Player Matchup

Geb
Geb
Diamond III
ErebusAbaddon
Geb
Diamond III
Level 127
God Stats
22W - 13L
1,773 SR
Queue Stats
88W - 65L
2,232 MMR
Party 2
Ullr
Ullr
Diamond IV
Ryuu SZN
Ullr
Diamond IV
Level 160
God Stats
5W - 5L
1,638 SR
Queue Stats
130W - 104L
2,138 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
ThatsSB
Cabrakan
Diamond IV
Level 147
God Stats
16W - 2L
1,890 SR
Queue Stats
96W - 71L
2,179 MMR
Party 2
Discordia
Discordia
Diamond IV
enaro_rulesttv
Discordia
Diamond IV
Level 160
God Stats
3W - 6L
1,456 SR
Queue Stats
715W - 714L
2,088 MMR
Solo
Thor
Thor
Diamond IV
zenpaizero2551
Thor
Diamond IV
Level 153
God Stats
35W - 29L
1,691 SR
Queue Stats
459W - 432L
2,139 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,689 SR
2,155 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 94
1,722 SR
2,155 MMR
Tiamat
Tiamat
Diamond IV
Asura_Ali
Tiamat
Diamond IV
Level 126
God Stats
7W - 8L
1,597 SR
Queue Stats
187W - 174L
1,994 MMR
Party 1
Chiron
Chiron
Diamond V
SeanyBGaming
Chiron
Diamond V
Level 158
God Stats
9W - 7L
1,734 SR
Queue Stats
40W - 33L
2,206 MMR
Solo
Nemesis
Nemesis
Platinum II
Smurforsmite
Nemesis
Platinum II
Level 41
God Stats
3W - 4L
1,722 SR
Queue Stats
57W - 51L
2,233 MMR
Party 3
Chaac
Chaac
Platinum III
Soloorfeed7300
Chaac
Platinum III
Level 42
God Stats
52W - 32L
1,771 SR
Queue Stats
94W - 74L
2,233 MMR
Party 3
Atlas
Atlas
Diamond V
xd-perkys
Atlas
Diamond V
Level 104
God Stats
2W - 1L
1,788 SR
Queue Stats
60W - 53L
2,110 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 14
12,927
479
5,410
22,389
23,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
20
7 / 0 / 7
15,874
588
20,706
20,254
9,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ThatsSB
Cabrakan
20
6 / 2 / 7
16,273
603
29,253
27,123
20,578
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
enaro_rulesttv
Discordia
19
1 / 5 / 12
13,063
484
11,273
16,979
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 1 / 8
16,329
605
26,832
19,752
10,770
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
CliodhnaKaliLancelotFenrir

VS

Bans
GaneshaFreyaRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Asura_Ali
Tiamat
18
2 / 7 / 3
11,429
423
17,912
22,484
16,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
20
0 / 5 / 1
12,786
474
10,626
20,811
8,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Smurforsmite
Nemesis
19
4 / 8 / 1
12,570
466
12,500
28,250
13,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 2 / 0
13,255
491
14,908
27,047
36,027
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Atlas
xd-perkys
Atlas
16
2 / 6 / 3
10,725
397
8,308
29,317
32,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
28
Kills
10
10
Deaths
28
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Asura_Ali
Tiamat
2
7
3
0.5
W
0
2
14
3.5
W
Ullr
7
0
7
10.5
L
Chiron
0
5
1
0.1
L
Nemesis
Smurforsmite
Nemesis
4
8
1
0.56
L
2
2
0
1
W
Cabrakan
ThatsSB
Cabrakan
6
2
7
4.75
W
Discordia
enaro_rulesttv
Discordia
1
5
12
1.4
L
Atlas
xd-perkys
Atlas
2
6
3
0.58
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,474
Damage
64,254
106,497
Taken
127,909
72,037
Mitigated
106,976
35,001
Healing
27,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Asura_Ali
Tiamat
17,912
1,355
0
3,833
22,484
16,202
523
7,823
14,487
114,894
0
W
5,410
903
1,039
7,905
22,389
23,660
1,246
8,813
13,576
35,518
0
W
Ullr
20,706
9,064
0
4,409
20,254
9,756
8,051
5,364
14,890
0
155,805
L
Chiron
10,626
2,570
689
6,702
20,811
8,627
0
2,150
18,661
0
132,670
L
Nemesis
Smurforsmite
Nemesis
12,500
3,955
0
2,151
28,250
13,217
0
7,700
20,550
0
114,128
L
14,908
1,300
0
10,916
27,047
36,027
490
13,949
13,098
0
118,791
W
Cabrakan
ThatsSB
Cabrakan
29,253
2,947
0
13,489
27,123
20,578
785
4,617
22,506
151,010
0
W
Discordia
enaro_rulesttv
Discordia
11,273
325
184
5,095
16,979
7,273
2,281
8,074
8,905
121,816
0
L
Atlas
xd-perkys
Atlas
8,308
2,143
0
3,201
29,317
32,903
72
14,851
14,466
37,072
0
W
26,832
10,874
0
2,880
19,752
10,770
2,385
3,932
15,820
0
145,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,466
Gold Earned
60,765
855
Minions Killed
848
0
Camps Cleared
0
2,607,753
Distance Traveled
2,535,208
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,429
423
190
7
0
481,064
6
W
Geb
12,927
479
48
2
0
515,483
5
W
Ullr
15,874
588
220
8
0
537,050
2
L
Chiron
12,786
474
248
9
0
469,401
8
L
Nemesis
12,570
466
155
6
0
545,162
7
L
Chaac
13,255
491
219
8
0
520,324
11
W
Cabrakan
16,273
603
236
9
0
495,602
3
W
Discordia
13,063
484
178
7
0
478,739
4
L
Atlas
10,725
397
36
1
0
519,257
2
W
Thor
16,329
605
173
6
0
580,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role