Player Matchup

Apollo
Apollo
IzzyBear001
Apollo
Level 105
God Stats
1W - 4L
1,408 SR
Queue Stats
366W - 408L
1,456 Elo+
Solo
Aphrodite
Aphrodite
glamtagious
Aphrodite
Level 128
God Stats
9W - 8L
1,534 SR
Queue Stats
330W - 355L
1,549 Elo+
Solo
King Arthur
King Arthur
natty-length
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,711 Elo+
Party 2
Kukulkan
Kukulkan
void_reaper82
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,795 Elo+
Party 2
Artemis
Artemis
yOzzy456
Artemis
Level 131
God Stats
5W - 10L
1,193 SR
Queue Stats
639W - 681L
1,534 Elo+
Solo
Team Averages
Level 81
1,427 SR
1,609 Elo+

VS

Team Averages
Level 81
1,473 SR
1,515 Elo+
Lancelot
Lancelot
Choizo6
Lancelot
Level 89
God Stats
12W - 15L
1,544 SR
Queue Stats
407W - 329L
1,491 Elo+
Party 1
Hel
Hel
Nihilated
Hel
Level 102
God Stats
10W - 7L
1,499 SR
Queue Stats
437W - 351L
1,543 Elo+
Party 1
Ares
Ares
PlzNoAttack
Ares
Level 83
God Stats
2W - 1L
1,258 SR
Queue Stats
254W - 219L
1,525 Elo+
Party 1
Ymir
Ymir
dogjunk
Ymir
Level 43
God Stats
3W - 1L
1,627 SR
Queue Stats
66W - 58L
1,502 Elo+
Solo
Cliodhna
Cliodhna
yoda364
Cliodhna
Level 88
God Stats
4W - 3L
1,437 SR
Queue Stats
360W - 310L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
1 / 8 / 13
12,416
591
24,180
25,494
12,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
glamtagious
Aphrodite
20
2 / 5 / 10
12,801
610
29,488
28,913
25,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
natty-length
King Arthur
20
4 / 6 / 8
13,268
632
29,394
38,851
48,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
void_reaper82
Kukulkan
20
4 / 6 / 5
14,021
668
35,091
18,786
9,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
yOzzy456
Artemis
19
5 / 7 / 7
12,973
618
39,397
25,244
12,620
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Choizo6
Lancelot
20
9 / 5 / 18
14,225
677
26,832
35,193
23,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 17
14,646
697
25,278
27,104
19,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 1 / 22
13,656
650
18,176
34,108
48,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
dogjunk
Ymir
20
5 / 4 / 20
14,872
708
14,449
57,975
80,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
yoda364
Cliodhna
20
8 / 3 / 18
14,100
671
39,036
38,382
26,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
127
16
Kills
32
32
Deaths
16
43
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Choizo6
Lancelot
9
5
18
3.6
L
Apollo
1
8
13
0.94
W
9
3
17
5.83
W
1
1
22
12
W
Ymir
dogjunk
Ymir
5
4
20
3.75
L
Aphrodite
glamtagious
Aphrodite
2
5
10
1.4
L
King Arthur
natty-length
King Arthur
4
6
8
1.33
L
Kukulkan
void_reaper82
Kukulkan
4
6
5
1.08
L
Artemis
yOzzy456
Artemis
5
7
7
1.21
W
Cliodhna
yoda364
Cliodhna
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,550
Damage
123,771
137,288
Taken
192,762
107,824
Mitigated
198,287
48,211
Healing
116,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Choizo6
Lancelot
26,832
3,952
2,844
8,225
35,193
23,997
3,303
11,553
23,640
0
46,772
L
Apollo
24,180
9,047
1,601
2,701
25,494
12,425
1,129
11,114
14,380
0
42,008
W
25,278
1,317
36,897
16,513
27,104
19,061
1,604
11,817
15,287
51,588
0
W
18,176
533
4,394
4,835
34,108
48,273
741
14,598
19,510
29,846
0
W
Ymir
dogjunk
Ymir
14,449
1,988
4,041
19,311
57,975
80,271
619
14,051
43,924
26,533
0
L
Aphrodite
glamtagious
Aphrodite
29,488
493
18,759
13,270
28,913
25,222
556
8,885
20,028
48,467
0
L
King Arthur
natty-length
King Arthur
29,394
1,268
413
1,803
38,851
48,058
259
16,851
22,000
0
39,681
L
Kukulkan
void_reaper82
Kukulkan
35,091
935
2,392
3,099
18,786
9,499
1,324
8,852
9,934
71,251
0
L
Artemis
yOzzy456
Artemis
39,397
22,039
1,981
2,192
25,244
12,620
2,293
12,201
13,043
0
56,193
W
Cliodhna
yoda364
Cliodhna
39,036
4,070
6,969
12,231
38,382
26,685
2,896
12,560
25,822
0
71,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,479
Gold Earned
71,499
202
Minions Killed
180
0
Camps Cleared
0
1,704,426
Distance Traveled
1,989,760
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,225
677
45
2
0
438,024
0
L
Apollo
12,416
591
41
2
0
341,209
2
W
Hel
14,646
697
56
3
0
397,986
0
W
Ares
13,656
650
16
1
0
388,865
0
W
Ymir
14,872
708
20
1
0
344,738
1
L
Aphrodite
12,801
610
29
1
0
371,284
0
L
King Arthur
13,268
632
9
0
0
382,259
0
L
Kukulkan
14,021
668
81
4
0
344,344
1
L
Artemis
12,973
618
42
2
0
265,330
0
W
Cliodhna
14,100
671
43
2
0
420,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role