Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Freddy5184
Ratatoskr
Level 27
God Stats
0W - 2L
1,322 SR
Queue Stats
77W - 85L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Jinxstriker94
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,128 Elo+
Party 1
Bellona
Bellona
XzGabryKillerzX
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,128 Elo+
Party 1
Tyr
Tyr
reonanima
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,561 Elo+
Solo
Team Averages
Level 48
1,464 SR
1,357 Elo+

VS

Team Averages
Level 89
1,437 SR
1,449 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Envione
Baba Yaga
Level 119
God Stats
2W - 1L
1,281 SR
Queue Stats
192W - 175L
1,455 Elo+
Solo
Lancelot
Lancelot
Migottek
Lancelot
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,405 Elo+
Solo
Khepri
Khepri
VoinusZ
Khepri
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 82L
1,408 Elo+
Solo
Hel
Hel
tutifrutii
Hel
Level 149
God Stats
5W - 7L
1,405 SR
Queue Stats
288W - 281L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
1 / 3 / 12
11,614
683
28,741
23,642
16,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ratatoskr
Freddy5184
Ratatoskr
19
10 / 4 / 6
11,885
699
29,652
27,520
32,341
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Jinxstriker94
Danzaburou
18
3 / 6 / 10
10,665
627
24,384
24,038
12,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 7 / 10
10,008
589
12,231
21,012
14,176
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 6
9,612
565
9,097
15,609
22,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
7 / 3 / 13
13,391
788
21,501
24,308
47,909
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baba Yaga
Envione
Baba Yaga
20
8 / 2 / 9
12,792
752
30,506
21,715
15,689
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lancelot
Migottek
Lancelot
18
5 / 6 / 9
11,575
681
15,695
26,377
16,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
VoinusZ
Khepri
18
0 / 2 / 13
11,768
692
12,298
27,339
39,539
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 3 / 10
10,892
641
17,590
24,681
20,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
76
16
Kills
22
22
Deaths
16
44
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
12
2.33
W
Kuzenbo
 
Kuzenbo
7
3
13
4.5
W
Baba Yaga
Envione
Baba Yaga
8
2
9
6.25
L
Ratatoskr
Freddy5184
Ratatoskr
10
4
6
3.25
L
Danzaburou
Jinxstriker94
Danzaburou
3
6
10
1.33
W
Lancelot
Migottek
Lancelot
5
6
9
1.58
W
Khepri
VoinusZ
Khepri
0
2
13
3.25
L
1
7
10
0.86
L
1
2
6
2
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,105
Damage
97,590
111,821
Taken
124,420
98,991
Mitigated
140,434
61,418
Healing
66,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
28,741
3,202
21,273
16,754
23,642
16,946
94
17,614
5,510
63,477
0
W
Kuzenbo
 
Kuzenbo
21,501
5,780
3,277
4,147
24,308
47,909
435
5,134
18,920
38,256
0
W
Baba Yaga
Envione
Baba Yaga
30,506
2,143
5,617
7,776
21,715
15,689
2,010
4,230
17,182
58,859
0
L
Ratatoskr
Freddy5184
Ratatoskr
29,652
6,157
1,728
9,500
27,520
32,341
93
20,790
6,040
0
38,413
L
Danzaburou
Jinxstriker94
Danzaburou
24,384
9,811
245
8,820
24,038
12,671
1,100
16,749
7,007
0
44,081
W
Lancelot
Migottek
Lancelot
15,695
2,640
0
4,318
26,377
16,395
2,156
4,837
21,269
0
25,424
W
Khepri
VoinusZ
Khepri
12,298
894
1,997
5,109
27,339
39,539
1,546
8,400
18,509
27,056
0
L
12,231
3,436
0
347
21,012
14,176
575
16,103
4,645
0
21,355
L
9,097
1,384
105
2,646
15,609
22,857
158
8,499
6,724
0
16,878
W
17,590
1,266
20,550
13,747
24,681
20,902
1,729
6,140
18,346
31,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,784
Gold Earned
60,418
169
Minions Killed
171
0
Camps Cleared
0
1,448,485
Distance Traveled
1,682,780
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,614
683
86
5
0
340,161
0
W
Kuzenbo
13,391
788
22
1
0
330,122
1
W
Baba Yaga
12,792
752
55
3
0
343,291
0
L
Ratatoskr
11,885
699
19
1
0
343,205
2
L
Danzaburou
10,665
627
38
2
0
265,868
0
W
Lancelot
11,575
681
19
1
0
354,884
2
W
Khepri
11,768
692
29
2
0
335,296
1
L
Bellona
10,008
589
13
1
0
303,976
0
L
Tyr
9,612
565
13
1
0
195,275
0
W
Hel
10,892
641
46
3
0
319,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role