Player Matchup

Zeus
Zeus
Edeleyn
Zeus
Level 105
God Stats
1W - 9L
1,062 SR
Queue Stats
97W - 114L
1,469 Elo+
Solo
Cthulhu
Cthulhu
SnaKKeeZZ
Cthulhu
Level 25
God Stats
3W - 8L
1,500 SR
Queue Stats
48W - 129L
1,437 Elo+
Party 1
Skadi
Skadi
TheEpicOne00
Skadi
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 152L
1,437 Elo+
Party 1
Team Averages
Level 73
1,354 SR
1,447 Elo+

VS

Team Averages
Level 88
1,645 SR
1,364 Elo+
Cerberus
Cerberus
Albestrujo
Cerberus
Level 95
God Stats
4W - 1L
1,740 SR
Queue Stats
30W - 60L
1,353 Elo+
Party 2
Hou Yi
Hou Yi
WlmShk
Hou Yi
Level 145
God Stats
15W - 13L
1,503 SR
Queue Stats
56W - 67L
1,421 Elo+
Solo
Olorun
Olorun
bangaran2002cs
Olorun
Level 23
God Stats
2W - 0L
1,691 SR
Queue Stats
15W - 34L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Edeleyn
Zeus
14
5 / 6 / 2
10,224
682
17,585
11,388
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SnaKKeeZZ
Cthulhu
13
3 / 5 / 4
9,500
633
8,885
15,926
9,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 6
8,855
590
6,505
12,872
5,264
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Albestrujo
Cerberus
17
7 / 3 / 10
12,922
861
11,501
19,770
20,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
WlmShk
Hou Yi
17
9 / 2 / 8
12,387
826
16,955
12,471
5,842
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 3 / 12
10,826
722
7,952
11,729
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
18
18
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Albestrujo
Cerberus
7
3
10
4
L
Zeus
Edeleyn
Zeus
5
6
2
1
L
Cthulhu
SnaKKeeZZ
Cthulhu
3
5
4
1
L
0
7
6
0.43
W
Hou Yi
WlmShk
Hou Yi
9
2
8
6.5
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
36,408
40,186
Taken
43,970
19,537
Mitigated
31,776
2,487
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Albestrujo
Cerberus
11,501
1,442
0
3,875
19,770
20,062
29
11,340
8,430
38,333
0
L
Zeus
Edeleyn
Zeus
17,585
1,403
204
822
11,388
4,696
0
7,391
3,997
51,377
0
L
Cthulhu
SnaKKeeZZ
Cthulhu
8,885
1,365
0
566
15,926
9,577
0
6,490
9,436
22,222
0
L
6,505
3,679
0
895
12,872
5,264
72
5,121
7,751
0
18,514
W
Hou Yi
WlmShk
Hou Yi
16,955
8,633
0
5,513
12,471
5,842
1,803
6,926
5,545
0
54,868
W
7,952
2,686
493
4,426
11,729
5,872
387
9,698
2,031
31,412
2,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
36,135
126
Minions Killed
195
4
Camps Cleared
8
730,798
Distance Traveled
848,641
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,922
861
68
5
4
293,171
4
L
Zeus
10,224
682
64
4
1
244,616
0
L
Cthulhu
9,500
633
27
2
2
258,993
0
L
Skadi
8,855
590
35
2
1
227,189
0
W
Hou Yi
12,387
826
73
5
1
274,489
4
W
Olorun
10,826
722
54
4
3
280,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role