Player Matchup

Danzaburou
Danzaburou
ALFWRLD
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,412 Elo+
Solo
Ymir
Ymir
EkkoSs
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EveGR
Morgan Le Fay
Level 156
God Stats
47W - 36L
1,624 SR
Queue Stats
493W - 503L
1,524 Elo+
Party 1
Tyr
Tyr
Wall-Hook
Tyr
Level 105
God Stats
28W - 42L
1,411 SR
Queue Stats
414W - 465L
1,431 Elo+
Solo
Artio
Artio
xasrtrfgu
Artio
Level 48
God Stats
9W - 9L
1,667 SR
Queue Stats
92W - 90L
1,497 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,473 Elo+

VS

Team Averages
Level 76
1,450 SR
1,392 Elo+
Cernunnos
Cernunnos
AndyAndyLow
Cernunnos
Level 110
God Stats
62W - 74L
1,395 SR
Queue Stats
278W - 296L
1,421 Elo+
Solo
Sobek
Sobek
Aron-Lysy
Sobek
Level 114
God Stats
6W - 4L
1,214 SR
Queue Stats
134W - 146L
1,421 Elo+
Party 2
Mercury
Mercury
FunGun_Games
Mercury
Level 89
God Stats
4W - 1L
1,681 SR
Queue Stats
38W - 52L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
Nightman1992
Nu Wa
Level 44
God Stats
2W - 0L
1,459 SR
Queue Stats
74W - 68L
1,462 Elo+
Solo
Artemis
Artemis
ZbigniewSt0noga
Artemis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALFWRLD
Danzaburou
10
1 / 4 / 1
6,214
388
4,373
10,198
3,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
EkkoSs
Ymir
10
0 / 3 / 2
6,625
414
6,024
14,411
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
EveGR
Morgan Le Fay
14
1 / 1 / 4
8,089
506
7,365
8,337
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 0
7,878
492
6,890
12,128
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
xasrtrfgu
Artio
13
1 / 1 / 2
7,614
476
4,665
8,795
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyAndyLow
Cernunnos
14
0 / 2 / 3
8,810
551
5,783
11,678
4,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Aron-Lysy
Sobek
12
1 / 2 / 7
8,413
526
5,639
12,131
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
FunGun_Games
Mercury
14
5 / 1 / 2
9,278
580
4,822
9,586
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 2 / 4
9,311
582
7,788
9,323
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 2
8,219
514
13,063
11,517
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
12
12
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ALFWRLD
Danzaburou
1
4
1
0.38
W
Cernunnos
AndyAndyLow
Cernunnos
0
2
3
0.75
W
Sobek
Aron-Lysy
Sobek
1
2
7
2.25
L
Ymir
EkkoSs
Ymir
0
3
2
0.33
L
Morgan Le Fay
EveGR
Morgan Le Fay
1
1
4
3
W
Mercury
FunGun_Games
Mercury
5
1
2
6
W
0
2
4
1
L
6
3
0
2
W
6
2
2
3.5
L
Artio
xasrtrfgu
Artio
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
37,095
53,869
Taken
54,235
32,502
Mitigated
24,599
13,605
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ALFWRLD
Danzaburou
4,373
2,534
0
2,504
10,198
3,950
448
1,288
8,910
0
37,338
W
Cernunnos
AndyAndyLow
Cernunnos
5,783
2,178
0
5,902
11,678
4,832
0
3,624
7,594
0
59,747
W
Sobek
Aron-Lysy
Sobek
5,639
858
705
5,206
12,131
8,655
311
4,404
7,631
25,021
0
L
Ymir
EkkoSs
Ymir
6,024
2,131
0
1,976
14,411
12,153
192
5,040
9,371
12,322
0
L
Morgan Le Fay
EveGR
Morgan Le Fay
7,365
480
0
1,953
8,337
4,028
578
4,220
4,117
66,621
0
W
Mercury
FunGun_Games
Mercury
4,822
1,624
0
1,736
9,586
3,309
2,368
2,332
7,060
0
54,050
W
7,788
1,598
0
2,583
9,323
3,391
0
2,138
6,939
93,723
0
L
6,890
338
0
3,881
12,128
5,651
0
2,223
9,905
0
45,059
W
13,063
7,156
0
2,597
11,517
4,412
741
5,373
6,055
0
53,150
L
Artio
xasrtrfgu
Artio
4,665
961
0
3,291
8,795
6,720
0
656
8,139
41,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
44,031
358
Minions Killed
457
0
Camps Cleared
0
1,485,802
Distance Traveled
1,413,543
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,214
388
57
4
0
283,997
2
W
Cernunnos
8,810
551
98
6
0
251,002
5
W
Sobek
8,413
526
24
2
0
271,034
4
L
Ymir
6,625
414
10
1
0
302,415
1
L
Morgan Le Fay
8,089
506
133
8
0
293,129
8
W
Mercury
9,278
580
93
6
0
355,916
1
W
Nu Wa
9,311
582
152
10
0
277,186
6
L
Tyr
7,878
492
66
4
0
343,292
4
W
Artemis
8,219
514
90
6
0
258,405
1
L
Artio
7,614
476
92
6
0
262,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role