Player Matchup

Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JLEXL
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
Schwarzes_Loch_0
Zhong Kui
Level 145
God Stats
7W - 3L
1,635 SR
Queue Stats
297W - 297L
1,507 Elo+
Party 2
Poseidon
Poseidon
WerycllesDX
Poseidon
Level 105
God Stats
7W - 5L
1,324 SR
Queue Stats
97W - 98L
1,381 Elo+
Solo
Ares
Ares
pisoflotante12
Ares
Level 49
God Stats
3W - 1L
1,724 SR
Queue Stats
137W - 140L
1,453 Elo+
Party 2
Team Averages
Level 89
1,537 SR
1,491 Elo+

VS

Team Averages
Level 64
1,459 SR
1,389 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BigBirdKiller6
Persephone
Level 29
God Stats
17W - 13L
1,577 SR
Queue Stats
300W - 297L
1,373 Elo+
Party 1
Bacchus
Bacchus
Braisedblunts
Bacchus
Level 79
God Stats
16W - 19L
1,478 SR
Queue Stats
223W - 284L
1,367 Elo+
Solo
Jing Wei
Jing Wei
Bugsby21
Jing Wei
Level 60
God Stats
2W - 7L
1,357 SR
Queue Stats
355W - 361L
1,399 Elo+
Party 1
Skadi
Skadi
nathacomtil
Skadi
Level 66
God Stats
15W - 17L
1,383 SR
Queue Stats
252W - 286L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 1 / 6
7,547
472
2,514
13,667
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
JLEXL
Izanami
5
0 / 4 / 2
5,396
337
1,976
4,374
918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
16
10 / 0 / 1
10,159
635
14,890
11,837
10,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
WerycllesDX
Poseidon
12
1 / 2 / 2
7,495
468
5,400
8,292
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 3
7,945
497
6,445
14,165
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
5 / 2 / 1
6,927
433
4,653
6,107
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
BigBirdKiller6
Persephone
12
1 / 4 / 1
7,874
492
9,826
10,944
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
11
0 / 2 / 5
7,709
482
4,725
12,143
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Bugsby21
Jing Wei
13
3 / 4 / 2
7,605
475
6,908
12,826
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 4 / 0
8,103
506
4,398
10,752
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
9
9
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
6
3
L
Cupid
 
Cupid
5
2
1
2.75
L
Persephone
BigBirdKiller6
Persephone
1
4
1
0.38
L
Bacchus
0
2
5
1.25
L
Jing Wei
Bugsby21
Jing Wei
3
4
2
1
W
Izanami
JLEXL
Izanami
0
4
2
0.25
W
Zhong Kui
10
0
1
10.5
W
Poseidon
WerycllesDX
Poseidon
1
2
2
1
L
0
4
0
0
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
30,510
52,335
Taken
52,772
33,897
Mitigated
29,026
14,181
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,514
1,207
0
2,220
13,667
5,269
0
3,014
10,653
0
59,805
L
Cupid
 
Cupid
4,653
3,277
242
2,339
6,107
1,879
23
366
5,741
0
31,936
L
Persephone
BigBirdKiller6
Persephone
9,826
1,002
0
1,478
10,944
4,689
628
8,265
2,539
53,200
0
L
Bacchus
4,725
667
0
2,688
12,143
12,199
438
4,629
7,367
30,962
0
L
Jing Wei
Bugsby21
Jing Wei
6,908
4,304
0
4,869
12,826
5,815
0
5,971
6,661
0
55,144
W
Izanami
JLEXL
Izanami
1,976
1,681
0
522
4,374
918
0
771
3,603
0
9,468
W
Zhong Kui
14,890
2,409
0
7,091
11,837
10,915
1,818
1,371
10,466
74,589
0
W
Poseidon
WerycllesDX
Poseidon
5,400
708
0
1,504
8,292
3,254
465
3,925
4,367
55,759
0
L
4,398
1,989
0
1,750
10,752
4,444
614
6,623
3,729
0
72,839
W
6,445
510
0
2,844
14,165
13,541
31
5,470
8,695
24,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
38,218
367
Minions Killed
418
0
Camps Cleared
0
1,376,501
Distance Traveled
1,318,331
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,547
472
86
5
0
375,478
0
L
Cupid
6,927
433
58
4
0
127,117
4
L
Persephone
7,874
492
98
6
0
285,845
0
L
Bacchus
7,709
482
43
3
0
296,235
3
L
Jing Wei
7,605
475
99
6
0
324,635
1
W
Izanami
5,396
337
10
1
0
104,648
0
W
Zhong Kui
10,159
635
146
9
0
288,052
2
W
Poseidon
7,495
468
89
6
0
311,603
0
L
Skadi
8,103
506
120
8
0
284,499
1
W
Ares
7,945
497
36
2
0
296,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role