Player Matchup

Lancelot
Lancelot
Gold IV
AsapHxCanelO
Lancelot
Gold IV
Level 88
God Stats
6W - 4L
1,706 SR
Queue Stats
232W - 220L
1,371 MMR
Solo
Sylvanus
Sylvanus
Gold V
Happypaino-o
Sylvanus
Gold V
Level 160
God Stats
4W - 12L
1,392 SR
Queue Stats
78W - 81L
1,263 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Wickedswey
Ao Kuang
Bronze III
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 17L
1,352 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
ninja_way228
Danzaburou
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,352 MMR
Party 1
Tiamat
Tiamat
Gold II
ocf241288
Tiamat
Gold II
Level 158
God Stats
4W - 5L
1,551 SR
Queue Stats
282W - 283L
1,363 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,530 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,582 SR
1,338 MMR
Yu Huang
Yu Huang
Gold III
CRASH 02231994
Yu Huang
Gold III
Level 128
God Stats
3W - 7L
1,445 SR
Queue Stats
72W - 75L
1,445 MMR
Party 2
Nemesis
Nemesis
Gold IV
Cicatri
Nemesis
Gold IV
Level 119
God Stats
2W - 2L
1,673 SR
Queue Stats
73W - 79L
1,357 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
HeadSwagepoel
Sun Wukong
Silver I
Level 157
God Stats
1W - 0L
1,734 SR
Queue Stats
91W - 97L
1,240 MMR
Solo
Rama
Rama
Silver II
Rafasik97_
Rama
Silver II
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 91L
1,275 MMR
Solo
Ganesha
Ganesha
Gold IV
Trafalgar_D_Kory
Ganesha
Gold IV
Level 68
God Stats
13W - 8L
1,559 SR
Queue Stats
182W - 186L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AsapHxCanelO
Lancelot
17
2 / 0 / 1
10,622
559
23,266
22,192
19,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Happypaino-o
Sylvanus
11
2 / 1 / 0
7,321
385
5,812
12,595
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Wickedswey
Ao Kuang
13
2 / 6 / 2
8,480
446
4,577
18,371
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ninja_way228
Danzaburou
15
1 / 5 / 2
8,817
464
10,483
15,124
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ocf241288
Tiamat
14
0 / 3 / 2
8,296
437
8,730
12,380
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
LokiCliodhnaBakasuraAthenaUllr

VS

Bans
SerqetMorgan Le FayKaliRavanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 2 / 7
10,141
534
9,612
8,454
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Cicatri
Nemesis
17
8 / 1 / 4
10,684
562
11,299
15,891
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
HeadSwagepoel
Sun Wukong
17
2 / 1 / 0
10,784
568
15,334
24,206
20,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 2 / 4
9,744
513
9,687
17,194
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 9
9,470
498
12,195
12,046
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
15
15
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AsapHxCanelO
Lancelot
2
0
1
2.5
W
Yu Huang
2
2
7
2.75
W
Nemesis
Cicatri
Nemesis
8
1
4
10
L
Sylvanus
Happypaino-o
Sylvanus
2
1
0
2
W
Sun Wukong
HeadSwagepoel
Sun Wukong
2
1
0
2
W
2
2
4
2
W
1
1
9
5.5
L
Ao Kuang
Wickedswey
Ao Kuang
2
6
2
0.5
L
Danzaburou
ninja_way228
Danzaburou
1
5
2
0.4
L
Tiamat
ocf241288
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,868
Damage
58,127
80,662
Taken
77,791
50,394
Mitigated
52,564
29,827
Healing
30,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AsapHxCanelO
Lancelot
23,266
6,023
0
12,438
22,192
19,636
0
3,235
18,957
0
110,709
W
Yu Huang
9,612
778
0
1,000
8,454
4,135
711
3,527
4,927
85,842
0
W
Nemesis
Cicatri
Nemesis
11,299
6,276
0
2,295
15,891
7,920
335
4,509
11,382
0
97,092
L
Sylvanus
Happypaino-o
Sylvanus
5,812
1,834
2,667
3,406
12,595
10,859
58
5,531
7,064
33,047
8,952
W
Sun Wukong
HeadSwagepoel
Sun Wukong
15,334
3,721
0
14,221
24,206
20,922
0
3,080
21,126
0
103,791
W
9,687
6,889
0
8,523
17,194
7,009
1,018
2,824
14,370
0
82,751
W
12,195
769
1,313
3,470
12,046
12,578
0
4,446
7,600
44,015
0
L
Ao Kuang
Wickedswey
Ao Kuang
4,577
1,117
0
3,980
18,371
6,769
0
3,364
15,007
37,937
0
L
Danzaburou
ninja_way228
Danzaburou
10,483
3,534
0
3,671
15,124
5,147
870
5,034
10,090
0
75,497
L
Tiamat
ocf241288
Tiamat
8,730
914
0
3,665
12,380
7,983
0
4,643
7,737
63,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
50,823
560
Minions Killed
688
0
Camps Cleared
0
1,694,635
Distance Traveled
1,903,294
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,622
559
201
11
0
394,971
2
W
Yu Huang
10,141
534
174
9
0
374,367
8
W
Nemesis
10,684
562
139
7
0
453,474
1
L
Sylvanus
7,321
385
61
3
0
260,108
9
W
Sun Wukong
10,784
568
197
10
0
371,867
6
W
Rama
9,744
513
162
9
0
321,502
3
W
Ganesha
9,470
498
16
1
0
382,084
11
L
Ao Kuang
8,480
446
57
3
0
380,879
3
L
Danzaburou
8,817
464
126
7
0
327,182
5
L
Tiamat
8,296
437
115
6
0
331,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role