Player Matchup

Geb
Geb
Diamond V
 
Geb
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
Smurforsmite
Nemesis
Platinum II
Level 41
God Stats
3W - 4L
1,616 SR
Queue Stats
57W - 51L
2,281 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
Soloorfeed7300
Cabrakan
Platinum II
Level 42
God Stats
15W - 6L
1,689 SR
Queue Stats
94W - 74L
2,281 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
TJMONEY11
Xbalanque
Diamond V
Level 157
God Stats
62W - 62L
1,582 SR
Queue Stats
226W - 204L
2,135 MMR
Solo
Agni
Agni
Diamond IV
jdog0310
Agni
Diamond IV
Level 124
God Stats
8W - 16L
1,520 SR
Queue Stats
145W - 141L
2,135 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,582 SR
2,066 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,529 SR
1,909 MMR
Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
Kitana_121693
Chiron
Diamond IV
Level 149
God Stats
5W - 8L
1,233 SR
Queue Stats
458W - 445L
2,069 MMR
Solo
Merlin
Merlin
Diamond IV
lts Toes
Merlin
Diamond IV
Level 134
God Stats
6W - 2L
1,728 SR
Queue Stats
79W - 61L
2,170 MMR
Solo
Mercury
Mercury
Diamond II
mahonequentin25
Mercury
Diamond II
Level 155
God Stats
17W - 11L
1,682 SR
Queue Stats
189W - 182L
2,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 0
4,382
548
1,019
4,962
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Smurforsmite
Nemesis
8
0 / 1 / 1
4,135
517
1,179
3,533
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
9
1 / 1 / 0
4,963
620
2,704
6,670
3,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
TJMONEY11
Xbalanque
8
0 / 0 / 0
4,204
526
4,061
4,202
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
3
0 / 1 / 0
3,223
403
179
1,202
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FreyaArachneKaliRavana

VS

Bans
AtlasLancelotYu HuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 1 / 0
4,848
606
4,044
6,291
4,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
8
0 / 0 / 0
4,439
555
1,452
4,538
1,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,342
543
3,892
3,107
898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
lts Toes
Merlin
9
1 / 0 / 0
4,972
622
1,965
1,993
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 1
4,408
551
832
4,360
1,260
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Tyr
 
Tyr
1
1
0
1
W
Khepri
 
Khepri
0
0
0
0
W
0
0
0
0
L
Nemesis
Smurforsmite
Nemesis
0
1
1
0.5
L
Cabrakan
1
1
0
1
L
Xbalanque
TJMONEY11
Xbalanque
0
0
0
0
L
Agni
0
1
0
0
W
Merlin
lts Toes
Merlin
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,142
Damage
12,185
20,569
Taken
20,289
8,665
Mitigated
9,370
7,968
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,019
340
162
1,988
4,962
2,656
0
1,104
3,840
10,215
0
W
Tyr
 
Tyr
4,044
908
0
2,133
6,291
4,968
0
2,704
3,587
0
25,433
W
Khepri
 
Khepri
1,452
352
1,020
1,757
4,538
1,615
0
324
4,214
15,879
0
W
3,892
1,961
667
1,029
3,107
898
102
561
2,546
0
30,040
L
Nemesis
Smurforsmite
Nemesis
1,179
389
0
291
3,533
1,209
0
1,078
2,373
0
18,670
L
Cabrakan
2,704
581
0
2,818
6,670
3,427
0
0
6,670
31,707
0
L
Xbalanque
TJMONEY11
Xbalanque
4,061
2,348
0
2,459
4,202
1,083
0
772
3,430
0
31,105
L
Agni
179
0
0
250
1,202
290
0
287
839
3,112
0
W
Merlin
lts Toes
Merlin
1,965
330
0
820
1,993
629
0
134
1,859
31,702
0
W
832
63
0
625
4,360
1,260
0
137
4,181
0
24,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,907
Gold Earned
23,009
192
Minions Killed
263
0
Camps Cleared
0
596,635
Distance Traveled
765,181
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,382
548
21
3
0
141,999
1
W
Tyr
4,848
606
43
5
0
160,311
1
W
Khepri
4,439
555
24
3
0
155,586
1
W
Chiron
4,342
543
60
8
0
129,445
2
L
Nemesis
4,135
517
38
5
0
166,612
3
L
Cabrakan
4,963
620
64
8
0
133,177
4
L
Xbalanque
4,204
526
59
7
0
124,760
3
L
Agni
3,223
403
10
1
0
30,087
0
W
Merlin
4,972
622
85
11
0
134,731
1
W
Mercury
4,408
551
51
6
0
185,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role