Player Matchup

Jormungandr
Jormungandr
Gold V
ChocTheGoat
Jormungandr
Gold V
Level 121
God Stats
6W - 8L
1,434 SR
Queue Stats
465W - 484L
1,232 MMR
Solo
Shiva
Shiva
Gold V
UnfixedFern797
Shiva
Gold V
Level 160
God Stats
0W - 4L
1,527 SR
Queue Stats
93W - 96L
1,271 MMR
Solo
Xing Tian
Xing Tian
Silver I
djmax4535
Xing Tian
Silver I
Level 156
God Stats
24W - 19L
1,682 SR
Queue Stats
669W - 674L
1,168 MMR
Solo
Xbalanque
Xbalanque
Silver I
the4hendersons
Xbalanque
Silver I
Level 128
God Stats
17W - 10L
1,529 SR
Queue Stats
284W - 283L
1,174 MMR
Solo
Hera
Hera
Gold V
wowilovemylife
Hera
Gold V
Level 107
God Stats
1W - 1L
1,317 SR
Queue Stats
130W - 124L
1,288 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,498 SR
1,226 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,503 SR
1,300 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
Boulin Doolyn
Scylla
Silver III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,280 MMR
Solo
Fenrir
Fenrir
Silver I
CharlieUNCS
Fenrir
Silver I
Level 86
God Stats
16W - 17L
1,520 SR
Queue Stats
100W - 119L
1,198 MMR
Solo
Izanami
Izanami
Gold V
RensRage
Izanami
Gold V
Level 146
God Stats
4W - 2L
1,489 SR
Queue Stats
34W - 40L
1,285 MMR
Solo
Nu Wa
Nu Wa
Gold IV
tFatalityy
Nu Wa
Gold IV
Level 158
God Stats
5W - 1L
1,505 SR
Queue Stats
270W - 272L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChocTheGoat
Jormungandr
14
2 / 2 / 1
8,723
582
6,327
11,558
8,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 0
7,070
471
5,308
11,291
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
djmax4535
Xing Tian
9
0 / 3 / 2
6,120
408
1,799
11,346
6,382
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
the4hendersons
Xbalanque
12
0 / 4 / 1
6,823
455
5,322
11,320
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 0
7,875
525
5,169
5,987
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraGebAthenaLoki

VS

Bans
AwilixCupidFreyaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 1 / 2
7,793
520
6,704
7,532
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 1
7,425
495
3,829
4,564
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
1 / 2 / 2
7,559
504
3,307
11,333
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
RensRage
Izanami
14
3 / 1 / 4
8,545
570
6,762
10,341
3,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
14
4 / 3 / 1
8,653
577
5,614
7,721
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
12
12
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
W
0
0
1
0.5
W
Fenrir
1
2
2
1
L
Jormungandr
ChocTheGoat
Jormungandr
2
2
1
1.25
W
Izanami
RensRage
Izanami
3
1
4
5
L
3
2
0
1.5
L
Xing Tian
djmax4535
Xing Tian
0
3
2
0.33
W
Nu Wa
4
3
1
1.5
L
Xbalanque
the4hendersons
Xbalanque
0
4
1
0.13
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
26,216
51,502
Taken
41,491
26,209
Mitigated
16,502
12,777
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,704
937
0
806
7,532
3,064
366
1,908
5,598
52,635
0
W
3,829
1,101
0
353
4,564
1,777
132
2,611
1,953
56,454
0
W
Fenrir
3,307
157
0
5,740
11,333
4,924
0
2,025
9,294
0
54,960
L
Jormungandr
ChocTheGoat
Jormungandr
6,327
1,438
0
1,790
11,558
8,669
64
5,771
5,787
78,328
0
W
Izanami
RensRage
Izanami
6,762
4,668
0
4,318
10,341
3,899
594
1,167
9,174
0
78,973
L
5,308
1,876
331
4,085
11,291
4,727
0
2,125
9,166
0
44,492
L
Xing Tian
djmax4535
Xing Tian
1,799
515
366
1,867
11,346
6,382
0
2,751
8,595
17,463
0
W
Nu Wa
5,614
1,682
0
2,341
7,721
2,838
558
5,040
2,177
61,948
0
L
Xbalanque
the4hendersons
Xbalanque
5,322
1,230
0
3,298
11,320
3,915
0
2,801
8,519
0
50,879
L
5,169
1,279
0
1,040
5,987
2,516
0
2,699
3,288
70,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,611
Gold Earned
39,975
466
Minions Killed
527
0
Camps Cleared
0
1,365,247
Distance Traveled
1,463,292
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,793
520
74
5
0
299,728
0
W
Scylla
7,425
495
113
8
0
287,051
6
W
Fenrir
7,559
504
91
6
0
326,068
7
L
Jormungandr
8,723
582
162
11
0
259,320
0
W
Izanami
8,545
570
136
9
0
278,851
5
L
Shiva
7,070
471
75
5
0
276,559
3
L
Xing Tian
6,120
408
19
1
0
277,614
7
W
Nu Wa
8,653
577
113
8
0
271,594
0
L
Xbalanque
6,823
455
86
6
0
251,456
7
L
Hera
7,875
525
124
8
0
300,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role