Player Matchup

Olorun
Olorun
AmINervous
Olorun
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,424 Elo+
Party 1
Nemesis
Nemesis
Rikarinkite
Nemesis
Level 108
God Stats
2W - 3L
1,514 SR
Queue Stats
96W - 86L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
Rywuk
Baron Samedi
Level 108
God Stats
3W - 7L
1,475 SR
Queue Stats
55W - 49L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
Wannygator
Guan Yu
Level 126
God Stats
3W - 4L
1,329 SR
Queue Stats
223W - 195L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
goingabudabi
Yu Huang
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 63L
1,470 Elo+
Party 1
Team Averages
Level 118
1,464 SR
1,475 Elo+

VS

Team Averages
Level 108
1,651 SR
1,503 Elo+
Poseidon
Poseidon
Drageye0
Poseidon
Level 124
God Stats
4W - 4L
1,492 SR
Queue Stats
297W - 312L
1,474 Elo+
Party 3
Chang'e
Chang'e
SKILLOR543
Chang'e
Level 127
God Stats
10W - 6L
1,480 SR
Queue Stats
384W - 396L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
Sixcroc
Danzaburou
Level 53
God Stats
6W - 4L
1,861 SR
Queue Stats
111W - 83L
1,548 Elo+
Party 4
Ravana
Ravana
Woarneur
Ravana
Level 120
God Stats
21W - 11L
1,598 SR
Queue Stats
147W - 115L
1,559 Elo+
Party 4
Sylvanus
Sylvanus
predator201212
Sylvanus
Level 118
God Stats
15W - 6L
1,822 SR
Queue Stats
198W - 206L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AmINervous
Olorun
16
1 / 10 / 4
9,904
472
15,949
27,419
11,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Rikarinkite
Nemesis
16
4 / 2 / 4
10,222
487
10,229
18,336
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Rywuk
Baron Samedi
14
3 / 2 / 3
9,503
453
11,549
14,734
15,970
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Wannygator
Guan Yu
18
6 / 1 / 1
11,631
554
15,154
21,980
28,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
goingabudabi
Yu Huang
16
1 / 6 / 1
9,740
464
13,496
18,820
9,755
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Drageye0
Poseidon
17
1 / 6 / 2
10,024
477
10,590
16,469
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
SKILLOR543
Chang'e
19
4 / 1 / 7
11,732
559
17,501
17,819
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Sixcroc
Danzaburou
18
8 / 4 / 2
11,603
553
22,880
21,470
11,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Woarneur
Ravana
18
7 / 3 / 7
11,703
557
16,257
14,014
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
16
1 / 1 / 9
10,807
515
8,529
20,051
21,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
15
Kills
21
21
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
AmINervous
Olorun
1
10
4
0.3
W
Poseidon
Drageye0
Poseidon
1
6
2
0.33
L
Nemesis
Rikarinkite
Nemesis
4
2
4
3
L
Baron Samedi
Rywuk
Baron Samedi
3
2
3
2.25
W
Chang'e
SKILLOR543
Chang'e
4
1
7
7.5
W
Danzaburou
Sixcroc
Danzaburou
8
4
2
2.25
L
Guan Yu
Wannygator
Guan Yu
6
1
1
6.5
W
Ravana
Woarneur
Ravana
7
3
7
3.5
L
Yu Huang
goingabudabi
Yu Huang
1
6
1
0.25
W
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
75,757
101,289
Taken
89,823
75,074
Mitigated
57,123
30,175
Healing
44,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AmINervous
Olorun
15,949
6,697
600
9,410
27,419
11,113
1,146
2,653
24,766
81,844
0
W
Poseidon
Drageye0
Poseidon
10,590
2,816
84
5,643
16,469
7,848
335
873
15,596
85,888
0
L
Nemesis
Rikarinkite
Nemesis
10,229
3,935
0
3,030
18,336
9,409
0
6,975
11,361
0
87,241
L
Baron Samedi
Rywuk
Baron Samedi
11,549
2,238
3,037
5,610
14,734
15,970
29
6,982
7,752
40,782
0
W
Chang'e
SKILLOR543
Chang'e
17,501
647
3,340
10,056
17,819
9,097
636
10,179
7,640
122,901
0
W
Danzaburou
Sixcroc
Danzaburou
22,880
13,563
0
7,385
21,470
11,029
2,109
13,095
8,375
0
110,775
L
Guan Yu
Wannygator
Guan Yu
15,154
2,340
384
5,559
21,980
28,827
284
9,181
12,799
0
90,488
W
Ravana
Woarneur
Ravana
16,257
6,221
0
4,214
14,014
7,567
715
4,801
9,213
0
88,765
L
Yu Huang
goingabudabi
Yu Huang
13,496
1,123
0
2,545
18,820
9,755
0
10,829
7,991
105,072
0
W
Sylvanus
8,529
1,564
5,165
8,600
20,051
21,582
0
12,046
8,005
34,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
55,869
645
Minions Killed
627
0
Camps Cleared
0
1,916,871
Distance Traveled
1,973,907
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,904
472
140
7
0
304,709
2
W
Poseidon
10,024
477
136
6
0
376,828
2
L
Nemesis
10,222
487
112
5
0
470,559
3
L
Baron Samedi
9,503
453
59
3
0
357,647
3
W
Chang'e
11,732
559
188
9
0
417,620
5
W
Danzaburou
11,603
553
151
7
0
344,439
3
L
Guan Yu
11,631
554
155
7
0
401,382
6
W
Ravana
11,703
557
118
6
0
446,874
1
L
Yu Huang
9,740
464
179
9
0
382,574
1
W
Sylvanus
10,807
515
34
2
0
388,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role