Player Matchup

King Arthur
King Arthur
OnlyJmay
King Arthur
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 9L
1,244 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RedneckEscort
Kumbhakarna
Level 101
God Stats
2W - 2L
1,545 SR
Queue Stats
61W - 51L
1,540 Elo+
Party 1
Lancelot
Lancelot
TyRoofeuis
Lancelot
Level 88
God Stats
1W - 0L
1,651 SR
Queue Stats
8W - 2L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
kidkuddieee
Nu Wa
Level 16
God Stats
14W - 16L
1,530 SR
Queue Stats
18W - 18L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
lilmexican65
Heimdallr
Level 16
God Stats
2W - 2L
1,579 SR
Queue Stats
23W - 18L
1,574 Elo+
Solo
Team Averages
Level 49
1,561 SR
1,511 Elo+

VS

Team Averages
Level 90
1,514 SR
1,497 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BRico718
Sun Wukong
Level 123
God Stats
7W - 11L
1,689 SR
Queue Stats
331W - 327L
1,475 Elo+
Solo
Nox
Nox
BigTony849
Nox
Level 86
God Stats
1W - 2L
1,506 SR
Queue Stats
83W - 91L
1,559 Elo+
Solo
Poseidon
Poseidon
jumpinghandyman
Poseidon
Level 109
God Stats
0W - 1L
1,373 SR
Queue Stats
9W - 13L
1,495 Elo+
Solo
Bellona
Bellona
juni40
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OnlyJmay
King Arthur
15
3 / 3 / 10
8,461
769
10,173
13,674
9,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
RedneckEscort
Kumbhakarna
15
2 / 3 / 15
8,554
778
4,262
15,096
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
TyRoofeuis
Lancelot
17
7 / 3 / 10
9,326
848
9,655
13,972
9,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 11
9,025
820
15,742
5,504
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
lilmexican65
Heimdallr
15
4 / 3 / 6
8,497
772
5,606
8,741
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 4 / 5
8,437
767
7,243
8,964
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
BRico718
Sun Wukong
14
3 / 5 / 7
8,002
727
8,535
13,285
6,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 5
7,431
676
5,732
10,171
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Poseidon
15
3 / 7 / 4
8,260
751
11,445
12,182
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
juni40
Bellona
15
3 / 2 / 5
8,523
775
6,514
11,375
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
23
Kills
13
13
Deaths
23
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
5
1.38
L
Sun Wukong
BRico718
Sun Wukong
3
5
7
1.3
L
1
5
5
0.7
W
King Arthur
OnlyJmay
King Arthur
3
3
10
2.67
W
Kumbhakarna
RedneckEscort
Kumbhakarna
2
3
15
3.17
W
Lancelot
TyRoofeuis
Lancelot
7
3
10
4
L
Poseidon
3
7
4
0.71
L
Bellona
juni40
Bellona
3
2
5
2.75
W
7
1
11
12.5
W
Heimdallr
lilmexican65
Heimdallr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,438
Damage
39,469
56,987
Taken
55,977
41,774
Mitigated
26,439
10,985
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,243
3,120
0
566
8,964
4,358
40
2,274
6,686
0
27,810
L
Sun Wukong
BRico718
Sun Wukong
8,535
1,270
0
2,907
13,285
6,661
0
5,917
7,368
0
20,707
L
5,732
681
0
1,204
10,171
4,504
0
4,469
5,702
24,785
0
W
King Arthur
OnlyJmay
King Arthur
10,173
941
0
3,407
13,674
9,836
552
3,352
10,322
0
32,232
W
Kumbhakarna
RedneckEscort
Kumbhakarna
4,262
381
0
1,906
15,096
16,004
0
4,220
10,876
13,538
0
W
Lancelot
TyRoofeuis
Lancelot
9,655
1,146
0
3,035
13,972
9,021
504
5,318
8,654
0
35,785
L
Poseidon
11,445
1,898
0
585
12,182
4,554
0
3,094
9,088
34,516
0
L
Bellona
juni40
Bellona
6,514
875
0
1,871
11,375
6,362
0
4,250
7,125
0
26,039
W
15,742
5,164
0
500
5,504
2,576
273
1,599
3,905
35,013
0
W
Heimdallr
lilmexican65
Heimdallr
5,606
2,558
0
2,137
8,741
4,337
0
2,688
6,053
0
29,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
40,653
218
Minions Killed
205
0
Camps Cleared
0
1,111,125
Distance Traveled
1,089,848
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,437
767
29
3
0
246,940
4
L
Sun Wukong
8,002
727
31
3
0
213,418
3
L
Nox
7,431
676
50
5
0
211,927
1
W
King Arthur
8,461
769
42
4
0
232,290
0
W
Kumbhakarna
8,554
778
16
1
0
228,035
2
W
Lancelot
9,326
848
61
6
0
253,801
3
L
Poseidon
8,260
751
53
5
0
196,199
4
L
Bellona
8,523
775
42
4
0
221,364
0
W
Nu Wa
9,025
820
36
3
0
194,239
0
W
Heimdallr
8,497
772
63
6
0
202,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role