Player Matchup

He Bo
He Bo
 
He Bo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Albestrujo
Sun Wukong
Level 95
God Stats
7W - 8L
1,399 SR
Queue Stats
30W - 60L
1,369 Elo+
Party 2
Ravana
Ravana
bangaran2002cs
Ravana
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
15W - 34L
1,349 Elo+
Party 2
Team Averages
Level 71
1,466 SR
1,406 Elo+

VS

Team Averages
Level 78
1,458 SR
1,277 Elo+
Kukulkan
Kukulkan
BlackOwca
Kukulkan
Level 121
God Stats
1W - 4L
1,455 SR
Queue Stats
2W - 8L
1,151 Elo+
Solo
Bellona
Bellona
SnaKKeeZZ
Bellona
Level 26
God Stats
7W - 16L
1,420 SR
Queue Stats
48W - 129L
1,340 Elo+
Party 1
Medusa
Medusa
TheEpicOne00
Medusa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 152L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
5 / 4 / 4
12,924
646
13,386
13,981
6,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Albestrujo
Sun Wukong
18
3 / 1 / 8
12,711
636
20,440
27,324
25,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

19
3 / 3 / 7
13,192
660
9,071
13,018
16,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackOwca
Kukulkan
19
6 / 3 / 2
13,829
691
21,840
13,307
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SnaKKeeZZ
Bellona
15
2 / 3 / 6
11,330
567
10,406
20,009
17,059
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
15
0 / 5 / 7
11,065
553
10,888
15,443
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
11
Kills
8
8
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
4
4
1.75
W
Sun Wukong
Albestrujo
Sun Wukong
3
1
8
7
L
Kukulkan
BlackOwca
Kukulkan
6
3
2
2.33
L
Bellona
SnaKKeeZZ
Bellona
2
3
6
1.67
L
Medusa
0
5
7
0.7
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,897
Damage
43,134
54,323
Taken
48,759
48,621
Mitigated
32,455
14,265
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,386
586
0
1,646
13,981
6,229
0
6,511
7,470
49,907
0
W
Sun Wukong
Albestrujo
Sun Wukong
20,440
3,564
0
9,871
27,324
25,810
833
9,614
17,710
1,125
62,572
L
Kukulkan
BlackOwca
Kukulkan
21,840
2,014
815
4,148
13,307
6,932
491
4,253
9,054
88,098
0
L
Bellona
SnaKKeeZZ
Bellona
10,406
2,096
0
434
20,009
17,059
0
5,941
14,068
0
20,410
L
Medusa
10,888
3,855
0
1,496
15,443
8,464
956
3,733
11,710
0
30,802
W
9,071
2,470
0
2,748
13,018
16,582
491
6,463
6,555
0
35,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
36,224
227
Minions Killed
210
12
Camps Cleared
5
1,122,068
Distance Traveled
1,073,733
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,924
646
87
4
6
344,263
0
W
Sun Wukong
12,711
636
80
4
4
406,997
4
L
Kukulkan
13,829
691
139
7
5
369,493
5
L
Bellona
11,330
567
15
1
0
354,816
0
L
Medusa
11,065
553
56
3
0
349,424
1
W
Ravana
13,192
660
60
3
2
370,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role