Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Giorgakis3
Nox
Level 69
God Stats
1W - 5L
1,604 SR
Queue Stats
6W - 19L
1,337 Elo+
Solo
Aphrodite
Aphrodite
RoNNu66
Aphrodite
Level 100
God Stats
20W - 24L
1,369 SR
Queue Stats
549W - 571L
1,466 Elo+
Solo
Neith
Neith
XomXom6806
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
cetesiz
Cabrakan
Level 154
God Stats
4W - 8L
1,494 SR
Queue Stats
332W - 362L
1,498 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,460 Elo+

VS

Team Averages
Level 121
1,414 SR
1,417 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cherry7
Jing Wei
Level 26
God Stats
3W - 12L
1,286 SR
Queue Stats
13W - 29L
1,224 Elo+
Solo
Lancelot
Lancelot
Julaguien
Lancelot
Level 128
God Stats
1W - 0L
1,416 SR
Queue Stats
37W - 33L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
XtASe34
Ratatoskr
Level 160
God Stats
87W - 82L
1,521 SR
Queue Stats
626W - 671L
1,369 Elo+
Solo
Bacchus
Bacchus
archosboy
Bacchus
Level 134
God Stats
1W - 0L
1,347 SR
Queue Stats
219W - 168L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 0 / 0
5,055
843
4,044
4,425
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
4,308
718
463
4,137
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
RoNNu66
Aphrodite
10
0 / 3 / 1
4,877
813
2,235
5,496
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
0 / 3 / 0
4,435
739
2,844
5,091
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
cetesiz
Cabrakan
7
0 / 0 / 0
4,072
679
653
875
650
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 5
4,844
807
2,660
2,227
746
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Cherry7
Jing Wei
10
1 / 0 / 3
4,795
799
1,901
3,884
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Julaguien
Lancelot
11
0 / 0 / 5
5,115
853
4,584
3,758
2,400
Ratatoskr
XtASe34
Ratatoskr
11
2 / 1 / 3
5,396
899
2,733
3,771
1,787
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
archosboy
Bacchus
11
4 / 0 / 2
5,352
892
4,110
4,849
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
7
7
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
W
Discordia
 
Discordia
0
0
5
2.5
W
Jing Wei
Cherry7
Jing Wei
1
0
3
2.5
L
0
1
1
0.5
W
Lancelot
Julaguien
Lancelot
0
0
5
2.5
L
Aphrodite
RoNNu66
Aphrodite
0
3
1
0.17
L
Neith
0
3
0
0
W
Ratatoskr
XtASe34
Ratatoskr
2
1
3
3.5
W
Bacchus
archosboy
Bacchus
4
0
2
5
L
Cabrakan
cetesiz
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,239
Damage
15,988
20,024
Taken
18,489
9,203
Mitigated
9,868
4,821
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,044
1,691
0
849
4,425
2,073
0
1,000
3,284
0
12,995
W
Discordia
 
Discordia
2,660
392
0
250
2,227
746
360
487
1,696
16,711
0
W
Jing Wei
Cherry7
Jing Wei
1,901
1,556
0
232
3,884
1,378
181
777
3,039
0
8,668
L
463
119
0
0
4,137
1,669
0
1,417
2,692
4,973
0
W
Lancelot
Julaguien
Lancelot
4,584
690
0
960
3,758
2,400
45
586
3,112
0
16,192
L
Aphrodite
RoNNu66
Aphrodite
2,235
123
1,118
2,075
5,496
2,472
0
1,178
4,198
12,799
0
L
Neith
2,844
1,287
0
647
5,091
2,339
0
2,322
2,572
0
13,334
W
Ratatoskr
XtASe34
Ratatoskr
2,733
684
0
998
3,771
1,787
327
470
3,215
0
11,696
W
Bacchus
archosboy
Bacchus
4,110
366
0
570
4,849
3,557
0
722
4,076
9,383
0
L
Cabrakan
cetesiz
Cabrakan
653
114
0
132
875
650
0
356
508
1,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
25,502
88
Minions Killed
120
0
Camps Cleared
0
543,810
Distance Traveled
701,413
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,055
843
20
3
0
148,508
1
W
Discordia
4,844
807
37
6
0
122,586
3
W
Jing Wei
4,795
799
17
3
0
136,463
0
L
Nox
4,308
718
11
2
0
137,298
3
W
Lancelot
5,115
853
34
6
0
154,239
0
L
Aphrodite
4,877
813
40
7
0
119,499
1
L
Neith
4,435
739
16
3
0
110,062
3
W
Ratatoskr
5,396
899
18
3
0
132,791
1
W
Bacchus
5,352
892
14
2
0
155,334
2
L
Cabrakan
4,072
679
1
0
0
28,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role