Player Matchup

Apollo
Apollo
Dencixl
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 110L
1,212 Elo+
Party 2
Chang'e
Chang'e
GusteVai
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,438 Elo+
Solo
Kali
Kali
IXxTheWitCheRxXI
Kali
Level 89
God Stats
2W - 1L
1,746 SR
Queue Stats
267W - 248L
1,505 Elo+
Solo
Merlin
Merlin
KillerKueken25
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,335 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krawumm Goku
Ah Muzen Cab
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 120L
1,306 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,359 Elo+

VS

Team Averages
Level 79
1,394 SR
1,458 Elo+
Raijin
Raijin
Jardirz
Raijin
Level 95
God Stats
1W - 2L
1,191 SR
Queue Stats
164W - 191L
1,432 Elo+
Solo
Odin
Odin
Kodge
Odin
Level 93
God Stats
2W - 1L
1,494 SR
Queue Stats
35W - 34L
1,455 Elo+
Solo
Poseidon
Poseidon
ivanjose13
Poseidon
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 54L
1,517 Elo+
Solo
Mercury
Mercury
zThe_Real_Alman
Mercury
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 242L
1,553 Elo+
Party 1
Horus
Horus
zVitrex_Pain
Horus
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 184L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dencixl
Apollo
20
3 / 12 / 7
12,477
594
17,471
27,376
15,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
GusteVai
Chang'e
20
3 / 6 / 4
12,318
587
22,065
25,819
14,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 6 / 4
13,913
663
13,561
23,619
13,610
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 13 / 4
10,737
511
5,659
23,046
12,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Krawumm Goku
Ah Muzen Cab
20
1 / 4 / 7
11,921
568
22,247
17,980
10,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jardirz
Raijin
20
6 / 3 / 26
13,942
664
24,318
20,593
11,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Kodge
Odin
20
9 / 4 / 28
14,337
683
30,625
28,191
36,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
ivanjose13
Poseidon
20
16 / 0 / 19
17,139
816
29,493
12,932
6,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 28
14,350
683
19,226
17,844
9,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 15
13,463
641
4,314
16,735
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
157
13
Kills
41
41
Deaths
13
26
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dencixl
Apollo
3
12
7
0.54
L
Chang'e
GusteVai
Chang'e
3
6
4
0.83
L
6
6
4
1.33
W
Raijin
Jardirz
Raijin
6
3
26
6.33
L
0
13
4
0.15
W
Odin
Kodge
Odin
9
4
28
5.75
L
Ah Muzen Cab
Krawumm Goku
Ah Muzen Cab
1
4
7
1.13
W
Poseidon
ivanjose13
Poseidon
16
0
19
25.5
W
7
3
28
7
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,003
Damage
107,976
117,840
Taken
96,295
66,338
Mitigated
81,544
37,999
Healing
45,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dencixl
Apollo
17,471
6,257
429
2,262
27,376
15,085
0
14,264
13,112
0
44,253
L
Chang'e
GusteVai
Chang'e
22,065
1,873
8,543
9,883
25,819
14,581
0
14,930
10,889
37,848
0
L
13,561
4,590
2,747
6,411
23,619
13,610
0
10,209
13,410
0
20,967
W
Raijin
Jardirz
Raijin
24,318
1,414
3,157
4,706
20,593
11,211
492
4,899
15,393
55,648
0
L
5,659
835
531
851
23,046
12,119
0
9,922
13,124
19,891
0
W
Odin
Kodge
Odin
30,625
4,261
4,948
6,121
28,191
36,175
496
8,769
18,942
9,064
33,300
L
Ah Muzen Cab
Krawumm Goku
Ah Muzen Cab
22,247
3,849
1,340
5,002
17,980
10,943
0
9,628
8,352
0
52,033
W
Poseidon
ivanjose13
Poseidon
29,493
4,052
7,031
3,481
12,932
6,482
2,643
5,020
7,621
87,691
0
W
19,226
4,698
2,093
2,258
17,844
9,261
3,518
4,696
12,860
0
36,016
W
4,314
1,412
6,787
5,056
16,735
18,415
325
2,783
13,755
293
5,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,366
Gold Earned
73,231
211
Minions Killed
298
0
Camps Cleared
0
1,612,994
Distance Traveled
2,044,659
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,477
594
58
3
0
298,209
0
L
Chang'e
12,318
587
48
2
0
345,348
3
L
Kali
13,913
663
19
1
0
351,730
1
W
Raijin
13,942
664
56
3
0
347,064
0
L
Merlin
10,737
511
33
2
0
241,159
0
W
Odin
14,337
683
31
1
0
388,791
4
L
Ah Muzen Cab
11,921
568
53
3
0
376,548
1
W
Poseidon
17,139
816
148
7
0
461,968
0
W
Mercury
14,350
683
47
2
0
477,193
1
W
Horus
13,463
641
16
1
0
369,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role