Player Matchup

Aphrodite
Aphrodite
nubeparadise
Aphrodite
Level 129
God Stats
3W - 1L
1,168 SR
Queue Stats
24W - 28L
1,482 Elo+
Solo
Izanami
Izanami
plsz09
Izanami
Level 127
God Stats
2W - 0L
1,675 SR
Queue Stats
70W - 58L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
uzixk
Gilgamesh
Level 27
God Stats
9W - 6L
1,502 SR
Queue Stats
32W - 30L
1,350 Elo+
Party 2
Team Averages
Level 94
1,448 SR
1,425 Elo+

VS

Team Averages
Level 83
1,446 SR
1,364 Elo+
Lancelot
Lancelot
SoloLoganator64
Lancelot
Level 25
God Stats
13W - 21L
1,387 SR
Queue Stats
38W - 64L
1,284 Elo+
Party 1
Guan Yu
Guan Yu
ToolTheTimMan2
Guan Yu
Level 66
God Stats
3W - 4L
1,450 SR
Queue Stats
78W - 128L
1,305 Elo+
Party 1
Janus
Janus
zT Traumatize
Janus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 218L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
nubeparadise
Aphrodite
11
2 / 2 / 12
7,981
798
6,923
9,988
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
plsz09
Izanami
14
12 / 0 / 4
9,386
939
13,830
12,278
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
uzixk
Gilgamesh
11
2 / 2 / 9
7,386
739
4,921
8,901
4,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 6 / 1
7,120
712
8,793
11,769
4,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 7 / 3
6,988
699
6,075
13,540
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 3
6,975
698
9,335
6,571
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
4
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
6
1
0.58
L
1
7
3
0.36
W
Aphrodite
nubeparadise
Aphrodite
2
2
12
4
W
Izanami
plsz09
Izanami
12
0
4
14
W
Gilgamesh
uzixk
Gilgamesh
2
2
9
3.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
24,203
31,167
Taken
31,880
14,250
Mitigated
15,489
15,014
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
8,793
2,424
0
82
11,769
4,687
0
3,066
8,703
0
18,708
L
6,075
493
683
1,787
13,540
8,904
0
3,413
10,127
0
8,750
W
Aphrodite
nubeparadise
Aphrodite
6,923
733
5,707
6,282
9,988
4,419
324
3,580
6,048
21,225
0
W
Izanami
plsz09
Izanami
13,830
8,611
0
2,903
12,278
5,660
808
3,787
8,123
0
35,355
W
Gilgamesh
uzixk
Gilgamesh
4,921
1,347
0
122
8,901
4,171
96
1,440
7,353
590
11,898
L
9,335
214
0
540
6,571
1,898
0
1,226
5,345
30,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
21,083
105
Minions Killed
85
4
Camps Cleared
4
572,876
Distance Traveled
571,914
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,120
712
27
3
2
204,963
1
L
Guan Yu
6,988
699
2
0
0
170,620
1
W
Aphrodite
7,981
798
36
4
1
180,458
0
W
Izanami
9,386
939
51
5
1
186,797
0
W
Gilgamesh
7,386
739
18
2
2
205,621
0
L
Janus
6,975
698
56
6
2
196,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role