Player Matchup

Zeus
Zeus
Dafcon5
Zeus
Level 106
God Stats
3W - 3L
1,615 SR
Queue Stats
140W - 131L
1,520 Elo+
Party 1
Thoth
Thoth
MiroKardia
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,471 Elo+
Solo
Cliodhna
Cliodhna
ToughJasmine
Cliodhna
Level 103
God Stats
7W - 10L
1,428 SR
Queue Stats
409W - 412L
1,452 Elo+
Solo
Jormungandr
Jormungandr
Yumyulack6910
Jormungandr
Level 96
God Stats
0W - 2L
1,300 SR
Queue Stats
54W - 50L
1,526 Elo+
Solo
Sol
Sol
mntn
Sol
Level 102
God Stats
1W - 1L
1,764 SR
Queue Stats
103W - 105L
1,520 Elo+
Party 1
Team Averages
Level 113
1,521 SR
1,498 Elo+

VS

Team Averages
Level 130
1,379 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KNIGHTofRU12
Artio
Level 129
God Stats
2W - 6L
1,268 SR
Queue Stats
941W - 1,010L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Kanned_iced
Gilgamesh
Level 129
God Stats
6W - 4L
1,515 SR
Queue Stats
470W - 448L
1,480 Elo+
Solo
Agni
Agni
KlngSavage18
Agni
Level 112
God Stats
1W - 3L
1,116 SR
Queue Stats
146W - 142L
1,474 Elo+
Solo
Cernunnos
Cernunnos
LoIisGalore
Cernunnos
Level 144
God Stats
2W - 0L
1,498 SR
Queue Stats
67W - 65L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dafcon5
Zeus
17
1 / 5 / 4
10,218
601
17,326
11,949
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
20
2 / 0 / 10
11,578
681
11,029
9,869
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
ToughJasmine
Cliodhna
19
7 / 5 / 3
11,865
698
17,956
25,882
14,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Yumyulack6910
Jormungandr
17
2 / 6 / 10
11,195
659
12,657
22,555
30,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
mntn
Sol
16
1 / 3 / 6
9,796
576
11,154
12,126
5,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 3 / 7
11,599
682
25,347
15,959
8,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 9
9,550
562
5,488
19,734
27,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Kanned_iced
Gilgamesh
16
2 / 5 / 7
10,061
592
10,452
21,184
24,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 1 / 11
11,848
697
16,502
14,346
8,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
LoIisGalore
Cernunnos
19
4 / 1 / 8
11,526
678
14,153
10,882
5,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
13
Kills
18
19
Deaths
13
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
7
3.5
L
Zeus
Dafcon5
Zeus
1
5
4
0.6
W
0
3
9
1.5
W
Gilgamesh
Kanned_iced
Gilgamesh
2
5
7
1.1
W
5
1
11
10.5
W
Cernunnos
LoIisGalore
Cernunnos
4
1
8
8
L
Thoth
2
0
10
7
L
Cliodhna
ToughJasmine
Cliodhna
7
5
3
1.7
L
Jormungandr
Yumyulack6910
Jormungandr
2
6
10
1.17
L
Sol
mntn
Sol
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,122
Damage
71,942
82,381
Taken
82,105
61,485
Mitigated
74,023
29,499
Healing
34,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,347
5,824
2,208
4,565
15,959
8,331
714
10,599
5,360
42,980
0
L
Zeus
Dafcon5
Zeus
17,326
1,316
1,256
1,705
11,949
5,343
857
5,775
6,174
29,273
0
W
5,488
158
4,485
4,547
19,734
27,141
0
11,364
8,370
10,720
0
W
Gilgamesh
Kanned_iced
Gilgamesh
10,452
2,409
1,426
3,445
21,184
24,553
0
10,991
10,193
0
21,174
W
16,502
1,041
2,082
2,984
14,346
8,156
19
11,497
2,849
41,158
0
W
Cernunnos
LoIisGalore
Cernunnos
14,153
5,943
3,271
5,915
10,882
5,842
1,162
7,715
3,167
0
35,260
L
Thoth
11,029
528
1,786
2,671
9,869
5,078
847
7,324
2,545
33,235
0
L
Cliodhna
ToughJasmine
Cliodhna
17,956
3,209
2,765
11,180
25,882
14,922
1,084
14,447
11,435
0
34,967
L
Jormungandr
Yumyulack6910
Jormungandr
12,657
3,516
1,115
2,061
22,555
30,743
136
12,540
10,015
22,804
0
L
Sol
mntn
Sol
11,154
1,569
2,154
2,806
12,126
5,399
1,998
7,251
4,875
24,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,652
Gold Earned
54,584
167
Minions Killed
177
0
Camps Cleared
0
1,436,921
Distance Traveled
1,463,342
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,599
682
53
3
0
303,171
7
L
Zeus
10,218
601
21
1
0
274,058
1
W
Artio
9,550
562
6
0
0
313,904
1
W
Gilgamesh
10,061
592
20
1
0
324,179
5
W
Agni
11,848
697
51
3
0
306,728
0
W
Cernunnos
11,526
678
47
3
0
215,360
0
L
Thoth
11,578
681
54
3
0
316,646
0
L
Cliodhna
11,865
698
43
3
0
305,843
1
L
Jormungandr
11,195
659
24
1
0
224,785
0
L
Sol
9,796
576
25
1
0
315,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role