Player Matchup

Hachiman
Hachiman
CukszykArius
Hachiman
Level 5
God Stats
1W - 3L
1,250 SR
Queue Stats
2W - 6L
1,082 Elo+
Party 2
Thanatos
Thanatos
SIUROLANDIA
Thanatos
Level 125
God Stats
1W - 1L
1,727 SR
Queue Stats
46W - 53L
1,523 Elo+
Party 2
Zeus
Zeus
Yevgeney
Zeus
Level 87
God Stats
0W - 2L
1,591 SR
Queue Stats
42W - 69L
1,351 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,319 Elo+

VS

Team Averages
Level 79
1,477 SR
1,288 Elo+
Anubis
Anubis
BELMONT22
Anubis
Level 64
God Stats
22W - 19L
1,616 SR
Queue Stats
119W - 191L
1,318 Elo+
Party 1
Nemesis
Nemesis
DrestaNiqqa
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 72L
1,218 Elo+
Party 1
Cernunnos
Cernunnos
VladiSome
Cernunnos
Level 127
God Stats
2W - 2L
1,315 SR
Queue Stats
147W - 181L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CukszykArius
Hachiman
17
3 / 6 / 11
11,687
687
8,923
13,583
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
SIUROLANDIA
Thanatos
17
10 / 3 / 4
12,572
740
15,567
15,700
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zeus
16
3 / 7 / 9
11,375
669
14,452
17,563
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BELMONT22
Anubis
17
7 / 7 / 6
13,010
765
13,279
15,983
7,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
DrestaNiqqa
Nemesis
17
4 / 5 / 9
12,111
712
2,930
13,305
7,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
VladiSome
Cernunnos
18
5 / 4 / 7
12,809
753
24,252
20,120
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
16
Kills
16
16
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
BELMONT22
Anubis
7
7
6
1.43
L
Hachiman
CukszykArius
Hachiman
3
6
11
1.42
W
Nemesis
DrestaNiqqa
Nemesis
4
5
9
1.7
L
Thanatos
SIUROLANDIA
Thanatos
10
3
4
4
W
Cernunnos
VladiSome
Cernunnos
5
4
7
2.13
L
Zeus
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
40,461
46,846
Taken
49,408
18,518
Mitigated
24,616
22,147
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BELMONT22
Anubis
13,279
981
0
4,913
15,983
7,809
931
3,463
12,520
45,160
0
L
Hachiman
CukszykArius
Hachiman
8,923
5,974
0
2,243
13,583
5,829
644
3,587
9,996
0
28,918
W
Nemesis
DrestaNiqqa
Nemesis
2,930
915
30
161
13,305
7,955
113
3,848
9,457
0
22,202
L
Thanatos
SIUROLANDIA
Thanatos
15,567
4,018
0
14,575
15,700
7,431
842
5,428
10,272
0
52,315
W
Cernunnos
VladiSome
Cernunnos
24,252
10,820
0
5,052
20,120
8,852
1,470
7,865
12,255
0
63,520
L
Zeus
14,452
2,488
0
5,329
17,563
5,258
199
4,600
12,963
47,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
37,930
193
Minions Killed
188
9
Camps Cleared
7
781,470
Distance Traveled
850,880
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,010
765
71
4
3
247,865
1
L
Hachiman
11,687
687
46
3
2
251,791
0
W
Nemesis
12,111
712
40
2
3
322,016
2
L
Thanatos
12,572
740
56
3
7
294,958
4
W
Cernunnos
12,809
753
77
5
1
280,999
3
L
Zeus
11,375
669
91
5
0
234,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role