Player Matchup

Osiris
Osiris
Camx244
Osiris
Level 146
God Stats
0W - 1L
1,243 SR
Queue Stats
426W - 340L
1,642 Elo+
Solo
Loki
Loki
xXMoeLesterXx
Loki
Level 65
God Stats
0W - 2L
1,508 SR
Queue Stats
11W - 9L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
xxITryy2Harddxx
Baron Samedi
Level 111
God Stats
1W - 2L
1,489 SR
Queue Stats
15W - 25L
1,399 Elo+
Party 2
Team Averages
Level 107
1,413 SR
1,446 Elo+

VS

Team Averages
Level 57
1,373 SR
1,484 Elo+
Scylla
Scylla
CatsMagic
Scylla
Level 11
God Stats
1W - 4L
1,071 SR
Queue Stats
65W - 63L
1,361 Elo+
Party 1
Mulan
Mulan
Coldprayers
Mulan
Level 76
God Stats
3W - 3L
1,654 SR
Queue Stats
76W - 70L
1,512 Elo+
Party 1
Rama
Rama
datboiReckless
Rama
Level 83
God Stats
3W - 2L
1,395 SR
Queue Stats
100W - 83L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Camx244
Osiris
14
7 / 5 / 1
10,060
719
12,891
18,907
18,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 3
9,120
651
6,931
14,096
4,408
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xxITryy2Harddxx
Baron Samedi
14
0 / 4 / 5
9,045
646
9,660
12,200
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CatsMagic
Scylla
13
1 / 7 / 4
9,017
644
4,701
10,056
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 12
10,857
776
17,694
15,127
18,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 2 / 3
12,317
880
16,023
11,832
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
17
17
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Camx244
Osiris
7
5
1
1.5
W
Scylla
CatsMagic
Scylla
1
7
4
0.43
W
3
0
12
9
W
13
2
3
7.25
L
2
8
3
0.44
L
Baron Samedi
xxITryy2Harddxx
Baron Samedi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
38,418
45,203
Taken
37,015
28,972
Mitigated
29,309
7,440
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Camx244
Osiris
12,891
4,369
0
2,180
18,907
18,294
0
2,151
16,272
0
32,799
W
Scylla
CatsMagic
Scylla
4,701
753
0
230
10,056
3,915
0
2,370
7,686
23,487
0
W
17,694
3,627
509
5,575
15,127
18,519
209
4,766
10,361
0
34,159
W
16,023
11,038
0
3,203
11,832
6,875
2,779
2,665
9,167
0
53,342
L
6,931
697
0
848
14,096
4,408
41
1,686
12,107
0
24,366
L
Baron Samedi
xxITryy2Harddxx
Baron Samedi
9,660
568
1,199
3,213
12,200
6,270
0
1,280
10,571
31,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
32,191
141
Minions Killed
165
4
Camps Cleared
7
722,176
Distance Traveled
746,578
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,060
719
41
3
3
255,841
1
W
Scylla
9,017
644
46
3
1
222,508
3
W
Mulan
10,857
776
38
3
4
296,625
5
W
Rama
12,317
880
81
6
2
227,445
2
L
Loki
9,120
651
28
2
1
219,314
1
L
Baron Samedi
9,045
646
72
5
0
247,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role