Player Matchup

Eset
Eset
CL4UD177
Eset
Level 129
God Stats
14W - 4L
1,938 SR
Queue Stats
129W - 82L
1,594 Elo+
Party 1
Medusa
Medusa
david7ares
Medusa
Level 139
God Stats
13W - 3L
1,502 SR
Queue Stats
126W - 88L
1,562 Elo+
Party 1
Tyr
Tyr
marzalet
Tyr
Level 128
God Stats
9W - 4L
1,586 SR
Queue Stats
121W - 67L
1,635 Elo+
Party 1
Team Averages
Level 132
1,675 SR
1,597 Elo+

VS

Team Averages
Level 54
1,381 SR
1,516 Elo+
Izanami
Izanami
FeatherMcGraw
Izanami
Level 37
God Stats
0W - 2L
1,273 SR
Queue Stats
37W - 32L
1,504 Elo+
Party 2
Horus
Horus
RmnMrz
Horus
Level 88
God Stats
1W - 3L
1,369 SR
Queue Stats
47W - 58L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
jct2403
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 1 / 10
9,515
732
11,383
5,918
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
david7ares
Medusa
16
10 / 3 / 4
10,438
803
16,555
13,131
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 12
9,505
731
12,422
16,506
16,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 6 / 3
8,043
619
6,803
12,889
4,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
RmnMrz
Horus
12
0 / 4 / 4
8,502
654
8,575
16,329
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
jct2403
Ao Kuang
13
5 / 6 / 1
9,847
757
8,873
18,002
11,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
3
1
10
8
L
Izanami
1
6
3
0.42
L
Horus
RmnMrz
Horus
0
4
4
0.5
W
Medusa
david7ares
Medusa
10
3
4
4
L
Ao Kuang
jct2403
Ao Kuang
5
6
1
0.92
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,360
Damage
24,251
35,555
Taken
47,220
25,848
Mitigated
30,610
10,763
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,383
1,402
2,732
1,075
5,918
2,172
413
1,797
4,121
43,113
0
L
Izanami
6,803
4,330
0
1,042
12,889
4,720
0
2,454
10,225
0
32,142
L
Horus
RmnMrz
Horus
8,575
3,638
2,111
4,195
16,329
14,379
0
4,214
11,817
0
18,958
W
Medusa
david7ares
Medusa
16,555
7,696
0
1,827
13,131
6,797
931
2,906
10,225
0
39,259
L
Ao Kuang
jct2403
Ao Kuang
8,873
1,811
619
4,827
18,002
11,511
0
3,999
13,569
18,256
0
W
12,422
864
0
5,129
16,506
16,879
0
4,576
11,930
0
24,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
26,392
130
Minions Killed
112
7
Camps Cleared
4
717,146
Distance Traveled
687,637
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,515
732
65
5
6
224,446
5
L
Izanami
8,043
619
65
5
2
218,950
5
L
Horus
8,502
654
27
2
1
237,808
6
W
Medusa
10,438
803
45
3
1
214,164
3
L
Ao Kuang
9,847
757
20
2
1
230,879
2
W
Tyr
9,505
731
20
2
0
278,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role