Player Matchup

Ah Puch
Ah Puch
Bronze II
 
Ah Puch
Bronze II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze I
BiopticRecord6
Sobek
Bronze I
Level 69
God Stats
3W - 3L
1,432 SR
Queue Stats
106W - 138L
316 MMR
Solo
Medusa
Medusa
Bronze I
DuddiVar
Medusa
Bronze I
Level 88
God Stats
20W - 16L
1,421 SR
Queue Stats
169W - 190L
376 MMR
Solo
Mercury
Mercury
Silver III
soydeoro04
Mercury
Silver III
Level 121
God Stats
17W - 14L
1,554 SR
Queue Stats
318W - 341L
863 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,482 SR
911 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,420 SR
565 MMR
Bacchus
Bacchus
Bronze V
GoBakToSeaWorld
Bacchus
Bronze V
Level 69
God Stats
7W - 10L
1,521 SR
Queue Stats
18W - 46L
908 MMR
Solo
Nemesis
Nemesis
Bronze I
Kaise1014
Nemesis
Bronze I
Level 155
God Stats
19W - 24L
1,392 SR
Queue Stats
835W - 872L
400 MMR
Solo
Hades
Hades
Silver III
SalouroS
Hades
Silver III
Level 125
God Stats
13W - 14L
1,513 SR
Queue Stats
89W - 102L
1,020 MMR
Solo
Mulan
Mulan
Bronze I
n0sAres
Mulan
Bronze I
Level 157
God Stats
18W - 21L
1,421 SR
Queue Stats
334W - 368L
351 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
teaga07
Ah Muzen Cab
Bronze III
Level 105
God Stats
1W - 4L
1,254 SR
Queue Stats
143W - 173L
146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 1 / 1
5,611
561
2,849
5,409
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
 
Nu Wa
9
1 / 0 / 0
5,302
530
3,867
2,966
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,551
555
1,634
4,954
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
DuddiVar
Medusa
10
1 / 0 / 1
5,655
566
3,686
5,676
1,981
Mercury
soydeoro04
Mercury
9
1 / 0 / 1
5,638
564
1,357
4,940
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Baron SamediKing ArthurKaliLancelot

VS

Bans
ArachneSkadiFenrirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,474
447
797
3,487
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Kaise1014
Nemesis
8
0 / 1 / 0
4,874
487
953
6,792
2,187
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hades
SalouroS
Hades
9
1 / 0 / 0
5,097
510
2,274
4,362
1,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
n0sAres
Mulan
6
0 / 1 / 0
4,276
428
3,715
5,738
2,387
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
teaga07
Ah Muzen Cab
8
0 / 2 / 0
4,785
479
3,804
6,375
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
1
0.5
W
Nu Wa
 
Nu Wa
1
0
0
1
W
1
0
1
1.5
W
Medusa
DuddiVar
Medusa
1
0
1
1.5
L
0
0
0
0
L
Nemesis
Kaise1014
Nemesis
0
1
0
0
L
Hades
SalouroS
Hades
1
0
0
1
L
Mulan
n0sAres
Mulan
0
1
0
0
W
Mercury
soydeoro04
Mercury
1
0
1
1.5
L
Ah Muzen Cab
teaga07
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,393
Damage
11,543
23,945
Taken
26,754
9,833
Mitigated
10,547
9,019
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,849
183
0
3,360
5,409
1,759
649
852
4,557
30,784
0
W
Nu Wa
 
Nu Wa
3,867
1,312
0
750
2,966
1,003
0
1,326
1,640
40,397
0
W
1,634
308
0
2,316
4,954
3,516
0
737
4,217
9,961
0
W
Medusa
DuddiVar
Medusa
3,686
2,382
0
2,106
5,676
1,981
260
121
5,555
0
36,722
L
797
32
0
389
3,487
2,468
0
972
2,422
12,743
0
L
Nemesis
Kaise1014
Nemesis
953
440
0
1,478
6,792
2,187
0
883
5,837
0
31,367
L
Hades
SalouroS
Hades
2,274
167
230
2,864
4,362
1,804
0
2,163
2,019
33,239
0
L
Mulan
n0sAres
Mulan
3,715
500
0
1,153
5,738
2,387
0
3,188
2,488
0
17,808
W
Mercury
soydeoro04
Mercury
1,357
749
0
487
4,940
1,574
0
35
4,905
0
37,915
L
Ah Muzen Cab
teaga07
Ah Muzen Cab
3,804
1,618
0
1,087
6,375
1,701
0
697
5,638
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
23,506
290
Minions Killed
248
0
Camps Cleared
0
993,724
Distance Traveled
844,914
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,611
561
54
5
0
178,626
2
W
Nu Wa
5,302
530
71
7
0
176,405
2
W
Sobek
5,551
555
13
1
0
204,765
4
W
Medusa
5,655
566
78
8
0
176,835
2
L
Bacchus
4,474
447
21
2
0
202,646
0
L
Nemesis
4,874
487
69
7
0
177,109
1
L
Hades
5,097
510
68
7
0
177,287
2
L
Mulan
4,276
428
38
4
0
127,387
0
W
Mercury
5,638
564
74
7
0
257,093
3
L
Ah Muzen Cab
4,785
479
52
5
0
160,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role