Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
HorusOrTroll
Horus
Level 149
God Stats
10W - 6L
1,702 SR
Queue Stats
311W - 290L
1,549 Elo+
Solo
Sol
Sol
Kiriku1213
Sol
Level 48
God Stats
53W - 54L
1,552 SR
Queue Stats
80W - 78L
1,507 Elo+
Party 1
Loki
Loki
NOOB722
Loki
Level 39
God Stats
40W - 29L
1,687 SR
Queue Stats
79W - 75L
1,645 Elo+
Solo
Team Averages
Level 82
1,588 SR
1,540 Elo+

VS

Team Averages
Level 75
1,612 SR
1,578 Elo+
Nemesis
Nemesis
H-O-G-G-E-R-S
Nemesis
Level 14
God Stats
2W - 2L
1,601 SR
Queue Stats
14W - 6L
1,620 Elo+
Party 2
Xbalanque
Xbalanque
Mylantson
Xbalanque
Level 125
God Stats
8W - 3L
1,923 SR
Queue Stats
444W - 370L
1,724 Elo+
Solo
Cerberus
Cerberus
Primetheus
Cerberus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 186L
1,435 Elo+
Party 3
Ymir
Ymir
Thiccgoomba
Ymir
Level 29
God Stats
3W - 3L
1,533 SR
Queue Stats
33W - 44L
1,438 Elo+
Party 3
Heimdallr
Heimdallr
frenkus2
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 10L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 0 / 2
5,947
661
5,520
3,888
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
 
Bellona
9
1 / 2 / 2
5,168
574
3,757
7,309
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 3
5,537
615
2,802
6,766
2,129
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 1
5,152
572
3,680
4,392
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
NOOB722
Loki
9
0 / 1 / 1
4,614
513
867
4,529
1,645
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 2 / 0
3,922
436
1,351
4,064
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Mylantson
Xbalanque
8
4 / 2 / 0
4,893
544
4,650
6,113
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Primetheus
Cerberus
7
0 / 2 / 4
4,548
505
2,279
8,995
6,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 2 / 0
5,629
625
4,668
5,991
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
frenkus2
Heimdallr
3
0 / 1 / 0
3,467
385
586
1,872
428
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
6
6
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
W
Bellona
 
Bellona
1
2
2
1
L
Nemesis
0
2
0
0
W
1
1
3
2.5
W
2
2
1
1.25
L
Xbalanque
Mylantson
Xbalanque
4
2
0
2
W
Loki
NOOB722
Loki
0
1
1
0.5
L
Cerberus
Primetheus
Cerberus
0
2
4
1
L
2
2
0
1
L
Heimdallr
frenkus2
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
13,534
26,884
Taken
27,035
10,998
Mitigated
14,885
11,135
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,520
1,200
0
2,481
3,888
1,779
868
1,022
2,856
35,721
0
W
Bellona
 
Bellona
3,757
1,508
0
3,187
7,309
4,403
238
968
6,313
0
24,527
L
Nemesis
1,351
523
0
535
4,064
911
0
1,263
2,801
0
12,256
W
2,802
1,632
203
1,658
6,766
2,129
0
1,397
5,273
0
37,159
W
3,680
2,250
0
1,220
4,392
1,042
1,471
717
3,675
26,787
0
L
Xbalanque
Mylantson
Xbalanque
4,650
3,375
0
1,962
6,113
1,891
552
3,339
2,774
0
23,213
W
Loki
NOOB722
Loki
867
0
0
2,386
4,529
1,645
0
2,468
1,820
0
23,921
L
Cerberus
Primetheus
Cerberus
2,279
266
150
1,996
8,995
6,102
86
2,840
6,155
19,448
0
L
4,668
1,041
0
1,410
5,991
5,553
0
1,162
4,829
31,505
0
L
Heimdallr
frenkus2
Heimdallr
586
295
0
458
1,872
428
0
596
1,276
0
7,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
22,459
259
Minions Killed
199
0
Camps Cleared
0
862,272
Distance Traveled
664,014
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,947
661
64
7
0
152,426
2
W
Bellona
5,168
574
53
6
0
172,262
0
L
Nemesis
3,922
436
26
3
0
147,870
3
W
Horus
5,537
615
74
8
0
190,992
4
W
Sol
5,152
572
38
4
0
178,893
3
L
Xbalanque
4,893
544
32
4
0
147,040
0
W
Loki
4,614
513
30
3
0
167,699
2
L
Cerberus
4,548
505
59
7
0
160,158
0
L
Ymir
5,629
625
68
8
0
161,870
0
L
Heimdallr
3,467
385
14
2
0
47,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role