Player Matchup

Awilix
Awilix
IFM8054
Awilix
Level 85
God Stats
1W - 1L
1,674 SR
Queue Stats
83W - 80L
1,473 Elo+
Solo
Ra
Ra
Johanlaferte
Ra
Level 109
God Stats
264W - 298L
1,538 SR
Queue Stats
725W - 761L
1,475 Elo+
Solo
He Bo
He Bo
Mdoc14
He Bo
Level 112
God Stats
0W - 2L
1,291 SR
Queue Stats
49W - 51L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
SebasCvz
Jormungandr
Level 16
God Stats
7W - 9L
1,503 SR
Queue Stats
18W - 16L
1,478 Elo+
Party 1
Medusa
Medusa
nikola123atanaso
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,466 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,475 Elo+

VS

Team Averages
Level 99
1,654 SR
1,520 Elo+
Neith
Neith
DaisyKiller67
Neith
Level 159
God Stats
27W - 28L
1,590 SR
Queue Stats
409W - 410L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Doozyof4D4y
Kukulkan
Level 155
God Stats
83W - 84L
1,523 SR
Queue Stats
296W - 278L
1,498 Elo+
Solo
Poseidon
Poseidon
LetMeBang__Again
Poseidon
Level 49
God Stats
1W - 0L
1,752 SR
Queue Stats
10W - 8L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
LetMeBang__Bro
Ne Zha
Level 45
God Stats
2W - 0L
1,693 SR
Queue Stats
8W - 5L
1,563 Elo+
Party 2
Ymir
Ymir
cristianP90
Ymir
Level 85
God Stats
7W - 2L
1,709 SR
Queue Stats
25W - 22L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IFM8054
Awilix
14
1 / 1 / 5
8,667
963
4,939
6,170
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 7
9,326
1,036
6,175
13,003
6,171
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
Mdoc14
He Bo
15
5 / 5 / 5
9,833
1,093
13,090
11,807
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SebasCvz
Jormungandr
16
2 / 4 / 10
10,323
1,147
10,067
17,884
15,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 5 / 4
10,336
1,148
11,433
11,905
5,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

212

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
11,159
1,240
8,896
9,952
4,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Doozyof4D4y
Kukulkan
15
0 / 2 / 11
9,456
1,051
11,824
4,685
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 4 / 9
11,583
1,287
19,326
9,990
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 11
9,786
1,087
10,798
13,235
5,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 0 / 11
9,709
1,079
4,393
10,855
13,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
14
Kills
17
17
Deaths
14
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Kukulkan
Doozyof4D4y
Kukulkan
0
2
11
2.75
L
Awilix
IFM8054
Awilix
1
1
5
3.5
L
0
2
7
1.75
W
7
4
9
2.88
W
2
5
11
1.5
L
He Bo
Mdoc14
He Bo
5
5
5
1.5
L
Jormungandr
SebasCvz
Jormungandr
2
4
10
1.75
W
0
0
11
5.5
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
55,237
60,769
Taken
48,717
34,431
Mitigated
29,954
5,542
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,896
4,932
460
1,551
9,952
4,340
0
6,141
3,665
0
18,709
W
Kukulkan
Doozyof4D4y
Kukulkan
11,824
1,355
0
30
4,685
1,972
0
3,231
1,324
34,934
0
L
Awilix
IFM8054
Awilix
4,939
1,935
127
205
6,170
2,552
0
3,589
2,581
0
15,830
L
6,175
786
942
3,156
13,003
6,171
0
7,402
5,601
37,652
0
W
19,326
3,841
0
1,636
9,990
3,849
0
5,815
3,989
52,592
0
W
10,798
3,184
0
1,894
13,235
5,966
0
6,989
5,949
0
24,768
L
He Bo
Mdoc14
He Bo
13,090
809
54
442
11,807
5,210
0
6,964
4,843
19,398
0
L
Jormungandr
SebasCvz
Jormungandr
10,067
2,079
0
0
17,884
15,158
0
12,276
5,608
28,240
0
W
4,393
439
418
1,723
10,855
13,827
0
6,177
4,458
9,285
0
L
11,433
3,669
0
616
11,905
5,340
0
5,312
6,593
0
19,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
51,693
180
Minions Killed
194
5
Camps Cleared
9
762,578
Distance Traveled
839,326
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,159
1,240
27
3
1
141,225
0
W
Kukulkan
9,456
1,051
62
7
1
171,612
1
L
Awilix
8,667
963
20
2
2
108,586
0
L
Ra
9,326
1,036
67
7
1
173,418
0
W
Poseidon
11,583
1,287
63
7
3
183,500
0
W
Ne Zha
9,786
1,087
32
4
4
182,325
1
L
He Bo
9,833
1,093
17
2
0
151,766
0
L
Jormungandr
10,323
1,147
60
7
0
154,549
0
W
Ymir
9,709
1,079
10
1
0
160,664
0
L
Medusa
10,336
1,148
16
2
2
174,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role