Player Matchup

Tyr
Tyr
Moopeex
Tyr
Level 68
God Stats
0W - 3L
1,256 SR
Queue Stats
272W - 229L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Naireyk
Kukulkan
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 140L
1,524 Elo+
Party 2
Anhur
Anhur
vitingo98
Anhur
Level 66
God Stats
1W - 3L
1,525 SR
Queue Stats
36W - 54L
1,353 Elo+
Solo
Team Averages
Level 85
1,427 SR
1,474 Elo+

VS

Team Averages
Level 45
1,607 SR
1,657 Elo+
Atlas
Atlas
 
Atlas
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ghub1
Set
Level 24
God Stats
2W - 1L
1,494 SR
Queue Stats
9W - 4L
1,736 Elo+
Party 1
Nu Wa
Nu Wa
Zaeyren
Nu Wa
Level 65
God Stats
2W - 1L
1,826 SR
Queue Stats
8W - 4L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
4 / 4 / 5
11,489
638
14,795
27,941
23,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Naireyk
Kukulkan
17
5 / 5 / 2
12,525
696
17,087
15,841
5,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
vitingo98
Anhur
15
1 / 5 / 9
11,098
617
14,552
21,878
6,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 2 / 11
11,669
648
12,486
28,804
40,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
Ghub1
Set
17
5 / 5 / 8
12,730
707
17,605
21,229
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Zaeyren
Nu Wa
18
8 / 4 / 6
13,308
739
27,307
15,540
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
14
14
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
11
3.25
W
Set
Ghub1
Set
5
5
8
1.8
L
Tyr
4
4
5
1.63
L
Kukulkan
Naireyk
Kukulkan
5
5
2
1.2
W
Nu Wa
Zaeyren
Nu Wa
8
4
6
2.75
L
Anhur
vitingo98
Anhur
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,434
Damage
57,398
65,660
Taken
65,573
35,707
Mitigated
60,049
8,171
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,486
3,916
810
5,510
28,804
40,109
312
5,689
23,115
41,744
0
W
Set
Ghub1
Set
17,605
8,358
0
5,963
21,229
13,316
400
7,412
13,817
0
41,709
L
Tyr
14,795
3,176
0
2,984
27,941
23,691
47
15,651
11,798
0
39,338
L
Kukulkan
Naireyk
Kukulkan
17,087
868
493
726
15,841
5,600
0
10,135
5,477
70,468
0
W
Nu Wa
Zaeyren
Nu Wa
27,307
11,652
0
1,230
15,540
6,624
1,733
5,118
10,422
63,174
0
L
Anhur
vitingo98
Anhur
14,552
8,837
0
3,968
21,878
6,416
426
14,579
7,059
0
55,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
37,707
233
Minions Killed
157
8
Camps Cleared
5
931,954
Distance Traveled
957,443
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,669
648
40
2
4
358,141
2
W
Set
12,730
707
38
2
1
304,383
1
L
Tyr
11,489
638
32
2
2
330,010
0
L
Kukulkan
12,525
696
129
7
3
315,042
1
W
Nu Wa
13,308
739
79
4
0
294,919
4
L
Anhur
11,098
617
72
4
3
286,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role