Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bleeding_UwU_
Cu Chulainn
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 109L
1,669 Elo+
Party 1
Aphrodite
Aphrodite
DrCuniDingus
Aphrodite
Level 106
God Stats
24W - 15L
1,478 SR
Queue Stats
105W - 99L
1,448 Elo+
Solo
Awilix
Awilix
Mac n Cheeks684
Awilix
Level 69
God Stats
49W - 44L
1,517 SR
Queue Stats
126W - 132L
1,430 Elo+
Solo
Sol
Sol
rucat080506
Sol
Level 126
God Stats
17W - 17L
1,399 SR
Queue Stats
245W - 229L
1,390 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,487 Elo+

VS

Team Averages
Level 79
1,527 SR
1,437 Elo+
Neith
Neith
Clinging87
Neith
Level 38
God Stats
0W - 1L
1,422 SR
Queue Stats
14W - 29L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
Dopetimus Prime
Erlang Shen
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
259W - 255L
1,443 Elo+
Solo
Bacchus
Bacchus
ILL_Pulga
Bacchus
Level 79
God Stats
11W - 15L
1,555 SR
Queue Stats
53W - 55L
1,484 Elo+
Solo
Osiris
Osiris
Sensei-Prophet
Osiris
Level 48
God Stats
2W - 6L
1,467 SR
Queue Stats
186W - 191L
1,477 Elo+
Solo
Janus
Janus
TrillboSwagginss
Janus
Level 123
God Stats
3W - 9L
1,474 SR
Queue Stats
226W - 212L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 0 / 1
7,498
625
7,504
7,837
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Bleeding_UwU_
Cu Chulainn
10
3 / 1 / 5
6,984
582
8,578
11,903
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
DrCuniDingus
Aphrodite
10
1 / 1 / 1
6,747
562
1,461
4,755
3,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 3
6,387
532
3,684
9,074
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
6,543
545
5,726
8,715
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 1
6,141
512
5,765
7,528
2,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Dopetimus Prime
Erlang Shen
11
0 / 3 / 0
6,054
505
2,907
10,337
3,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ILL_Pulga
Bacchus
9
1 / 2 / 1
5,693
474
4,539
8,937
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 0
6,850
571
4,976
12,580
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
5,809
484
5,044
6,046
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Cu Chulainn
Bleeding_UwU_
Cu Chulainn
3
1
5
5.5
L
Neith
1
1
1
1.5
L
Erlang Shen
Dopetimus Prime
Erlang Shen
0
3
0
0
W
Aphrodite
DrCuniDingus
Aphrodite
1
1
1
1.5
L
Bacchus
ILL_Pulga
Bacchus
1
2
1
0.75
W
3
1
3
4.5
L
1
1
0
1
L
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
23,231
42,284
Taken
45,428
21,900
Mitigated
24,950
14,822
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,504
1,031
67
2,500
7,837
5,597
0
0
7,837
53,893
0
W
Cu Chulainn
Bleeding_UwU_
Cu Chulainn
8,578
2,489
0
2,824
11,903
6,772
0
3,604
8,161
0
43,020
L
Neith
5,765
2,223
411
3,846
7,528
2,570
308
1,885
5,643
0
41,090
L
Erlang Shen
Dopetimus Prime
Erlang Shen
2,907
1,214
0
2,278
10,337
3,750
0
744
9,593
0
49,505
W
Aphrodite
DrCuniDingus
Aphrodite
1,461
476
774
2,106
4,755
3,243
732
805
3,950
35,248
0
L
Bacchus
ILL_Pulga
Bacchus
4,539
635
0
3,521
8,937
6,990
0
3,480
5,457
14,789
0
W
3,684
1,337
0
1,393
9,074
3,202
0
1,585
7,369
0
27,296
L
4,976
2,110
0
7,315
12,580
9,685
0
6,939
5,076
0
49,207
L
5,044
292
0
849
6,046
1,955
64
1,078
4,968
43,225
0
W
5,726
2,089
2
5,156
8,715
3,086
430
3,105
5,384
43,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
30,547
365
Minions Killed
354
0
Camps Cleared
0
1,281,136
Distance Traveled
1,233,767
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,498
625
139
12
0
273,760
1
W
Cu Chulainn
6,984
582
43
4
0
249,566
3
L
Neith
6,141
512
64
5
0
215,375
3
L
Erlang Shen
6,054
505
83
7
0
269,398
3
W
Aphrodite
6,747
562
70
6
0
228,647
0
L
Bacchus
5,693
474
13
1
0
255,162
1
W
Awilix
6,387
532
48
4
0
303,419
1
L
Osiris
6,850
571
107
9
0
252,440
3
L
Janus
5,809
484
87
7
0
241,392
1
W
Sol
6,543
545
65
5
0
225,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role