Player Matchup

Olorun
Olorun
GHTDamokles
Olorun
Level 121
God Stats
2W - 0L
1,550 SR
Queue Stats
9W - 4L
1,718 Elo+
Party 1
Hun Batz
Hun Batz
Loryk
Hun Batz
Level 160
God Stats
3W - 1L
1,791 SR
Queue Stats
91W - 55L
1,704 Elo+
Party 1
Nox
Nox
brospros
Nox
Level 149
God Stats
17W - 10L
1,631 SR
Queue Stats
72W - 53L
1,682 Elo+
Party 1
Team Averages
Level 143
1,657 SR
1,702 Elo+

VS

Team Averages
Level 88
1,676 SR
1,433 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FinalKhroma
Bastet
Level 31
God Stats
0W - 1L
1,960 SR
Queue Stats
6W - 16L
1,249 Elo+
Solo
Scylla
Scylla
raducanu
Scylla
Level 106
God Stats
13W - 18L
1,569 SR
Queue Stats
81W - 81L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 1 / 7
10,030
836
10,600
12,363
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Loryk
Hun Batz
16
9 / 2 / 9
10,688
891
20,611
12,684
5,758
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 12
9,262
772
4,295
12,047
12,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 8 / 1
8,370
698
11,587
15,640
6,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
12
1 / 5 / 2
8,000
667
8,895
14,993
5,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
raducanu
Scylla
13
1 / 5 / 4
8,536
711
7,077
9,581
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
8
1
0.44
L
Bastet
1
5
2
0.4
W
Olorun
6
1
7
9.5
W
Hun Batz
Loryk
Hun Batz
9
2
9
6.75
W
3
2
12
4.5
L
Scylla
raducanu
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
27,559
37,094
Taken
40,214
23,506
Mitigated
14,597
8,662
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,587
4,637
373
1,720
15,640
6,389
0
6,894
8,734
0
27,701
L
Bastet
8,895
2,351
0
874
14,993
5,181
0
5,331
9,662
0
14,550
W
Olorun
10,600
7,220
572
3,521
12,363
5,137
2,038
2,985
9,378
43,037
0
W
Hun Batz
Loryk
Hun Batz
20,611
5,361
0
3,327
12,684
5,758
423
1,418
11,266
0
51,348
W
4,295
281
0
1,242
12,047
12,611
87
2,907
9,140
17,796
0
L
Scylla
raducanu
Scylla
7,077
605
0
270
9,581
3,027
0
2,865
6,716
40,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
24,906
171
Minions Killed
122
8
Camps Cleared
3
746,119
Distance Traveled
672,522
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,370
698
32
3
1
197,988
2
L
Bastet
8,000
667
17
1
1
254,749
3
W
Olorun
10,030
836
89
7
4
251,323
0
W
Hun Batz
10,688
891
52
4
3
264,472
3
W
Nox
9,262
772
30
3
1
230,324
6
L
Scylla
8,536
711
73
6
1
219,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role