Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
A Deej J
Mulan
Level 48
God Stats
9W - 11L
1,512 SR
Queue Stats
176W - 197L
1,417 Elo+
Party 2
Nox
Nox
JonnyPalmera
Nox
Level 103
God Stats
12W - 8L
1,617 SR
Queue Stats
153W - 145L
1,456 Elo+
Solo
Neith
Neith
Nagiko8314
Neith
Level 68
God Stats
18W - 18L
1,529 SR
Queue Stats
348W - 405L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
Sensym
Cthulhu
Level 66
God Stats
3W - 3L
1,487 SR
Queue Stats
313W - 366L
1,390 Elo+
Party 2
Team Averages
Level 79
1,529 SR
1,432 Elo+

VS

Team Averages
Level 56
1,431 SR
1,320 Elo+
Chiron
Chiron
BRO_Bulrock
Chiron
Level 83
God Stats
16W - 18L
1,429 SR
Queue Stats
119W - 124L
1,322 Elo+
Party 1
Artio
Artio
Dunklerkuss
Artio
Level 35
God Stats
7W - 14L
1,374 SR
Queue Stats
296W - 318L
1,278 Elo+
Party 1
Amaterasu
Amaterasu
KillerCr177
Amaterasu
Level 35
God Stats
25W - 32L
1,510 SR
Queue Stats
54W - 70L
1,356 Elo+
Solo
Bacchus
Bacchus
iamp173
Bacchus
Level 100
God Stats
0W - 1L
1,537 SR
Queue Stats
150W - 174L
1,296 Elo+
Solo
Fenrir
Fenrir
idp03
Fenrir
Level 27
God Stats
5W - 7L
1,304 SR
Queue Stats
141W - 139L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
4 / 0 / 0
9,217
542
6,608
12,915
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
A Deej J
Mulan
15
3 / 0 / 2
9,485
558
14,866
12,826
10,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
9,134
537
4,945
8,110
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
4 / 1 / 1
8,015
471
14,807
11,369
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sensym
Cthulhu
13
1 / 0 / 3
8,181
481
9,001
10,104
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 3 / 0
6,114
360
11,102
13,682
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 1
6,697
394
2,226
16,358
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
KillerCr177
Amaterasu
12
0 / 2 / 1
6,569
386
5,906
15,675
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
iamp173
Bacchus
13
2 / 2 / 1
7,687
452
7,830
13,912
7,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
idp03
Fenrir
12
1 / 4 / 1
7,275
428
5,020
14,369
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
3
3
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
W
Mulan
A Deej J
Mulan
3
0
2
4
L
Chiron
0
3
0
0
L
0
2
1
0.25
W
1
2
1
0.75
L
Amaterasu
KillerCr177
Amaterasu
0
2
1
0.25
W
Neith
4
1
1
4.5
W
Cthulhu
Sensym
Cthulhu
1
0
3
2.5
L
Bacchus
iamp173
Bacchus
2
2
1
1.25
L
Fenrir
idp03
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,227
Damage
32,084
55,324
Taken
73,996
35,295
Mitigated
41,351
18,446
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,608
666
0
5,448
12,915
5,515
1,336
888
12,027
86,151
0
W
Mulan
A Deej J
Mulan
14,866
3,550
0
6,564
12,826
10,534
2,472
461
12,365
0
71,701
L
Chiron
11,102
3,050
1,204
5,733
13,682
5,165
0
3,859
9,811
0
60,369
L
2,226
209
829
5,275
16,358
13,604
0
4,947
11,411
16,774
0
W
4,945
516
0
530
8,110
3,920
520
4,959
3,151
61,027
0
L
Amaterasu
KillerCr177
Amaterasu
5,906
2,801
0
6,339
15,675
9,193
0
1,263
14,412
0
36,869
W
Neith
14,807
6,225
0
2,385
11,369
5,127
0
2,223
9,146
0
63,727
W
Cthulhu
Sensym
Cthulhu
9,001
909
707
2,812
10,104
10,199
0
1,525
8,579
30,916
0
L
Bacchus
iamp173
Bacchus
7,830
280
0
3,373
13,912
7,061
100
6,944
6,968
47,479
0
L
Fenrir
idp03
Fenrir
5,020
1,543
0
3,215
14,369
6,328
0
3,541
10,828
0
56,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
34,342
486
Minions Killed
309
0
Camps Cleared
0
1,517,074
Distance Traveled
1,590,945
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,217
542
139
8
0
329,503
0
W
Mulan
9,485
558
108
6
0
309,275
0
L
Chiron
6,114
360
72
4
0
277,977
2
L
Artio
6,697
394
25
1
0
300,426
3
W
Nox
9,134
537
118
7
0
303,610
11
L
Amaterasu
6,569
386
67
4
0
351,697
1
W
Neith
8,015
471
89
5
0
268,295
6
W
Cthulhu
8,181
481
32
2
0
306,391
1
L
Bacchus
7,687
452
56
3
0
329,837
0
L
Fenrir
7,275
428
89
5
0
331,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role