Player Matchup

Horus
Horus
Bekhent
Horus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 30L
1,363 Elo+
Solo
Olorun
Olorun
CaseyFrancis
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 85L
1,656 Elo+
Party 1
Medusa
Medusa
Foxxwild420
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,627 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,549 Elo+

VS

Team Averages
Level 113
1,748 SR
1,605 Elo+
Sol
Sol
Sc_mbone
Sol
Level 87
God Stats
0W - 1L
1,691 SR
Queue Stats
49W - 62L
1,459 Elo+
Party 2
Ganesha
Ganesha
Subjectspade78
Ganesha
Level 106
God Stats
4W - 3L
1,741 SR
Queue Stats
34W - 42L
1,484 Elo+
Party 2
Ullr
Ullr
Åries
Ullr
Level 145
God Stats
92W - 61L
1,812 SR
Queue Stats
1,095W - 631L
1,874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bekhent
Horus
14
2 / 0 / 7
9,404
784
6,589
9,236
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
14
3 / 0 / 6
8,684
724
12,684
9,141
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
13
5 / 0 / 5
8,863
739
12,077
10,663
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,920
577
7,156
7,724
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 4 / 0
7,766
647
5,315
15,233
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Åries
Ullr
13
0 / 2 / 0
7,709
642
10,183
11,526
5,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Bekhent
Horus
2
0
7
5.5
W
Olorun
3
0
6
6
W
Medusa
5
0
5
7.5
L
0
4
0
0
L
0
4
0
0
L
Ullr
Åries
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,350
Damage
22,654
29,040
Taken
34,483
20,995
Mitigated
25,095
13,326
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bekhent
Horus
6,589
2,649
1,534
4,614
9,236
10,323
27
3,309
5,927
0
14,431
W
Olorun
12,684
5,327
844
5,834
9,141
5,454
0
4,509
4,632
38,679
4,730
W
Medusa
12,077
5,444
0
500
10,663
5,218
375
4,934
5,729
0
40,317
L
7,156
2,645
0
1,530
7,724
2,968
0
2,993
4,731
16,969
0
L
5,315
377
342
1,393
15,233
16,786
0
5,313
9,920
18,543
0
L
Ullr
Åries
Ullr
10,183
3,242
0
380
11,526
5,341
0
3,200
8,326
0
41,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
22,395
156
Minions Killed
128
8
Camps Cleared
4
723,199
Distance Traveled
689,377
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,404
784
16
1
0
245,594
3
W
Olorun
8,684
724
77
6
3
224,467
3
W
Medusa
8,863
739
63
5
5
253,138
7
L
Sol
6,920
577
18
2
0
204,097
0
L
Ganesha
7,766
647
0
0
0
239,031
4
L
Ullr
7,709
642
110
9
4
246,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role