Player Matchup

Sylvanus
Sylvanus
BLOODmonkey6969
Sylvanus
Level 155
God Stats
2W - 5L
1,498 SR
Queue Stats
421W - 449L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
Marticuss
Yu Huang
Level 115
God Stats
25W - 22L
1,512 SR
Queue Stats
106W - 90L
1,533 Elo+
Solo
Hachiman
Hachiman
NeuroLogiq
Hachiman
Level 108
God Stats
19W - 29L
1,512 SR
Queue Stats
278W - 299L
1,526 Elo+
Party 1
Shiva
Shiva
ShadeVsSunshine
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,280 Elo+
Solo
Cliodhna
Cliodhna
ladydaisyiana
Cliodhna
Level 25
God Stats
10W - 11L
1,471 SR
Queue Stats
22W - 23L
1,436 Elo+
Solo
Team Averages
Level 102
1,499 SR
1,457 Elo+

VS

Team Averages
Level 94
1,340 SR
1,439 Elo+
Janus
Janus
B1G BR4ZY
Janus
Level 44
God Stats
0W - 2L
1,372 SR
Queue Stats
84W - 126L
1,349 Elo+
Solo
Thor
Thor
BastienSHAZAM21
Thor
Level 159
God Stats
4W - 9L
1,312 SR
Queue Stats
262W - 314L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RectmHammer
Ah Muzen Cab
Level 53
God Stats
3W - 3L
1,289 SR
Queue Stats
166W - 215L
1,370 Elo+
Solo
Aphrodite
Aphrodite
Trånce
Aphrodite
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
969W - 979L
1,579 Elo+
Solo
Cthulhu
Cthulhu
kydk2424
Cthulhu
Level 59
God Stats
1W - 5L
1,225 SR
Queue Stats
281W - 318L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 0 / 6
12,552
785
12,418
20,175
27,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Marticuss
Yu Huang
20
2 / 0 / 9
12,285
768
29,590
15,435
9,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
NeuroLogiq
Hachiman
19
4 / 2 / 5
11,929
746
16,651
20,475
11,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 4 / 7
10,927
683
15,270
24,838
30,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
ladydaisyiana
Cliodhna
19
6 / 2 / 5
12,376
774
16,002
17,701
10,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B1G BR4ZY
Janus
16
2 / 6 / 2
10,166
635
12,802
18,924
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 4 / 2
11,807
738
14,500
22,029
13,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Muzen Cab
RectmHammer
Ah Muzen Cab
17
0 / 2 / 3
10,036
627
10,540
12,189
4,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Trånce
Aphrodite
17
1 / 2 / 5
10,317
645
12,389
18,118
9,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
kydk2424
Cthulhu
17
1 / 2 / 4
10,351
647
11,700
30,812
31,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
16
Kills
8
8
Deaths
16
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
B1G BR4ZY
Janus
2
6
2
0.5
W
Sylvanus
3
0
6
6
L
4
4
2
1.25
W
Yu Huang
Marticuss
Yu Huang
2
0
9
6.5
W
Hachiman
NeuroLogiq
Hachiman
4
2
5
3.25
L
Ah Muzen Cab
RectmHammer
Ah Muzen Cab
0
2
3
0.75
W
1
4
7
1.13
L
Aphrodite
Trånce
Aphrodite
1
2
5
1.75
L
Cthulhu
kydk2424
Cthulhu
1
2
4
1.5
W
Cliodhna
ladydaisyiana
Cliodhna
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,931
Damage
61,931
98,624
Taken
102,072
88,543
Mitigated
67,176
40,714
Healing
29,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
B1G BR4ZY
Janus
12,802
601
70
392
18,924
6,811
0
6,840
11,922
33,047
0
W
Sylvanus
12,418
2,819
9,695
9,944
20,175
27,422
642
7,254
12,188
21,686
0
L
14,500
2,527
0
2,596
22,029
13,928
0
9,275
12,526
0
49,066
W
Yu Huang
Marticuss
Yu Huang
29,590
2,247
222
3,996
15,435
9,059
4,274
6,280
8,818
82,174
0
W
Hachiman
NeuroLogiq
Hachiman
16,651
9,612
396
4,632
20,475
11,741
3,418
6,923
13,210
0
46,999
L
Ah Muzen Cab
RectmHammer
Ah Muzen Cab
10,540
2,145
0
2,930
12,189
4,784
0
7,056
5,035
0
43,247
W
15,270
1,692
1,604
4,281
24,838
30,288
233
8,587
15,360
0
42,408
L
Aphrodite
Trånce
Aphrodite
12,389
1,516
7,859
11,477
18,118
9,784
0
5,553
12,295
35,323
0
L
Cthulhu
kydk2424
Cthulhu
11,700
1,337
0
4,580
30,812
31,869
33
12,743
17,247
42,072
0
W
Cliodhna
ladydaisyiana
Cliodhna
16,002
351
0
5,944
17,701
10,033
789
5,652
11,825
0
52,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,069
Gold Earned
52,677
304
Minions Killed
294
0
Camps Cleared
0
1,654,654
Distance Traveled
1,566,332
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,166
635
48
3
0
292,982
1
W
Sylvanus
12,552
785
16
1
0
324,738
4
L
Thor
11,807
738
85
5
0
331,928
4
W
Yu Huang
12,285
768
110
7
0
350,006
3
W
Hachiman
11,929
746
71
4
0
329,862
2
L
Ah Muzen Cab
10,036
627
65
4
0
310,013
3
W
Shiva
10,927
683
46
3
0
321,370
1
L
Aphrodite
10,317
645
42
3
0
321,382
0
L
Cthulhu
10,351
647
54
3
0
310,027
1
W
Cliodhna
12,376
774
61
4
0
328,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role