Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AndrewDemiurg
Medusa
Level 147
God Stats
11W - 13L
1,432 SR
Queue Stats
619W - 740L
1,385 Elo+
Party 3
Apollo
Apollo
Crestnor
Apollo
Level 67
God Stats
1W - 1L
1,214 SR
Queue Stats
57W - 53L
1,450 Elo+
Solo
Nox
Nox
Ezanagué
Nox
Level 155
God Stats
35W - 43L
1,472 SR
Queue Stats
189W - 210L
1,421 Elo+
Solo
Team Averages
Level 122
1,424 SR
1,451 Elo+

VS

Team Averages
Level 43
1,457 SR
1,298 Elo+
Atlas
Atlas
Aleksintarinat
Atlas
Level 29
God Stats
3W - 10L
1,083 SR
Queue Stats
107W - 129L
1,173 Elo+
Party 2
Guan Yu
Guan Yu
DrIfT4
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 1
Ao Kuang
Ao Kuang
MelinteBogdan
Ao Kuang
Level 81
God Stats
11W - 5L
1,769 SR
Queue Stats
137W - 151L
1,487 Elo+
Party 1
Zeus
Zeus
applotnik
Zeus
Level 59
God Stats
4W - 2L
1,434 SR
Queue Stats
116W - 127L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
secret_perk
Heimdallr
Level 34
God Stats
11W - 7L
1,500 SR
Queue Stats
529W - 513L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 0 / 7
5,517
552
4,538
6,378
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
 
Freya
8
1 / 0 / 4
5,334
533
3,039
7,438
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 0
6,471
647
6,373
3,821
1,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Crestnor
Apollo
10
7 / 1 / 6
6,613
661
11,460
6,099
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 2
6,152
615
4,452
4,953
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,608
461
2,664
11,190
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
DrIfT4
Guan Yu
7
0 / 3 / 0
4,425
443
1,765
7,042
3,927
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
MelinteBogdan
Ao Kuang
8
0 / 3 / 0
4,737
474
1,171
10,447
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
9
1 / 2 / 0
5,425
543
4,716
4,584
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
secret_perk
Heimdallr
7
0 / 4 / 1
4,366
437
2,377
8,650
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
1
2
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
7
5.5
W
Freya
 
Freya
1
0
4
3
L
0
5
1
0.1
W
3
0
0
3
W
Apollo
Crestnor
Apollo
7
1
6
10
L
Guan Yu
DrIfT4
Guan Yu
0
3
0
0
W
4
1
2
5
L
Ao Kuang
MelinteBogdan
Ao Kuang
0
3
0
0
L
Zeus
1
2
0
0.5
L
Heimdallr
secret_perk
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
12,693
28,689
Taken
41,913
12,335
Mitigated
18,235
9,050
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,538
2,129
1,265
1,990
6,378
4,227
567
1,602
4,692
15,317
5,324
W
Freya
 
Freya
3,039
1,208
0
2,533
7,438
2,581
527
1,955
5,361
32,227
0
L
2,664
1,031
0
1,229
11,190
6,019
0
3,500
7,690
10,964
0
W
6,373
2,425
0
308
3,821
1,328
330
198
3,623
0
42,938
W
Apollo
Crestnor
Apollo
11,460
8,162
0
1,594
6,099
2,167
1,275
1,802
4,257
0
37,340
L
Guan Yu
DrIfT4
Guan Yu
1,765
255
0
867
7,042
3,927
0
0
7,042
0
15,751
W
4,452
560
0
1,360
4,953
2,032
474
2,512
2,205
33,882
0
L
Ao Kuang
MelinteBogdan
Ao Kuang
1,171
325
0
3,758
10,447
3,630
0
2,492
7,955
21,825
0
L
Zeus
4,716
521
0
772
4,584
1,783
0
2,768
1,816
26,060
0
L
Heimdallr
secret_perk
Heimdallr
2,377
1,217
0
1,293
8,650
2,876
0
2,392
6,258
0
18,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
23,561
240
Minions Killed
195
0
Camps Cleared
0
981,609
Distance Traveled
890,276
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,517
552
34
3
0
202,811
5
W
Freya
5,334
533
50
5
0
192,005
4
L
Atlas
4,608
461
24
2
0
184,603
0
W
Medusa
6,471
647
57
6
0
190,137
2
W
Apollo
6,613
661
48
5
0
207,643
2
L
Guan Yu
4,425
443
33
3
0
196,522
0
W
Nox
6,152
615
51
5
0
189,013
0
L
Ao Kuang
4,737
474
56
6
0
176,935
0
L
Zeus
5,425
543
59
6
0
148,113
4
L
Heimdallr
4,366
437
23
2
0
184,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role