Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChaosSonata
Chaac
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,843 Elo+
Party 2
Danzaburou
Danzaburou
ItsMeTristan
Danzaburou
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 45L
1,530 Elo+
Party 2
Ares
Ares
ItzDovii
Ares
Level 85
God Stats
0W - 1L
1,626 SR
Queue Stats
13W - 9L
1,689 Elo+
Solo
Mulan
Mulan
SadButDope
Mulan
Level 92
God Stats
1W - 4L
1,222 SR
Queue Stats
265W - 240L
1,700 Elo+
Solo
Team Averages
Level 124
1,469 SR
1,653 Elo+

VS

Team Averages
Level 147
1,472 SR
1,529 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Excepshun
Izanami
Level 160
God Stats
6W - 7L
1,330 SR
Queue Stats
485W - 502L
1,519 Elo+
Solo
Pele
Pele
PigBacon1028
Pele
Level 156
God Stats
6W - 7L
1,528 SR
Queue Stats
628W - 574L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 6 / 3
9,886
899
18,406
17,590
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 8 / 3
7,879
716
9,279
21,725
21,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
ItsMeTristan
Danzaburou
17
2 / 5 / 6
9,185
835
13,841
12,316
5,358
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
10
1 / 3 / 6
7,158
651
4,726
8,592
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
13
1 / 7 / 8
7,827
712
11,247
16,293
10,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 2 / 23
10,626
966
8,713
20,243
33,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
 
Cerberus
16
7 / 3 / 18
9,896
900
15,189
21,964
27,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rama
 
Rama
16
2 / 2 / 16
9,374
852
10,410
7,565
4,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Excepshun
Izanami
17
5 / 5 / 16
10,267
933
13,303
12,548
6,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
12 / 2 / 14
11,332
1,030
21,153
15,041
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
13
Kills
29
29
Deaths
14
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
6
3
1.42
W
Kuzenbo
 
Kuzenbo
3
2
23
7.25
W
Cerberus
 
Cerberus
7
3
18
5.33
W
Rama
 
Rama
2
2
16
5
L
2
8
3
0.44
W
Izanami
Excepshun
Izanami
5
5
16
2.6
L
Danzaburou
ItsMeTristan
Danzaburou
2
5
6
1
L
Ares
1
3
6
1.33
W
12
2
14
9.5
L
Mulan
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,499
Damage
68,768
76,516
Taken
77,361
50,919
Mitigated
84,705
16,083
Healing
26,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
18,406
6,604
80
6,137
17,590
8,734
0
4,909
12,540
31,094
0
W
Kuzenbo
 
Kuzenbo
8,713
3,067
5,099
5,055
20,243
33,129
506
4,926
13,956
14,186
0
W
Cerberus
 
Cerberus
15,189
1,080
0
5,189
21,964
27,725
304
8,918
13,046
22,268
0
W
Rama
 
Rama
10,410
7,443
281
1,025
7,565
4,242
1,965
2,315
5,250
0
25,334
L
9,279
1,868
176
2,932
21,725
21,855
0
6,439
14,917
0
20,969
W
Izanami
Excepshun
Izanami
13,303
9,511
0
1,871
12,548
6,459
3,052
1,810
10,738
0
41,528
L
Danzaburou
ItsMeTristan
Danzaburou
13,841
5,969
1,272
2,215
12,316
5,358
209
3,714
8,383
0
34,875
L
Ares
4,726
121
0
960
8,592
4,473
0
2,488
5,956
5,545
0
W
21,153
5,626
3,762
4,185
15,041
13,150
2,069
5,163
9,447
0
31,247
L
Mulan
11,247
1,900
219
2,092
16,293
10,499
0
6,352
9,675
0
15,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,935
Gold Earned
51,495
108
Minions Killed
143
0
Camps Cleared
0
870,231
Distance Traveled
1,042,892
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,886
899
28
3
0
160,681
1
W
Kuzenbo
10,626
966
14
1
0
229,707
1
W
Cerberus
9,896
900
24
2
0
192,602
2
W
Rama
9,374
852
29
3
0
196,743
0
L
Chaac
7,879
716
17
2
0
192,963
1
W
Izanami
10,267
933
57
5
0
187,752
2
L
Danzaburou
9,185
835
48
4
0
190,904
5
L
Ares
7,158
651
4
0
0
138,087
2
W
Pele
11,332
1,030
19
2
0
236,088
0
L
Mulan
7,827
712
11
1
0
187,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role