Player Matchup

Bellona
Bellona
Platinum II
yaboidav
Bellona
Platinum II
Level 149
God Stats
3W - 1L
1,477 SR
Queue Stats
62W - 62L
1,807 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,477 SR
1,807 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,500 SR
1,500 MMR
Cernunnos
Cernunnos
Bronze III
Tzete45
Cernunnos
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
yaboidav
Bellona
12
2 / 0 / 0
7,061
1,177
2,427
4,367
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BakasuraIzanamiBastetThanatosKali

VS

Bans
Morgan Le FaySkadiBaba YagaUllrTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Tzete45
Cernunnos
8
0 / 2 / 0
4,811
802
1,457
3,724
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Tzete45
Cernunnos
0
2
0
0
W
Bellona
yaboidav
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,427
Damage
1,457
4,367
Taken
3,724
3,309
Mitigated
1,738
1,194
Healing
55
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Tzete45
Cernunnos
1,457
631
0
55
3,724
1,738
0
0
3,724
0
10,242
W
Bellona
yaboidav
Bellona
2,427
1,189
0
1,194
4,367
3,309
1,357
484
3,883
0
34,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,061
Gold Earned
4,811
74
Minions Killed
29
5
Camps Cleared
1
118,994
Distance Traveled
68,327
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,811
802
29
5
1
68,327
1
W
Bellona
7,061
1,177
74
12
5
118,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role