Player Matchup

Eset
Eset
Alberho
Eset
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 166L
1,455 Elo+
Party 2
Shiva
Shiva
FreewayDonny
Shiva
Level 66
God Stats
2W - 2L
1,271 SR
Queue Stats
171W - 153L
1,465 Elo+
Party 2
Chaac
Chaac
Uakhornet750
Chaac
Level 159
God Stats
10W - 7L
1,569 SR
Queue Stats
261W - 274L
1,532 Elo+
Party 3
Sol
Sol
turdhurler5
Sol
Level 145
God Stats
13W - 10L
1,831 SR
Queue Stats
71W - 82L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
usixu
Ao Kuang
Level 59
God Stats
1W - 1L
1,265 SR
Queue Stats
239W - 234L
1,403 Elo+
Party 2
Team Averages
Level 102
1,487 SR
1,468 Elo+

VS

Team Averages
Level 82
1,571 SR
1,452 Elo+
Bakasura
Bakasura
BrainDeadChimp
Bakasura
Level 57
God Stats
15W - 6L
1,703 SR
Queue Stats
244W - 279L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
H3CT1X
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,449 Elo+
Solo
Nox
Nox
Readytoplay
Nox
Level 105
God Stats
3W - 1L
1,657 SR
Queue Stats
28W - 27L
1,498 Elo+
Party 1
Chiron
Chiron
destinysoul
Chiron
Level 66
God Stats
0W - 2L
1,497 SR
Queue Stats
24W - 28L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
raillou
Cu Chulainn
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 186L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Alberho
Eset
20
5 / 10 / 4
15,860
547
19,372
25,977
13,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 4 / 6
17,303
597
32,040
41,561
44,758
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 9 / 4
14,090
486
14,467
33,406
17,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 5 / 4
16,588
572
16,935
23,153
9,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
usixu
Ao Kuang
20
2 / 7 / 5
14,525
501
6,790
34,739
16,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
3
0 / 0 / 0
7,818
270
0
0
0
Zhong Kui
H3CT1X
Zhong Kui
20
10 / 5 / 10
14,568
502
34,984
34,078
25,863
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 4 / 17
13,544
467
13,943
24,485
29,143
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
14 / 5 / 10
16,007
552
26,163
24,026
11,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
raillou
Cu Chulainn
20
7 / 6 / 6
14,722
508
27,484
36,846
25,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
20
Kills
35
35
Deaths
20
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
Alberho
Eset
5
10
4
0.7
L
Bakasura
0
0
0
0
W
8
4
6
2.75
L
Zhong Kui
H3CT1X
Zhong Kui
10
5
10
3
L
4
4
17
3.13
W
3
9
4
0.56
L
Chiron
14
5
10
3.8
L
Cu Chulainn
raillou
Cu Chulainn
7
6
6
1.67
W
2
5
4
0.8
W
Ao Kuang
usixu
Ao Kuang
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,604
Damage
102,574
158,836
Taken
119,435
102,577
Mitigated
92,231
62,047
Healing
42,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Alberho
Eset
19,372
1,783
0
6,390
25,977
13,090
715
15,041
10,936
107,744
0
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
32,040
9,176
1,198
21,533
41,561
44,758
1,132
6,768
34,793
0
140,105
L
Zhong Kui
H3CT1X
Zhong Kui
34,984
2,699
0
15,732
34,078
25,863
3,919
14,755
18,746
128,291
0
L
13,943
1,089
1
4,670
24,485
29,143
1,262
11,433
12,736
56,036
0
W
14,467
2,125
0
7,997
33,406
17,862
1,121
10,454
22,952
0
91,538
L
Chiron
26,163
12,854
1,970
7,165
24,026
11,526
9,263
7,796
16,030
0
122,549
L
Cu Chulainn
raillou
Cu Chulainn
27,484
7,668
0
12,878
36,846
25,699
1,538
9,108
26,474
0
126,676
W
16,935
9,608
0
12,059
23,153
9,894
11,170
4,865
18,288
153,660
0
W
Ao Kuang
usixu
Ao Kuang
6,790
1,288
0
12,870
34,739
16,973
1,022
14,789
19,950
114,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,366
Gold Earned
66,659
840
Minions Killed
577
0
Camps Cleared
0
2,495,470
Distance Traveled
2,059,255
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,860
547
135
5
0
454,197
1
L
Bakasura
7,818
270
0
0
0
0
0
W
Shiva
17,303
597
202
7
0
492,145
5
L
Zhong Kui
14,568
502
155
5
0
477,574
0
L
Nox
13,544
467
75
3
0
547,964
7
W
Chaac
14,090
486
120
4
0
528,097
1
L
Chiron
16,007
552
168
6
0
507,904
0
L
Cu Chulainn
14,722
508
179
6
0
525,813
0
W
Sol
16,588
572
227
8
0
467,915
1
W
Ao Kuang
14,525
501
156
5
0
553,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role