Player Matchup

Olorun
Olorun
BuC_Slayser07
Olorun
Level 125
God Stats
7W - 0L
1,832 SR
Queue Stats
407W - 197L
1,794 Elo+
Party 2
Medusa
Medusa
Dennsn_Oin
Medusa
Level 26
God Stats
4W - 2L
1,598 SR
Queue Stats
112W - 24L
1,853 Elo+
Party 2
Sylvanus
Sylvanus
TheRealSnake4398
Sylvanus
Level 144
God Stats
6W - 6L
1,585 SR
Queue Stats
422W - 225L
1,703 Elo+
Party 2
Team Averages
Level 98
1,672 SR
1,783 Elo+

VS

Team Averages
Level 74
1,540 SR
1,461 Elo+
Scylla
Scylla
MouldyBanana72
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Okoko7309
Tyr
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
WAFFLE DUDE8123
Cabrakan
Level 68
God Stats
0W - 1L
1,619 SR
Queue Stats
10W - 15L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,035
804
8,955
7,763
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dennsn_Oin
Medusa
13
6 / 0 / 6
8,793
879
10,403
8,497
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 10
7,991
799
6,722
9,913
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,092
609
5,848
6,992
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 0
7,081
708
9,852
11,481
6,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
10
0 / 3 / 1
6,952
695
3,229
12,782
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Medusa
Dennsn_Oin
Medusa
6
0
6
9
L
0
4
1
0.13
L
2
6
0
0.33
W
3
0
10
8
L
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
18,929
26,173
Taken
31,255
17,370
Mitigated
24,166
11,650
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,955
3,878
540
1,862
7,763
4,567
768
2,491
5,064
22,209
2,412
W
Medusa
Dennsn_Oin
Medusa
10,403
5,845
0
1,022
8,497
4,257
682
3,005
5,274
0
47,768
L
5,848
592
0
0
6,992
2,898
0
2,417
4,575
16,155
0
L
9,852
1,058
0
1,994
11,481
6,593
0
5,134
6,347
0
25,344
W
6,722
2,140
3,932
4,294
9,913
8,546
480
3,300
6,319
15,646
3,532
L
Cabrakan
3,229
465
0
1,915
12,782
14,675
0
6,399
6,383
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,819
Gold Earned
20,125
137
Minions Killed
95
8
Camps Cleared
1
519,268
Distance Traveled
516,832
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,035
804
46
5
1
159,910
2
W
Medusa
8,793
879
67
7
3
185,181
0
L
Scylla
6,092
609
35
4
1
161,100
1
L
Tyr
7,081
708
43
4
0
188,370
3
W
Sylvanus
7,991
799
24
2
4
174,177
1
L
Cabrakan
6,952
695
17
2
0
167,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role