Player Matchup

Lancelot
Lancelot
Masters
Antiblxze
Lancelot
Masters
Level 129
God Stats
11W - 6L
1,920 SR
Queue Stats
435W - 268L
2,791 MMR
Party 1
Cabrakan
Cabrakan
Masters
CLB Key
Cabrakan
Masters
Level 137
God Stats
87W - 42L
1,879 SR
Queue Stats
550W - 365L
2,457 MMR
Party 1
Izanami
Izanami
Diamond IV
U Need Iove
Izanami
Diamond IV
Level 113
God Stats
1W - 0L
1,732 SR
Queue Stats
157W - 92L
2,126 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,844 SR
2,458 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 93
1,571 SR
2,353 MMR
Baba Yaga
Baba Yaga
Diamond II
BLKLeatherGloves
Baba Yaga
Diamond II
Level 105
God Stats
12W - 13L
1,713 SR
Queue Stats
182W - 155L
2,568 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
Lucky_YUMB
Cthulhu
Platinum I
Level 108
God Stats
99W - 77L
1,715 SR
Queue Stats
240W - 258L
2,051 MMR
Party 2
Anhur
Anhur
Masters
Ysaeo
Anhur
Masters
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
132W - 115L
2,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Antiblxze
Lancelot
16
5 / 0 / 4
10,568
705
10,307
14,217
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
CLB Key
Cabrakan
16
2 / 0 / 7
11,483
766
12,588
14,627
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
U Need Iove
Izanami
16
3 / 0 / 7
10,511
701
10,583
9,468
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
ThothFenrirBastetAchillesBaron Samedi

VS

Bans
Ah Muzen CabAresScyllaXing TianNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
0 / 4 / 0
8,740
583
12,468
9,741
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Lucky_YUMB
Cthulhu
13
0 / 2 / 0
9,389
626
8,794
14,253
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Ysaeo
Anhur
12
0 / 4 / 0
8,348
557
7,725
13,237
5,628
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Antiblxze
Lancelot
5
0
4
7
L
Baba Yaga
0
4
0
0
W
Cabrakan
CLB Key
Cabrakan
2
0
7
5.5
L
Cthulhu
Lucky_YUMB
Cthulhu
0
2
0
0
W
Izanami
U Need Iove
Izanami
3
0
7
6.5
L
Anhur
Ysaeo
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
28,987
38,312
Taken
37,231
32,547
Mitigated
24,501
15,034
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Antiblxze
Lancelot
10,307
1,567
616
4,926
14,217
12,248
606
6,175
8,042
0
25,407
L
Baba Yaga
12,468
345
0
1,424
9,741
4,053
0
4,082
5,569
47,018
0
W
Cabrakan
CLB Key
Cabrakan
12,588
1,426
1,455
5,922
14,627
15,689
584
7,892
6,735
33,479
0
L
Cthulhu
Lucky_YUMB
Cthulhu
8,794
238
615
2,697
14,253
14,820
0
4,150
9,780
18,885
0
W
Izanami
U Need Iove
Izanami
10,583
6,468
0
2,115
9,468
4,610
1,948
7,968
1,500
0
65,178
L
Anhur
Ysaeo
Anhur
7,725
5,049
0
1,151
13,237
5,628
0
4,710
8,345
0
27,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
26,477
175
Minions Killed
146
9
Camps Cleared
5
889,972
Distance Traveled
777,115
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,568
705
23
2
1
329,251
6
L
Baba Yaga
8,740
583
73
5
1
254,154
2
W
Cabrakan
11,483
766
29
2
2
274,722
5
L
Cthulhu
9,389
626
24
2
0
289,623
6
W
Izanami
10,511
701
123
8
6
285,999
3
L
Anhur
8,348
557
49
3
4
233,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role