Player Matchup

Skadi
Skadi
Silver III
Caronthes
Skadi
Silver III
Level 155
God Stats
2W - 1L
1,781 SR
Queue Stats
14W - 19L
1,399 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Radaamanthys
Cthulhu
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Ra
Ra
Silver IV
jairojavier56
Ra
Silver IV
Level 153
God Stats
5W - 3L
1,562 SR
Queue Stats
56W - 58L
1,084 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,614 SR
1,328 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,596 SR
1,336 MMR
Danzaburou
Danzaburou
Gold III
Barkmore
Danzaburou
Gold III
Level 155
God Stats
23W - 20L
1,733 SR
Queue Stats
52W - 57L
1,722 MMR
Solo
Xing Tian
Xing Tian
Silver V
Drewwpy
Xing Tian
Silver V
Level 47
God Stats
2W - 2L
1,531 SR
Queue Stats
5W - 11L
1,143 MMR
Party 2
Hera
Hera
Silver V
s6lars
Hera
Silver V
Level 48
God Stats
3W - 4L
1,525 SR
Queue Stats
5W - 11L
1,143 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Caronthes
Skadi
14
1 / 7 / 3
9,815
613
8,759
15,422
6,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Radaamanthys
Cthulhu
13
0 / 3 / 2
10,085
630
8,963
16,846
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 1
11,101
694
11,215
15,384
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresAtlasGebAh Muzen CabKumbhakarna

VS

Bans
Baron SamediCerberusDiscordiaKing ArthurNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barkmore
Danzaburou
16
6 / 3 / 8
11,764
735
14,975
14,089
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Drewwpy
Xing Tian
17
2 / 0 / 14
12,322
770
9,954
17,981
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
s6lars
Hera
17
8 / 1 / 6
11,716
732
14,658
6,267
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barkmore
Danzaburou
6
3
8
3.33
L
Skadi
Caronthes
Skadi
1
7
3
0.36
W
Xing Tian
Drewwpy
Xing Tian
2
0
14
9
L
Cthulhu
Radaamanthys
Cthulhu
0
3
2
0.33
L
3
6
1
0.58
W
Hera
s6lars
Hera
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
39,587
47,652
Taken
38,337
31,425
Mitigated
32,147
7,613
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barkmore
Danzaburou
14,975
6,291
0
3,328
14,089
7,302
1,734
7,529
6,214
0
53,586
L
Skadi
Caronthes
Skadi
8,759
3,952
0
1,125
15,422
6,170
1,316
7,753
7,669
0
28,901
W
Xing Tian
Drewwpy
Xing Tian
9,954
1,191
647
5,853
17,981
21,487
303
9,241
8,254
26,618
0
L
Cthulhu
Radaamanthys
Cthulhu
8,963
898
244
2,709
16,846
18,833
75
7,778
9,068
24,688
0
L
11,215
525
1,332
2,203
15,384
6,422
258
9,258
6,126
44,332
0
W
Hera
s6lars
Hera
14,658
3,514
227
1,998
6,267
3,358
743
2,719
3,420
51,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
35,802
170
Minions Killed
177
5
Camps Cleared
9
844,952
Distance Traveled
918,984
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,764
735
75
5
3
285,113
5
L
Skadi
9,815
613
46
3
3
265,006
4
W
Xing Tian
12,322
770
21
1
2
336,239
1
L
Cthulhu
10,085
630
29
2
1
307,392
4
L
Ra
11,101
694
95
6
1
272,554
2
W
Hera
11,716
732
81
5
4
297,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role