Player Matchup

Anhur
Anhur
Diamond I
ItsRykoSmite
Anhur
Diamond I
Level 145
God Stats
52W - 20L
1,876 SR
Queue Stats
131W - 63L
2,333 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,876 SR
2,333 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,448 SR
1,241 MMR
Lancelot
Lancelot
Gold IV
DanZeDash
Lancelot
Gold IV
Level 100
God Stats
14W - 13L
1,448 SR
Queue Stats
235W - 319L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,441
1,074
5,434
4,705
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
SolBastetChronosAh Muzen CabAmaterasu

VS

Bans
He BoSetBakasuraUllrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DanZeDash
Lancelot
9
0 / 4 / 0
4,981
830
2,470
7,710
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DanZeDash
Lancelot
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,434
Damage
2,470
4,705
Taken
7,710
2,471
Mitigated
2,646
1,221
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DanZeDash
Lancelot
2,470
958
0
1,771
7,710
2,646
0
450
7,260
0
20,990
W
5,434
3,386
0
1,221
4,705
2,471
752
175
4,530
0
30,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,441
Gold Earned
4,981
59
Minions Killed
46
4
Camps Cleared
2
106,739
Distance Traveled
132,098
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,981
830
46
8
2
132,098
0
W
Anhur
6,441
1,074
59
10
4
106,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role