Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Filthed Ebrecht
Hera
Level 155
God Stats
11W - 6L
1,733 SR
Queue Stats
365W - 388L
1,529 Elo+
Solo
Chang'e
Chang'e
MsCryslyn
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,523 Elo+
Solo
Nike
Nike
beefimus
Nike
Level 159
God Stats
7W - 11L
1,467 SR
Queue Stats
711W - 753L
1,474 Elo+
Solo
Ullr
Ullr
yile05
Ullr
Level 78
God Stats
3W - 5L
1,293 SR
Queue Stats
371W - 351L
1,522 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,510 Elo+

VS

Team Averages
Level 100
1,457 SR
1,486 Elo+
Guan Yu
Guan Yu
Dwarfineer
Guan Yu
Level 103
God Stats
0W - 2L
1,407 SR
Queue Stats
83W - 111L
1,457 Elo+
Solo
Hera
Hera
GlanzC3
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 119L
1,579 Elo+
Solo
Fafnir
Fafnir
Ivenxuts
Fafnir
Level 102
God Stats
1W - 3L
1,392 SR
Queue Stats
199W - 203L
1,492 Elo+
Solo
Charybdis
Charybdis
MRDANKSTANKMAN
Charybdis
Level 129
God Stats
4W - 8L
1,486 SR
Queue Stats
779W - 888L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuddenEcho
Morgan Le Fay
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 101L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 5 / 13
12,856
756
25,747
27,037
17,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 11
12,081
711
25,249
15,056
8,136
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MsCryslyn
Chang'e
18
3 / 4 / 16
11,386
670
11,649
17,776
11,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
1 / 6 / 16
10,877
640
6,869
29,435
27,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
yile05
Ullr
20
7 / 3 / 12
12,127
713
17,324
18,612
10,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dwarfineer
Guan Yu
15
1 / 5 / 9
10,129
596
8,377
25,358
21,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
GlanzC3
Hera
19
5 / 4 / 10
11,946
703
26,668
13,506
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fafnir
Ivenxuts
Fafnir
19
6 / 6 / 9
13,055
768
10,556
27,005
51,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MRDANKSTANKMAN
Charybdis
19
4 / 6 / 9
12,224
719
19,516
17,337
9,859
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SuddenEcho
Morgan Le Fay
18
2 / 4 / 9
11,369
669
19,552
17,271
9,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
25
Kills
18
21
Deaths
25
68
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
5
13
3.3
L
Guan Yu
Dwarfineer
Guan Yu
1
5
9
1.1
W
4
3
11
3.17
L
Hera
GlanzC3
Hera
5
4
10
2.5
L
Fafnir
Ivenxuts
Fafnir
6
6
9
1.75
L
Charybdis
MRDANKSTANKMAN
Charybdis
4
6
9
1.42
W
Chang'e
MsCryslyn
Chang'e
3
4
16
2.75
L
Morgan Le Fay
SuddenEcho
Morgan Le Fay
2
4
9
1.63
W
Nike
1
6
16
1.5
W
Ullr
yile05
Ullr
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,838
Damage
84,669
107,916
Taken
100,477
74,674
Mitigated
99,609
52,244
Healing
41,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
25,747
12,993
2,471
8,556
27,037
17,088
2,816
15,139
11,683
0
43,363
L
Guan Yu
Dwarfineer
Guan Yu
8,377
1,467
10,002
8,565
25,358
21,131
1,306
9,652
15,706
0
17,903
W
25,249
6,347
2,984
2,971
15,056
8,136
1,879
8,842
6,143
57,475
0
L
Hera
GlanzC3
Hera
26,668
4,940
3,566
2,327
13,506
6,861
1,254
7,189
6,317
55,484
0
L
Fafnir
Ivenxuts
Fafnir
10,556
3,326
2,555
6,178
27,005
51,834
498
8,885
18,120
20,499
0
L
Charybdis
MRDANKSTANKMAN
Charybdis
19,516
10,658
1,531
1,666
17,337
9,859
4,660
5,533
11,804
0
48,035
W
Chang'e
MsCryslyn
Chang'e
11,649
535
12,749
7,049
17,776
11,549
2,192
11,105
6,429
21,258
0
L
Morgan Le Fay
SuddenEcho
Morgan Le Fay
19,552
1,409
2,008
2,844
17,271
9,924
603
5,639
11,632
44,755
0
W
Nike
6,869
106
2,169
6,310
29,435
27,273
743
10,400
18,790
0
17,142
W
Ullr
yile05
Ullr
17,324
6,299
3,297
3,688
18,612
10,628
1,621
11,290
7,169
0
51,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,327
Gold Earned
58,723
166
Minions Killed
210
0
Camps Cleared
0
1,468,905
Distance Traveled
1,471,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,856
756
22
1
0
280,450
2
L
Guan Yu
10,129
596
22
1
0
328,877
0
W
Hera
12,081
711
64
4
0
307,058
0
L
Hera
11,946
703
59
3
0
315,345
3
L
Fafnir
13,055
768
17
1
0
294,617
1
L
Charybdis
12,224
719
58
3
0
204,054
1
W
Chang'e
11,386
670
16
1
0
328,984
1
L
Morgan Le Fay
11,369
669
54
3
0
328,409
0
W
Nike
10,877
640
7
0
0
239,092
0
W
Ullr
12,127
713
57
3
0
313,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role