Player Matchup

Nu Wa
Nu Wa
DFlechaN13
Nu Wa
Level 96
God Stats
5W - 3L
1,534 SR
Queue Stats
57W - 19L
1,691 Elo+
Party 2
Neith
Neith
SergioBc24
Neith
Level 28
God Stats
12W - 2L
1,592 SR
Queue Stats
57W - 6L
1,827 Elo+
Party 2
Bacchus
Bacchus
Xx_21QUINI10_xX
Bacchus
Level 113
God Stats
7W - 1L
1,611 SR
Queue Stats
50W - 20L
1,672 Elo+
Party 2
Team Averages
Level 79
1,579 SR
1,730 Elo+

VS

Team Averages
Level 94
1,509 SR
1,445 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DaraenS
King Arthur
Level 109
God Stats
2W - 8L
1,434 SR
Queue Stats
16W - 21L
1,426 Elo+
Party 1
Artemis
Artemis
Psychogun1975
Artemis
Level 13
God Stats
2W - 5L
1,591 SR
Queue Stats
4W - 8L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 0 / 6
6,674
667
4,742
4,161
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
3 / 0 / 3
7,066
707
8,257
6,004
2,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
3 / 0 / 2
6,937
694
3,487
5,159
6,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 0
6,137
614
5,318
3,270
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DaraenS
King Arthur
10
0 / 1 / 0
6,418
642
3,992
8,679
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
10
0 / 4 / 0
5,925
593
3,792
7,699
3,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Nu Wa
0
0
6
3
L
King Arthur
DaraenS
King Arthur
0
1
0
0
L
Artemis
0
4
0
0
W
Neith
3
0
3
4.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
13,102
15,324
Taken
19,648
10,171
Mitigated
12,468
3,585
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,318
3,166
0
708
3,270
1,427
0
1,473
1,797
26,215
0
W
Nu Wa
4,742
717
0
750
4,161
1,542
0
1,007
3,154
32,185
0
L
King Arthur
DaraenS
King Arthur
3,992
123
0
1,853
8,679
7,706
0
3,415
5,264
0
12,983
L
Artemis
3,792
1,145
0
274
7,699
3,335
0
3,744
3,955
0
17,242
W
Neith
8,257
3,719
0
1,008
6,004
2,381
0
2,355
3,649
0
43,493
W
3,487
197
615
1,212
5,159
6,248
0
2,171
2,988
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,677
Gold Earned
18,480
166
Minions Killed
112
5
Camps Cleared
4
527,218
Distance Traveled
466,106
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,137
614
55
6
3
158,053
0
W
Nu Wa
6,674
667
58
6
2
189,554
3
L
King Arthur
6,418
642
24
2
1
152,031
3
L
Artemis
5,925
593
33
3
0
156,022
0
W
Neith
7,066
707
81
8
2
148,475
1
W
Bacchus
6,937
694
27
3
1
189,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role