Player Matchup

Khepri
Khepri
DaMonchies
Khepri
Level 152
God Stats
1W - 3L
1,505 SR
Queue Stats
842W - 808L
1,592 Elo+
Solo
Heimdallr
Heimdallr
JOKERLAW
Heimdallr
Level 160
God Stats
0W - 3L
1,278 SR
Queue Stats
144W - 155L
1,523 Elo+
Solo
Cthulhu
Cthulhu
PalmTreeUwU
Cthulhu
Level 153
God Stats
5W - 8L
1,544 SR
Queue Stats
237W - 231L
1,506 Elo+
Solo
Bellona
Bellona
S1ayer1000000
Bellona
Level 144
God Stats
7W - 11L
1,409 SR
Queue Stats
1,027W - 1,041L
1,526 Elo+
Solo
Ah Puch
Ah Puch
dubz21
Ah Puch
Level 118
God Stats
0W - 2L
1,243 SR
Queue Stats
39W - 39L
1,593 Elo+
Solo
Team Averages
Level 145
1,396 SR
1,548 Elo+

VS

Team Averages
Level 75
1,642 SR
1,651 Elo+
Izanami
Izanami
ADVN Nyjah
Izanami
Level 144
God Stats
8W - 8L
1,521 SR
Queue Stats
286W - 287L
1,503 Elo+
Solo
Nemesis
Nemesis
Adele2537
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,467 Elo+
Solo
Anubis
Anubis
Frоakie
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,848 Elo+
Party 1
Sun Wukong
Sun Wukong
SkinnyTwo
Sun Wukong
Level 66
God Stats
8W - 7L
1,728 SR
Queue Stats
404W - 243L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Traр
Ne Zha
Level 38
God Stats
4W - 0L
1,958 SR
Queue Stats
51W - 16L
1,851 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DaMonchies
Khepri
20
4 / 4 / 20
13,558
616
14,160
32,917
38,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
JOKERLAW
Heimdallr
20
9 / 7 / 15
14,665
667
31,417
26,959
16,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
PalmTreeUwU
Cthulhu
20
9 / 9 / 14
16,900
768
31,285
36,410
28,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
5 / 6 / 17
14,859
675
19,331
37,382
56,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
dubz21
Ah Puch
20
8 / 8 / 17
14,991
681
27,323
30,369
16,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADVN Nyjah
Izanami
20
7 / 9 / 13
15,127
688
21,089
23,282
13,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Adele2537
Nemesis
20
4 / 8 / 17
14,209
646
18,725
35,012
33,121
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Frоakie
Anubis
20
9 / 5 / 15
15,555
707
27,030
21,486
17,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SkinnyTwo
Sun Wukong
20
2 / 6 / 23
14,205
646
27,672
34,952
41,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
Traр
Ne Zha
20
12 / 7 / 11
16,423
747
43,843
31,968
20,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
113
35
Kills
34
34
Deaths
35
83
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Izanami
ADVN Nyjah
Izanami
7
9
13
1.5
W
Nemesis
Adele2537
Nemesis
4
8
17
1.56
L
Khepri
DaMonchies
Khepri
4
4
20
3.5
W
Anubis
Frоakie
Anubis
9
5
15
3.3
L
Heimdallr
JOKERLAW
Heimdallr
9
7
15
2.36
L
Cthulhu
PalmTreeUwU
Cthulhu
9
9
14
1.78
L
Bellona
5
6
17
2.25
W
Sun Wukong
SkinnyTwo
Sun Wukong
2
6
23
2.25
W
Ne Zha
Traр
Ne Zha
12
7
11
2.5
L
Ah Puch
dubz21
Ah Puch
8
8
17
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,516
Damage
138,359
164,037
Taken
146,700
157,169
Mitigated
125,447
48,375
Healing
58,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ADVN Nyjah
Izanami
21,089
9,901
636
3,209
23,282
13,592
3,077
15,436
7,538
0
51,607
W
Nemesis
Adele2537
Nemesis
18,725
7,035
2,913
10,166
35,012
33,121
1,757
14,358
20,186
1,082
27,619
L
Khepri
DaMonchies
Khepri
14,160
877
2,502
5,651
32,917
38,900
490
5,228
27,689
20,774
0
W
Anubis
Frоakie
Anubis
27,030
181
736
9,234
21,486
17,277
948
12,443
8,727
56,348
0
L
Heimdallr
JOKERLAW
Heimdallr
31,417
18,013
1,820
5,494
26,959
16,739
2,563
5,543
21,416
0
55,894
L
Cthulhu
PalmTreeUwU
Cthulhu
31,285
1,478
4,267
9,426
36,410
28,384
623
3,537
32,873
72,272
0
L
Bellona
19,331
3,923
4,481
5,033
37,382
56,923
2,392
6,736
30,646
4,899
26,105
W
Sun Wukong
SkinnyTwo
Sun Wukong
27,672
4,191
1,715
10,656
34,952
41,142
973
12,256
22,330
0
49,652
W
Ne Zha
Traр
Ne Zha
43,843
10,903
5,434
14,028
31,968
20,315
1,963
18,443
13,047
0
78,091
L
Ah Puch
dubz21
Ah Puch
27,323
1,231
2,409
7,292
30,369
16,223
1,923
6,325
24,044
54,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,973
Gold Earned
75,519
237
Minions Killed
276
0
Camps Cleared
0
1,753,263
Distance Traveled
1,903,896
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,127
688
95
4
0
321,212
2
W
Nemesis
14,209
646
15
1
0
376,576
0
L
Khepri
13,558
616
22
1
0
393,453
0
W
Anubis
15,555
707
73
3
0
372,611
1
L
Heimdallr
14,665
667
58
3
0
330,800
0
L
Cthulhu
16,900
768
93
4
0
317,519
0
L
Bellona
14,859
675
18
1
0
357,450
0
W
Sun Wukong
14,205
646
45
2
0
438,822
3
W
Ne Zha
16,423
747
48
2
0
394,675
0
L
Ah Puch
14,991
681
46
2
0
354,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role