Player Matchup

Sobek
Sobek
AkuaChan
Sobek
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 171L
1,480 Elo+
Solo
Hercules
Hercules
DoctorCamazotz
Hercules
Level 69
God Stats
6W - 6L
1,806 SR
Queue Stats
228W - 240L
1,504 Elo+
Party 1
Lancelot
Lancelot
FailedHydration
Lancelot
Level 146
God Stats
3W - 7L
1,462 SR
Queue Stats
217W - 218L
1,497 Elo+
Solo
Scylla
Scylla
NymphoSamurai
Scylla
Level 29
God Stats
14W - 14L
1,621 SR
Queue Stats
143W - 145L
1,514 Elo+
Party 1
Sol
Sol
Peribeas
Sol
Level 48
God Stats
2W - 7L
1,437 SR
Queue Stats
46W - 58L
1,526 Elo+
Solo
Team Averages
Level 84
1,565 SR
1,504 Elo+

VS

Team Averages
Level 78
1,498 SR
1,507 Elo+
Cerberus
Cerberus
 
Cerberus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AboveReproach
Rama
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
1,590 Elo+
Party 2
Nemesis
Nemesis
B0rderjumper69
Nemesis
Level 64
God Stats
8W - 4L
1,387 SR
Queue Stats
114W - 137L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Gidyeonn
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
TSenju
Osiris
Level 148
God Stats
13W - 11L
1,603 SR
Queue Stats
185W - 193L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AkuaChan
Sobek
8
0 / 3 / 1
4,736
431
4,889
7,185
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
10
2 / 0 / 0
6,047
550
3,728
7,588
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
11
2 / 3 / 0
6,547
595
6,842
11,994
6,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,304
482
833
6,114
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
5,686
517
4,977
8,742
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 0 / 3
5,552
505
3,163
6,803
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
5,683
517
3,898
7,014
2,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 2
6,593
599
7,541
8,328
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Gidyeonn
Kukulkan
11
3 / 1 / 2
6,400
582
4,627
4,219
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
TSenju
Osiris
10
1 / 2 / 2
5,779
525
4,398
9,856
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
11
11
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
3
3.5
W
1
1
3
2.5
L
Sobek
AkuaChan
Sobek
0
3
1
0.17
W
4
1
2
5
L
Hercules
2
0
0
2
L
Lancelot
2
3
0
0.67
W
Kukulkan
Gidyeonn
Kukulkan
3
1
2
4
L
0
3
0
0
L
0
2
0
0
W
Osiris
TSenju
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
23,627
41,623
Taken
36,220
18,143
Mitigated
18,196
16,623
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,163
383
0
3,223
6,803
3,302
0
4,368
1,945
15,759
0
W
3,898
3,104
0
2,090
7,014
2,389
270
2,983
3,947
0
40,520
L
Sobek
AkuaChan
Sobek
4,889
485
0
1,943
7,185
3,623
0
3,661
3,524
13,821
0
W
7,541
4,383
0
337
8,328
3,058
0
610
7,712
0
49,154
L
Hercules
3,728
1,493
0
4,052
7,588
3,397
0
1,825
5,763
0
38,781
L
Lancelot
6,842
2,278
0
4,674
11,994
6,485
27
0
11,994
0
43,090
W
Kukulkan
Gidyeonn
Kukulkan
4,627
897
0
206
4,219
1,764
0
1,171
2,918
43,262
0
L
833
199
0
1,021
6,114
1,640
0
1,446
4,668
35,228
0
L
4,977
2,356
0
4,933
8,742
2,998
0
858
7,884
35,695
7,940
W
Osiris
TSenju
Osiris
4,398
2,466
0
3,100
9,856
7,683
0
0
9,856
0
32,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
30,007
340
Minions Killed
342
0
Camps Cleared
0
1,024,011
Distance Traveled
1,128,901
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,552
505
46
4
0
234,801
3
W
Rama
5,683
517
81
7
0
202,727
0
L
Sobek
4,736
431
22
2
0
200,759
4
W
Nemesis
6,593
599
86
8
0
262,735
3
L
Hercules
6,047
550
87
8
0
239,171
1
L
Lancelot
6,547
595
82
7
0
205,008
1
W
Kukulkan
6,400
582
88
8
0
224,586
4
L
Scylla
5,304
482
68
6
0
184,538
4
L
Sol
5,686
517
81
7
0
194,535
1
W
Osiris
5,779
525
41
4
0
204,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role