Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gabcak41
Athena
Level 149
God Stats
0W - 2L
1,319 SR
Queue Stats
107W - 82L
1,518 Elo+
Party 2
Fenrir
Fenrir
pasdor
Fenrir
Level 82
God Stats
1W - 2L
1,577 SR
Queue Stats
83W - 87L
1,494 Elo+
Party 1
Chang'e
Chang'e
septimus7
Chang'e
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
36W - 33L
1,515 Elo+
Party 1
Achilles
Achilles
slakous
Achilles
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 73L
1,509 Elo+
Party 2
Team Averages
Level 118
1,436 SR
1,507 Elo+

VS

Team Averages
Level 125
1,417 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Adrian2703PnC
Chang'e
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,545 Elo+
Solo
Chronos
Chronos
Decalore
Chronos
Level 149
God Stats
2W - 2L
1,319 SR
Queue Stats
220W - 251L
1,399 Elo+
Solo
Fenrir
Fenrir
GaanjaaMan
Fenrir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 94L
1,523 Elo+
Solo
Poseidon
Poseidon
Nisö
Poseidon
Level 142
God Stats
1W - 2L
1,266 SR
Queue Stats
179W - 182L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 8
8,722
671
10,430
13,730
6,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Gabcak41
Athena
18
2 / 4 / 18
11,203
862
11,234
24,674
34,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
pasdor
Fenrir
17
4 / 6 / 12
10,042
772
9,834
26,246
19,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
septimus7
Chang'e
19
6 / 4 / 9
10,758
828
14,659
18,354
9,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
slakous
Achilles
17
11 / 6 / 8
10,886
837
15,053
21,455
24,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 5 / 17
11,318
871
18,875
25,258
27,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
17
3 / 5 / 22
10,335
795
15,499
14,658
9,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Decalore
Chronos
17
4 / 5 / 15
10,991
845
17,270
13,808
6,789
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GaanjaaMan
Fenrir
19
7 / 5 / 14
12,444
957
13,673
17,505
21,908
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Nisö
Poseidon
18
6 / 4 / 14
10,877
837
19,957
9,269
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
24
Kills
25
25
Deaths
24
55
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
8
1
W
Gilgamesh
 
Gilgamesh
5
5
17
2.7
W
Chang'e
3
5
22
2.8
W
Chronos
Decalore
Chronos
4
5
15
2.3
W
Fenrir
GaanjaaMan
Fenrir
7
5
14
2.8
L
Athena
Gabcak41
Athena
2
4
18
2.75
W
Poseidon
Nisö
Poseidon
6
4
14
3.25
L
Fenrir
pasdor
Fenrir
4
6
12
1.67
L
Chang'e
septimus7
Chang'e
6
4
9
2.63
L
Achilles
slakous
Achilles
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,210
Damage
85,274
104,459
Taken
80,498
94,273
Mitigated
69,282
45,664
Healing
29,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,430
5,128
2,011
1,719
13,730
6,585
1,190
6,123
7,607
0
21,776
W
Gilgamesh
 
Gilgamesh
18,875
2,143
2,862
5,566
25,258
27,065
680
4,643
20,615
0
30,426
W
Chang'e
15,499
1,249
7,852
4,607
14,658
9,276
1,768
6,257
8,401
27,367
0
W
Chronos
Decalore
Chronos
17,270
6,827
970
1,840
13,808
6,789
3,377
7,221
6,587
39,553
0
W
Fenrir
GaanjaaMan
Fenrir
13,673
3,038
1,490
2,702
17,505
21,908
387
4,473
13,032
0
22,780
L
Athena
Gabcak41
Athena
11,234
2,037
3,760
5,555
24,674
34,139
340
13,172
11,502
21,096
0
W
Poseidon
Nisö
Poseidon
19,957
2,570
0
1,439
9,269
4,244
2,012
3,705
5,564
36,763
0
L
Fenrir
pasdor
Fenrir
9,834
2,212
159
7,382
26,246
19,292
1,042
12,441
13,805
0
17,754
L
Chang'e
septimus7
Chang'e
14,659
1,277
13,008
7,341
18,354
9,615
1,119
10,259
8,095
37,059
0
L
Achilles
slakous
Achilles
15,053
2,673
1,094
3,635
21,455
24,642
805
10,731
10,724
421
22,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,611
Gold Earned
55,965
126
Minions Killed
138
0
Camps Cleared
0
1,169,313
Distance Traveled
1,156,477
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,722
671
26
2
0
193,272
0
W
Gilgamesh
11,318
871
17
1
0
240,702
3
W
Chang'e
10,335
795
23
2
0
225,350
3
W
Chronos
10,991
845
45
3
0
222,457
0
W
Fenrir
12,444
957
11
1
0
242,713
0
L
Athena
11,203
862
20
2
0
263,963
0
W
Poseidon
10,877
837
42
3
0
225,255
1
L
Fenrir
10,042
772
4
0
0
238,907
0
L
Chang'e
10,758
828
59
5
0
253,022
1
L
Achilles
10,886
837
17
1
0
220,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role