,739
587
4,720
15,014
0
113,180
W
9,201
978
0
2,286
21,729
25,241
348
7,662
13,485
30,523
0
L
14,949
362
0
934
15,921
6,986
0
9,137
6,784
79,537
0
L
Cu Chulainn
ShacalGD
Cu Chulainn
16,815
3,923
0
6,165
26,254
27,784
576
4,338
21,916
7,266
83,963
L
Sun Wukong
Shini2000
Sun Wukong
4,718
190
0
3,148
13,979
13,213
0
4,320
9,659
0
38,763
L
17,798
4,139
0
8,635
21,959
8,284
1,266
4,482
17,407
90,924
0
W
Izanami
molakaliki
Izanami
13,759
9,787
0
4,058
16,923
7,466
4,033
9,780
6,588
0
108,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
61,913
566
Minions Killed
670
0
Camps Cleared
0
1,822,855
Distance Traveled
2,385,424
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,986
374
68
3
0
231,485
1
W
Morgan Le Fay
12,180
508
124
5
0
391,868
4
W
Nemesis
12,479
520
168
7
0
516,771
3
W
Lancelot
13,030
543
178
7
0
511,134
0
W
Ganesha
11,846
494
10
0
0
527,019
8
L
Merlin
10,765
449
137
6
0
415,237
2
L
Cu Chulainn
11,453
477
145
6
0
417,303
4
L
Sun Wukong
9,386
391
72
3
0
361,191
0
L
Sol
10,925
455
144
6
0
397,639
3
W
Izanami
12,378
516
190
8
0
438,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role