Player Matchup

Ravana
Ravana
Aron-Lysy
Ravana
Level 114
God Stats
5W - 1L
1,524 SR
Queue Stats
134W - 146L
1,433 Elo+
Party 1
Rama
Rama
FunGun_Games
Rama
Level 89
God Stats
1W - 0L
1,535 SR
Queue Stats
38W - 52L
1,386 Elo+
Party 1
Bacchus
Bacchus
Mr-000_000-
Bacchus
Level 37
God Stats
2W - 8L
1,238 SR
Queue Stats
64W - 64L
1,248 Elo+
Solo
Discordia
Discordia
RyxnShoz
Discordia
Level 88
God Stats
14W - 17L
1,327 SR
Queue Stats
177W - 178L
1,447 Elo+
Solo
Bellona
Bellona
ZbigniewSt0noga
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,353 Elo+
Party 1
Team Averages
Level 70
1,425 SR
1,373 Elo+

VS

Team Averages
Level 89
1,566 SR
1,433 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KevinTheHaymaker
Danzaburou
Level 48
God Stats
49W - 54L
1,557 SR
Queue Stats
165W - 177L
1,481 Elo+
Solo
Chaac
Chaac
NotHIUGS
Chaac
Level 102
God Stats
4W - 5L
1,651 SR
Queue Stats
131W - 185L
1,389 Elo+
Party 2
Janus
Janus
Pokizard734
Janus
Level 44
God Stats
57W - 86L
1,378 SR
Queue Stats
213W - 298L
1,394 Elo+
Party 2
Kali
Kali
Spark-Thay2006YT
Kali
Level 94
God Stats
2W - 2L
1,742 SR
Queue Stats
164W - 240L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aron-Lysy
Ravana
13
2 / 1 / 3
8,395
494
5,104
8,317
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
9,021
531
9,096
12,631
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Mr-000_000-
Bacchus
13
1 / 1 / 2
8,547
503
3,796
8,244
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
RyxnShoz
Discordia
15
6 / 0 / 3
9,712
571
7,273
6,494
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 1
9,409
553
6,902
12,096
11,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 4 / 2
8,284
487
10,299
13,953
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
KevinTheHaymaker
Danzaburou
15
2 / 1 / 0
8,984
528
7,097
12,849
6,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chaac
NotHIUGS
Chaac
1
0 / 0 / 0
3,200
188
0
0
0
10
0 / 4 / 0
6,638
390
1,646
8,673
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

9
4 / 3 / 0
6,829
402
2,837
9,628
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
8
8
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
2
0.75
W
Ravana
Aron-Lysy
Ravana
2
1
3
3.5
W
1
3
1
0.5
L
Danzaburou
KevinTheHaymaker
Danzaburou
2
1
0
2
W
Bacchus
Mr-000_000-
Bacchus
1
1
2
2
L
Chaac
NotHIUGS
Chaac
0
0
0
0
L
0
4
0
0
W
Discordia
RyxnShoz
Discordia
6
0
3
7.5
L
4
3
0
1.33
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
21,879
47,782
Taken
45,103
31,859
Mitigated
18,806
17,518
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,299
6,776
0
3,874
13,953
5,727
1,182
2,119
11,834
0
65,713
W
Ravana
Aron-Lysy
Ravana
5,104
1,592
0
4,464
8,317
3,890
0
330
7,945
0
54,947
W
9,096
7,261
0
6,379
12,631
4,654
3,556
0
12,631
0
69,388
L
Danzaburou
KevinTheHaymaker
Danzaburou
7,097
3,839
0
6,683
12,849
6,006
0
1,585
11,264
0
72,746
W
Bacchus
Mr-000_000-
Bacchus
3,796
696
0
1,587
8,244
9,151
180
306
7,853
49,329
0
L
Chaac
NotHIUGS
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,646
182
0
2,001
8,673
3,430
0
5,812
2,861
34,116
0
W
Discordia
RyxnShoz
Discordia
7,273
1,054
92
1,248
6,494
2,325
0
921
5,449
62,220
0
L
2,837
1,560
0
3,407
9,628
3,643
0
1,553
8,075
0
26,310
W
6,902
2,804
0
3,748
12,096
11,839
539
0
12,096
0
62,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,084
Gold Earned
33,935
482
Minions Killed
361
0
Camps Cleared
0
1,535,307
Distance Traveled
1,052,840
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,284
487
107
6
0
235,707
0
W
Ravana
8,395
494
88
5
0
313,315
6
W
Rama
9,021
531
115
7
0
258,190
5
L
Danzaburou
8,984
528
116
7
0
313,935
0
W
Bacchus
8,547
503
64
4
0
301,813
0
L
Chaac
3,200
188
0
0
0
0
0
L
Janus
6,638
390
75
4
0
254,934
1
W
Discordia
9,712
571
100
6
0
339,710
0
L
Kali
6,829
402
63
4
0
248,264
1
W
Bellona
9,409
553
115
7
0
322,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role