Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Au_BlurryFace
Ah Muzen Cab
Level 36
God Stats
20W - 8L
1,703 SR
Queue Stats
292W - 306L
1,320 Elo+
Solo
Da Ji
Da Ji
Mursada
Da Ji
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
143W - 188L
1,333 Elo+
Solo
Hades
Hades
SuperSmashbro73
Hades
Level 79
God Stats
32W - 30L
1,440 SR
Queue Stats
121W - 155L
1,231 Elo+
Solo
Set
Set
koala892timide
Set
Level 89
God Stats
25W - 33L
1,397 SR
Queue Stats
420W - 463L
1,252 Elo+
Party 1
Nu Wa
Nu Wa
purepeachblood
Nu Wa
Level 61
God Stats
8W - 6L
1,387 SR
Queue Stats
216W - 228L
1,262 Elo+
Party 1
Team Averages
Level 67
1,485 SR
1,280 Elo+

VS

Team Averages
Level 74
1,394 SR
1,279 Elo+
Medusa
Medusa
DeftestSwing531
Medusa
Level 67
God Stats
14W - 21L
1,456 SR
Queue Stats
229W - 264L
1,338 Elo+
Solo
Yemoja
Yemoja
Icy Exploits
Yemoja
Level 56
God Stats
25W - 31L
1,395 SR
Queue Stats
199W - 203L
1,253 Elo+
Solo
Achilles
Achilles
PhonicCashew59
Achilles
Level 100
God Stats
4W - 4L
1,220 SR
Queue Stats
142W - 166L
1,274 Elo+
Party 2
Mercury
Mercury
RedneckNation86
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 223L
1,259 Elo+
Party 2
Chang'e
Chang'e
kingsely2
Chang'e
Level 88
God Stats
12W - 15L
1,400 SR
Queue Stats
92W - 101L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Au_BlurryFace
Ah Muzen Cab
20
4 / 4 / 4
12,564
524
16,997
18,846
9,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
Mursada
Da Ji
20
5 / 1 / 3
12,704
529
17,346
21,330
11,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 0 / 5
12,378
516
12,324
12,772
7,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 4 / 2
12,169
507
9,295
17,950
12,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
1 / 2 / 6
10,926
455
17,306
10,749
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 1
10,899
454
14,309
27,989
10,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
10
0 / 2 / 1
8,339
347
2,711
10,123
7,801
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
19
5 / 0 / 1
11,565
482
12,796
23,546
27,911
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 4
9,484
395
4,665
18,490
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
kingsely2
Chang'e
12
1 / 4 / 0
8,649
360
6,973
19,793
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
11
11
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Au_BlurryFace
Ah Muzen Cab
4
4
4
1.5
L
4
8
1
0.56
L
Yemoja
0
2
1
0.25
W
Da Ji
Mursada
Da Ji
5
1
3
6.5
L
Achilles
5
0
1
5.5
L
1
5
4
0.6
W
5
0
5
7.5
L
Chang'e
kingsely2
Chang'e
1
4
0
0.25
W
4
4
2
1.25
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,268
Damage
41,454
81,647
Taken
99,941
45,308
Mitigated
59,587
28,972
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Au_BlurryFace
Ah Muzen Cab
16,997
5,266
0
4,432
18,846
9,676
3,047
2,838
16,008
0
128,495
L
14,309
6,453
2
3,583
27,989
10,285
0
9,124
18,865
0
97,230
L
Yemoja
2,711
472
2,797
2,677
10,123
7,801
0
3,383
6,740
24,728
0
W
Da Ji
Mursada
Da Ji
17,346
5,504
0
10,470
21,330
11,425
0
1,580
19,750
0
136,829
L
Achilles
12,796
2,197
0
6,445
23,546
27,911
496
4,005
19,541
0
75,584
L
4,665
2,305
2
250
18,490
7,748
0
2,727
15,763
0
64,566
W
12,324
1,599
184
7,722
12,772
7,079
3,360
3,760
9,012
85,158
0
L
Chang'e
kingsely2
Chang'e
6,973
539
723
7,169
19,793
5,842
0
10,391
9,402
50,001
0
W
9,295
4,660
0
4,451
17,950
12,805
5,231
239
17,711
0
81,701
W
17,306
5,258
0
1,713
10,749
4,323
4,230
1,267
9,482
82,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,741
Gold Earned
48,936
716
Minions Killed
514
0
Camps Cleared
0
2,241,310
Distance Traveled
1,762,864
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,564
524
169
7
0
407,277
0
L
Medusa
10,899
454
179
7
0
358,891
0
L
Yemoja
8,339
347
30
1
0
198,343
0
W
Da Ji
12,704
529
171
7
0
502,613
1
L
Achilles
11,565
482
121
5
0
454,134
0
L
Mercury
9,484
395
100
4
0
412,765
2
W
Hades
12,378
516
134
6
0
449,563
2
L
Chang'e
8,649
360
84
4
0
338,731
0
W
Set
12,169
507
121
5
0
467,712
0
W
Nu Wa
10,926
455
121
5
0
414,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role