Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Besckar
Atlas
Level 68
God Stats
3W - 2L
1,243 SR
Queue Stats
19W - 26L
1,367 Elo+
Party 1
Mulan
Mulan
SphericRhyme589
Mulan
Level 138
God Stats
13W - 11L
1,461 SR
Queue Stats
409W - 434L
1,450 Elo+
Solo
Izanami
Izanami
Vv_Lala_67
Izanami
Level 66
God Stats
31W - 21L
1,505 SR
Queue Stats
47W - 40L
1,473 Elo+
Party 1
Bellona
Bellona
teaXice
Bellona
Level 109
God Stats
5W - 8L
1,360 SR
Queue Stats
146W - 141L
1,472 Elo+
Party 2
Team Averages
Level 108
1,414 SR
1,452 Elo+

VS

Team Averages
Level 86
1,439 SR
1,443 Elo+
Sobek
Sobek
Canemanix
Sobek
Level 68
God Stats
3W - 4L
1,300 SR
Queue Stats
223W - 259L
1,408 Elo+
Party 3
Heimdallr
Heimdallr
SRS_Yolo
Heimdallr
Level 83
God Stats
54W - 56L
1,405 SR
Queue Stats
414W - 459L
1,369 Elo+
Party 3
Pele
Pele
tytyblc
Pele
Level 77
God Stats
3W - 3L
1,892 SR
Queue Stats
298W - 296L
1,439 Elo+
Solo
Discordia
Discordia
xNSG_Aqua
Discordia
Level 119
God Stats
0W - 1L
1,294 SR
Queue Stats
112W - 139L
1,502 Elo+
Party 3
Achilles
Achilles
xXkillerXx19870
Achilles
Level 85
God Stats
3W - 9L
1,302 SR
Queue Stats
351W - 374L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 2
7,582
632
6,029
3,006
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Besckar
Atlas
10
0 / 1 / 1
6,258
522
5,166
8,568
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
6,020
502
4,628
9,434
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Vv_Lala_67
Izanami
11
2 / 1 / 0
6,297
525
7,443
6,511
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
teaXice
Bellona
13
1 / 0 / 1
7,488
624
6,257
9,906
8,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Canemanix
Sobek
10
1 / 0 / 1
5,854
488
3,331
10,813
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
SRS_Yolo
Heimdallr
10
1 / 2 / 2
5,765
480
6,162
7,993
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
tytyblc
Pele
11
1 / 1 / 2
6,233
519
4,180
11,019
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Discordia
xNSG_Aqua
Discordia
10
0 / 3 / 1
5,674
473
3,354
6,620
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
11
1 / 0 / 0
5,769
481
6,283
10,183
6,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
4
4
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Atlas
Besckar
Atlas
0
1
1
0.5
L
Sobek
Canemanix
Sobek
1
0
1
1.5
L
Heimdallr
SRS_Yolo
Heimdallr
1
2
2
1
W
1
2
0
0.5
W
Izanami
Vv_Lala_67
Izanami
2
1
0
2
W
Bellona
teaXice
Bellona
1
0
1
1.5
L
Pele
tytyblc
Pele
1
1
2
2
L
Discordia
xNSG_Aqua
Discordia
0
3
1
0.17
L
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
23,310
37,425
Taken
46,628
22,562
Mitigated
25,346
13,768
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,029
1,050
0
1,560
3,006
1,141
612
1,594
1,412
58,358
0
W
Atlas
Besckar
Atlas
5,166
2,341
0
2,240
8,568
5,672
0
2,079
6,489
21,216
0
L
Sobek
Canemanix
Sobek
3,331
120
0
2,646
10,813
8,978
0
3,009
7,710
19,405
0
L
Heimdallr
SRS_Yolo
Heimdallr
6,162
2,495
0
2,430
7,993
3,159
73
2,569
5,336
0
43,700
W
4,628
516
0
2,054
9,434
4,318
0
1,358
8,076
0
38,999
W
Izanami
Vv_Lala_67
Izanami
7,443
5,561
0
2,684
6,511
2,433
80
1,196
5,315
0
53,154
W
Bellona
teaXice
Bellona
6,257
1,209
0
5,230
9,906
8,998
256
458
9,448
0
56,995
L
Pele
tytyblc
Pele
4,180
1,043
0
3,444
11,019
4,046
0
1,311
9,590
0
53,959
L
Discordia
xNSG_Aqua
Discordia
3,354
204
31
452
6,620
2,533
0
3,206
3,188
40,646
0
L
Achilles
6,283
1,014
0
4,482
10,183
6,630
0
480
9,609
0
35,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
29,295
405
Minions Killed
320
0
Camps Cleared
0
1,200,646
Distance Traveled
1,217,231
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,582
632
106
9
0
248,665
3
W
Atlas
6,258
522
17
1
0
229,161
1
L
Sobek
5,854
488
19
2
0
250,706
2
L
Heimdallr
5,765
480
68
6
0
221,294
3
W
Mulan
6,020
502
67
6
0
265,339
0
W
Izanami
6,297
525
105
9
0
198,580
5
W
Bellona
7,488
624
110
9
0
258,901
0
L
Pele
6,233
519
96
8
0
264,010
1
L
Discordia
5,674
473
75
6
0
214,415
5
L
Achilles
5,769
481
62
5
0
266,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role