Player Matchup

Yemoja
Yemoja
Faiblard
Yemoja
Level 101
God Stats
17W - 14L
1,409 SR
Queue Stats
163W - 162L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Metafisica
Nu Wa
Level 66
God Stats
1W - 2L
1,444 SR
Queue Stats
126W - 121L
1,435 Elo+
Solo
Ymir
Ymir
PowWowBangBang
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,672 Elo+
Party 1
Neith
Neith
je7001
Neith
Level 64
God Stats
2W - 7L
1,259 SR
Queue Stats
169W - 187L
1,357 Elo+
Solo
Achilles
Achilles
severussnapefan
Achilles
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 55L
1,425 Elo+
Party 1
Team Averages
Level 60
1,423 SR
1,478 Elo+

VS

Team Averages
Level 57
1,489 SR
1,412 Elo+
Nu Wa
Nu Wa
Anonima1993
Nu Wa
Level 55
God Stats
320W - 285L
1,432 SR
Queue Stats
494W - 546L
1,425 Elo+
Solo
Eset
Eset
CherryMax
Eset
Level 96
God Stats
3W - 1L
1,515 SR
Queue Stats
144W - 146L
1,453 Elo+
Solo
Anubis
Anubis
Jegori
Anubis
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 18L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
Rain373
Danzaburou
Level 84
God Stats
37W - 30L
1,499 SR
Queue Stats
403W - 434L
1,471 Elo+
Solo
Ne Zha
Ne Zha
VetalMetal
Ne Zha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Faiblard
Yemoja
15
0 / 1 / 3
8,982
898
3,769
9,743
7,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
15
1 / 8 / 4
9,406
941
13,165
18,173
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 8 / 4
10,311
1,031
7,445
23,843
28,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
je7001
Neith
15
0 / 3 / 2
9,185
919
6,543
10,875
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
15
3 / 4 / 2
9,972
997
14,317
22,651
29,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

152

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 17
10,166
1,017
16,434
7,142
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
17
9 / 1 / 13
11,602
1,160
19,915
9,283
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Jegori
Anubis
17
4 / 2 / 17
10,916
1,092
15,714
12,494
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rain373
Danzaburou
17
5 / 0 / 16
12,155
1,216
16,266
9,455
4,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
VetalMetal
Ne Zha
17
4 / 2 / 15
10,731
1,073
12,380
10,434
4,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
5
Kills
24
24
Deaths
5
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
W
Eset
9
1
13
15.5
L
Yemoja
Faiblard
Yemoja
0
1
3
1.5
W
Anubis
Jegori
Anubis
4
2
17
6.25
L
Nu Wa
1
8
4
0.38
L
1
8
4
0.38
W
Danzaburou
Rain373
Danzaburou
5
0
16
13
W
Ne Zha
VetalMetal
Ne Zha
4
2
15
5.75
L
Neith
je7001
Neith
0
3
2
0.33
L
Achilles
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,239
Damage
80,709
85,285
Taken
48,808
76,542
Mitigated
25,543
9,935
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,434
5,408
59
400
7,142
3,354
0
4,090
3,011
36,991
0
W
Eset
19,915
1,854
1,651
2,903
9,283
4,227
0
4,026
5,038
33,428
0
L
Yemoja
Faiblard
Yemoja
3,769
419
3,289
1,068
9,743
7,149
0
5,666
4,077
19,201
0
W
Anubis
Jegori
Anubis
15,714
603
0
4,574
12,494
8,182
0
5,462
6,783
33,178
0
L
Nu Wa
13,165
2,086
0
244
18,173
6,999
0
12,584
5,589
32,040
0
L
7,445
110
0
1,058
23,843
28,286
0
15,967
7,876
29,754
0
W
Danzaburou
Rain373
Danzaburou
16,266
7,567
0
4,163
9,455
4,907
0
4,506
4,796
0
45,230
W
Ne Zha
VetalMetal
Ne Zha
12,380
3,997
0
1,185
10,434
4,873
0
6,529
3,737
0
25,536
L
Neith
je7001
Neith
6,543
2,341
0
2,973
10,875
4,677
0
5,739
5,136
0
42,779
L
Achilles
14,317
2,280
0
1,303
22,651
29,431
0
12,107
10,544
834
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,856
Gold Earned
55,570
204
Minions Killed
221
3
Camps Cleared
10
836,155
Distance Traveled
955,970
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,166
1,017
52
5
1
200,892
4
W
Eset
11,602
1,160
39
4
1
189,324
0
L
Yemoja
8,982
898
29
3
0
170,898
1
W
Anubis
10,916
1,092
31
3
1
171,726
0
L
Nu Wa
9,406
941
32
3
0
166,223
0
L
Ymir
10,311
1,031
53
5
0
153,439
0
W
Danzaburou
12,155
1,216
72
7
6
184,000
0
W
Ne Zha
10,731
1,073
27
3
1
210,028
0
L
Neith
9,185
919
71
7
2
145,392
0
L
Achilles
9,972
997
19
2
1
200,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role